Working at Activision Blizzard | Glassdoor

Activision Blizzard Overview

Santa Monica, CA
5001 to 10000 employees
Company - Public (ATVI)
Video Games
$2 to $5 billion (USD) per year

Working at Activision Blizzard

ActivisionBlizzard, the worlds largest and most profitable independent interactive entertainment publishing company. It develops and publishes some of the most successful and beloved entertainment franchises in any medium, including Call of Duty, World of Warcraft ... Read more

Company Updates

  • The Call of Duty Endowment, working to help put 50k veterans back to work by 2019

    Activision Blizzard Announces Sale of Special Call of Duty WWII Bravery Pack to Support Veteran Careers

    Activision Blizzard Announces Sale of Special Call of Duty®: WWII Bravery Pack

  • Congrats Activision & Sledgehammer Games!

    Call of Duty: WWII Sets Records

    Call of Duty has some of the most passionate fans on the planet, and they have responded to the boots on the ground gameplay that reunited the franchise with its original setting in World War II. Fans have been responding to the cinematic campaign that takes them across the European theater of the w...

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Activision Blizzard – Why Work For Us?

ActivisionBlizzard About Us Banner

Headquartered in Santa Monica, California, Activision Blizzard, Inc., is the world's most successful standalone interactive entertainment company. Our portfolio includes some of the strongest franchises in all of entertainment, developed by the incredibly talented teams at Activision Publishing, Blizzard Entertainment, King Digital Entertainment, Activision Blizzard Studios, Major League Gaming, and our independent studios, including Toys for Bob, Infinity Ward, Sledgehammer Games and Treyarch. Our entertainment network has nearly 500 million monthly active users in 196 countries, and we’re continuing to expand our capabilities across new platforms, genres, audiences and geographies. We’re proud to be one of FORTUNE’s "100 Best Companies To Work For®" and our 9,000+ employees are some of the best and brightest talents across entertainment, media and technology.

Activision Blizzard has five operating units:

Activision develops, distributes, and publishes deeply immersive interactive entertainment for gaming consoles, mobile and tablet platforms, and PCs, including blockbuster franchises like Call of Duty®, Skylanders® and Destiny®.

Blizzard Entertainment develops, distributes and publishes some of the most iconic entertainment experiences in gaming, such as World of Warcraft®, StarCraft®, Diablo®, Hearthstone®, and Heroes of the Storm™, for PCs, mobile and tablet platforms, and consoles. 

King Digital Entertainment creates leading interactive entertainment for the mobile world. With more than 200 fun titles, King's franchises include Candy Crush ®, Farm Heroes®, Pet Rescue®, and Bubble Witch®.

Major League Gaming builds on Activision Blizzard's competitive gaming leadership by creating all-new ways to deliver best-in-class fan experiences across games, platforms and geographies. 

Activision Blizzard Studios makes original film and television content based on our library of iconic and globally-recognized intellectual properties. 

Our roster of iconic franchises includes:

  • World of Warcraft®
  • StarCraft®
  • Diablo®
  • Hearthstone®
  • Heroes of the Storm™
  • Overwatch™
  • Call of Duty®
  • Skylanders®
  • Destiny®
  • Candy Crush Saga®
  • Candy Crush Soda Saga™
  • Candy Crush Jelly Saga
  • Farm Heroes Saga®
  • Pet Rescue®
  • Bubble Witch®
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Our road to victory begins, as it always has, with talent. And at Activision Blizzard, we pride ourselves on not only attracting the best and brightest talent, but also on getting the best out of that talent once they are here. We do this by bringing world-class business processes and rigor to an industry of pure passion. By combining these two seemingly opposing forces, we have been able to achieve both creative excellence and commercial success.

The result of this philosophy obviously has great benefit to our employees in that, no matter what project you are working on at Activision Blizzard, it stands a solid chance of becoming a world-beater that makes a huge impact on popular culture. There are no short straws here. If we're making it, we're putting industry-leading resources, technology, and marketing might behind it. If you asked any employee at Activision Blizzard what our core business is, they could justifiably say, "We make blockbusters."

Bcause of our commitment to growing our talent, Activision Blizzard is a great place to build a career. We invite you to review our open roles to see if there's a good match. But be warned: our goals are nothing short of making entertainment history.



Gamers + gaming = fun. Activision Blizzard not only makes fun, we know how to have it—a lot of it. Activision Blizzard is a community of people who love to have fun together, and our employee camaraderie is fueled by our passion for gameplay.

You’re not a gaming company without a place to play. And we not only have a Gaming Zone available for employees to play our games or our competitors games, but we also organize informal Call of Duty or Skylanders tournaments for local bragging rights. Our Gaming Zone is the life-center of our HQ at Activision, where gaming happy hours frequently occur. Launch parties are also huge bonding events at Activision Blizzard. For employees and their families, these events can rival major holidays—and for some of the employee’s children, the parties may even rival birthdays.

But our fun doesn’t always come from major celebrations. There is a genuine camaraderie among Activision Blizzard employees that has resulted in the creation of grassroots programs led and sustained by employees themselves. We have a Board Game Club, movie nights, and other enthusiast clubs organized around cars, food and sports.


We take career development very seriously at Activision Blizzard.  Career stagnation is not an option here, and our employees can “level up” their skills through a variety of development opportunities including on the job development, mentor relationships and formal training. We are big believers that the most meaningful professional growth often happens through stretch assignments and special projects, but we also offer some great employee development experiences.  For example:

We offer employees a Masters in the Business of Activision (our very own “MBA” program), which delivers a deep dive on company operations and how our games move from an idea into a blockbuster franchise

We host an annual Activision Blizzard Studio Summit, where developers, artists and producers from Activision, Blizzard, and our partner studio Bungie, join together for an immersive experience where they hear and learn from the best of the best: each other

Blizzard offers Blizzard Academy for game developers, featuring expert-led courses on topics such as creative world-building or brand-new software

Activision Publishing hosts a speaker and concert series called ACTIVISIONARIES, where inspirational leaders from all different walks of life share their stories with our employees to inspire and fuel their creative output


Our employees are the best in the business, so we reward them accordingly. Whether it be copies of our latest game releases, cash, experiences, or a global spotlight, we believe recognizing employees for their contributions boosts morale and creates the best environment.

We also realize that sometimes the best gift we can give our employees is some good, old-fashioned cash.  Based upon company success or a game’s success, employees may be richly rewarded with cash bonuses.  While compensation practices and programs vary among the Activision Blizzard companies, over the past several years, we have allocated more than 20 percent of profits to incentives (cash incentives and equity) for employees. We want our employees to feel personally invested in our performance and ongoing success!

Activision Blizzard also provides a comprehensive suite of employee benefits that promote physical, emotional and financial well-being. We strive to deliver innovative solutions that are tailor-made for individual preferences, so that each employee can select the program that delivers the highest value for themselves and their families. We encourage our employees to be accountable for their health and offer a variety of incentives and engaging programs that promote wellness. For example, our Healthy Incentive Program provides employees and their covered spouses or domestic partners an opportunity to earn cash by participating in healthy activities like walking, eating right and tracking their sleep via the device of their choosing and a custom mobile app that displays their Healthy Incentive earnings.


Our philosophy in making games is to go "narrow and deep." What that means is that we want to do just a few things, but do them exceptionally well and make a huge impact on the landscape of entertainment. That same philosophy applies to our efforts in philanthropy and volunteering. We founded the Call of Duty Endowment in 2010 to help returning veterans transition to the civilian workforce, and we donate grant money to organizations that help place our veterans into high-quality careers. Thus far, we've donated over $12 million and have helped put over 9,400 heroes back to work, and that’s just the beginning.

We’re also aligned with helping veterans through our volunteer efforts. This past November was our inaugural Veterans Day of Service, when during the week of Veterans Day, hundreds of our employees volunteered to help restore and renovate veterans'shelters, create care packages to our deployed soldiers, and write thank you letters to those deployed and their families. It was a huge success; we impacted thousands of veterans' lives for the better.

When it comes to corporate social responsibility efforts, we take great pride in the fact that we're relevant: what we do is so close to who we are.  So close, even, that sometimes our corporate social responsibility activity is in our games. For example, when Hurricane Sandy tore through the Eastern seaboard in 2012, Blizzard employees reacted quickly, creating and activating a World of Warcraft in-game "pet" (or in-game characters) that players could buy to fund relief efforts. Their quick thinking raked in $2.3 million for the American Red Cross and Team Rubicon, a non-profit that puts military veterans to work in disaster relief zones.

Activision Blizzard Reviews

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Activision Blizzard Director, President & Ceo Robert A. Kotick
Robert A. Kotick
35 Ratings
  • Featured Review

    "Great place"

    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Senior Specialist in Santa Monica, CA
    Current Employee - Senior Specialist in Santa Monica, CA
    Positive Outlook
    Approves of CEO

    I have been working at Activision Blizzard full-time (Less than a year)


    Fun culture and collaboration across some of the brightest minds in the interactive entertainment industry. Activision Blizzard's workplace environment inspires creativity and big ideas.


    Difficult to say... employees work hard, but are happy and having fun along the way (hardly a con?).

See All 121 Reviews

Activision Blizzard Interviews



Getting an Interview

Getting an Interview





    Software Engineer(Internship) Interview

    Anonymous Interview Candidate in Los Angeles, CA
    No Offer
    Positive Experience
    Average Interview


    I applied through college or university. The process took 3 weeks. I interviewed at Activision Blizzard (Los Angeles, CA) in November 2017.


    It was 30 minutes behavioral and 30 minutes technical interview with two separate interviewers. My behavioral interview was with a game designer, and we primarily talked about games and past projects. The technical interview was on a lot of C++ and CPU topics.

    Interview Questions

    • They asked about an AI game player project from my freshman year.   Answer Question
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Activision Blizzard Awards & Accolades

  • Fortune 500, Fortune, 2015

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