Working at ArenaNet | Glassdoor

ArenaNet Overview

www.arena.net
Bellevue, WA
1 to 50 employees
2000
Subsidiary or Business Segment
Information Technology
$5 to $10 million (USD) per year
Since the 2000 inception, our growing team has developed quality product through Guild Wars and its world renown sequel Guild Wars 2. Constantly striving to challenge genre conventions in the MMO market, the Guild Wars franchise has continued to stay buy-to-play in a market ... Read more

ArenaNet – Why Work For Us?


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GAME INNOVATION. 
INDUSTRY LEADING 
ART AND TECHNOLOGY.

We’re ArenaNet— and we’ve created a studio that makes online worlds infused with innovation, hand- 
crafted excellence, and creative passion.

We’re not the only ones who share this passion; gamers have purchased over 3 million copies of Guild Wars 2 since launch, and the press has repeatedly called it the best MMO of 2012.

undefinedBE A PART OF A STUDIO 
FOUNDED ON INNOVATION.

COMMUNITY

ArenaNet employees have a vast diversity of skills and backgrounds,
but we’re all united by a common goal. We work together and play together, which is why we have large communal areas for lunch and get-togethers, a well-stocked kitchen loaded with complimentary drinks and silos full of snacks, a complete gym, and our game room full of ping pong tables, gaming consoles, board games, and more.

We work together and play together


TEAM DRIVEN

We have a project-oriented work culture, where multidisciplinary teams form to work on cool stuff together. Programmers and designers work side-by-side with artists and writers on a project, and when they reach their goals they move on to the next interesting challenge.


PERSONAL GROWTH

undefinedWe’re just as serious about building the potential of our employees as we are about building the potential of online games. Our employees hone their skills, develop new ideas, and collaborate with other disciplines in the Base Camp program. ArenaNet University hosts guest speakers, workshops, and classes right at the studio.

Programmers and  designers work  side-by-side with  artists and writers

ENVIRONMENT

We’re located in Bellevue, Washington, in the vibrant greater Seattle area. Surrounded by water, evergreen forests, and mountain ranges, our area is blessed with endless recreational opportunities, a diverse mélange of cultures, and a legendary music and food scene.

INNOVATION

Our studio was built on a foundation of innovation, community, and hand-crafted excellence. We’re unlocking the true  potential of online roleplaying with game-changing titles like the revolutionary  Guild Wars 2. The status quo isn’t good enough for the dedicated worldwide community of GW2 players, which is why we question industry conventions and demand more from ourselves as developers.

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BENEFITS

  • Medical
  • Dental
  • Vision
  • Life
  • Disability
  • Flexible Spending Accounts
  • Employee Assistance Program
  • Profit Sharing
  • 401K

PTO

  • Paid Holidays
  • Accrued hours per paycheck 

FULLY STOCKED KITCHEN

  • Chips, popcorn, candy, and other snacks
  • Fruit available daily
  • Sodas, juices, energy drinks, coffee, and more
  • Orderable lunch delivered daily

MORALE EVENTS

  • Seasonal Holiday Parties
  • Company Movie Outings
  • Sporting Event Outings
  • Office Celebrations

ArenaNet Reviews

3.4
Star Star Star Star Star
Rating Trends Rating Trends
Recommend to a friend
Approve of CEO
ArenaNet Co-Founder & President Mike O'Brien
Mike O'Brien
51 Ratings
  • "Amazing studio, but some organizational struggles"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Lead Programmer in Bellevue, WA
    Current Employee - Lead Programmer in Bellevue, WA
    Recommends
    Neutral Outlook
    No opinion of CEO

    I have been working at ArenaNet full-time (More than 8 years)

    Pros

    Art, programming teams are among the best in the business

    Cons

    Management has a hard time focusing, and it can be hard to get resources/attention for worthwhile projects.

    Advice to Management

    Focus more, and trust the folks doing the work. Not everything needs to be micro-managed, that's why you hire adults.

See All 97 Reviews

ArenaNet Interviews

Experience

Experience
70%
10%
20%

Getting an Interview

Getting an Interview
60%
40%

Difficulty

3.3
Average

Difficulty

Hard
Average
Easy
  1.  

    Character Artist (Contract) Interview

    Anonymous Interview Candidate in Seattle, WA
    Declined Offer
    Positive Experience
    Average Interview

    Application

    I applied online. The process took 2 weeks. I interviewed at ArenaNet (Seattle, WA) in September 2016.

    Interview

    Art test followed by a phone screening with HR coordinator and a second interview with team leader. Interview process was surprisingly fast and the interviewers were very helpful, knowledgeable about the industry and interesting to talk to.

    Interview Questions

See All 13 Interviews

ArenaNet Awards & Accolades

  • Best MMO of the Year, Game Informer, 2012
  • Best Role-Playing Game of the Year, GameSpot, 2012
  • Best RPG of the Year, Destructoid, 2012
  • MMO of the Year, Massively, 2012
  • Best MMO of the Year, Ten Ton Hammer, 2012
See More

Work at ArenaNet? Share Your Experiences

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