- Work/Life Balance
- Culture & Values
- Career Opportunities
- Comp & Benefits
- Senior Management
I have been working at Roblox full-time (More than 3 years)
- Corporate culture of cultivating the strengths of every employee, putting the employee's growth ahead of company growth
- Everyone working here is intelligent, thoughtful, friendly, and helpful
- Every day is an opportunity to solve challenges no other company has faced
- Work goes towards systems for a platform that empowers anyone with an internet connection to follow their ambitions
- Learning the ropes and onboarding takes some time and documentation on systems is often lacking
- Team structures change rapidly, making it hard to keep track of who owns what
I applied online. The process took 2+ months. I interviewed at Roblox (San Mateo, CA) in May 2020.
Roblox is extremely thorough in their interview process, where Ning is the only company where I've experienced a more challenging set of interviews. Structurally the interviews were most similar to Amazon but with a greater range of hands-on coding/architecture/design exercises but no evidence of a "bar raiser". The use of an IDE for the coding exercises was a welcome change from the usual Silicon Valley "whiteboard" format and it felt like a much clearer proxy for real-world performance. One of the C++ coding exercises particularly stood out for this as the IDE/compilation loop allowed me to submit a complete solution within a very limited time frame (and where the interviewer was understanding of the limited trial-and-error required).
To anyone considering an engineering position at Roblox: this team is looking for "navy seals" so prepare appropriately. I'd recommend reading "Hello, Startup: A Programmer's Guide to Building Products, Technologies, and Teams" especially if you're not already on a world-class team and practice intermediate(+) coding exercises in an IDE (Hackerrank or something similar) so you're well prepared (as fluent as possible in the target language) for the coding questions.