Working at Avalanche Studios | Glassdoor

Avalanche Studios Overview

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Stockholm, Stockholm (Sweden)
201 to 500 employees
Company - Private
Video Games
$25 to $50 million (USD) per year

Ubisoft, DICE (Sweden), Naughty Dog

Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix) and the developer of Mad Max (published by Warner Bros. Interactive) and Rage 2 (published by Bethesda Softworks).
As a publisher, Avalanche Studios has ... Read more

Mission: Avalanche Studios exists to create worlds without limits.

Avalanche Studios Reviews

  • Helpful (8)

    "Great place, capable of big things with small company resources."

    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Positive Outlook
    Approves of CEO

    I worked at Avalanche Studios full-time


    Avalanche has truly some of the most gifted people in the industry. They're all very smart, creative, passionate and capable of creating greatness with a small team. Working with such great people is exhilarating and fulfilling.

    The company is also small enough to have a family feel, but large enough to have access to satisfactory resources such that one never feels deprived of equipment, software, etc.


    A lot of the senior staff haven't worked anywhere else, and don't know how things are done elsewhere. As a result, there can be a resistance to change and new ideas, which can be very frustrating.

    Advice to Management

    Beware of the cultural issues limiting change and new ideas. They will be very harmful in the long run, in terms of technology and possibly attrition.

See All 29 Reviews

Avalanche Studios Photos

Avalanche Studios photo of: In New York, we're based in the trendy Soho District, right on Broadway.
Avalanche Studios photo of: The jealousy is real! A winner during our Coney Island trip.
Avalanche Studios photo of: Practicing for vehicle design challenges ahead :)
Avalanche Studios photo of: Avalanchers headed for the roller-coaster at Coney Island.
Avalanche Studios photo of: The entire New York studio on a trip to Coney Island in 2017.
Avalanche Studios photo of: Building Just Cause 3 in New York City.
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Avalanche Studios Interviews



Getting an Interview

Getting an Interview




  1. Helpful (2)  

    Environment Artist Interview

    Anonymous Interview Candidate in New York, NY
    No Offer
    Positive Experience
    Average Interview


    I applied online. The process took 1 day. I interviewed at Avalanche Studios (New York, NY) in December 2016.


    Involved a lot of in depth questions regarding programs like Substance Designer (know the nodes) and bringing stuff through the pipeline. The skype interview was generally used to test know-how of PBR pipeline and workflow.

    Interview Questions

    • What are the fundamentals of PBR rendering?   1 Answer
See All 13 Interviews

Company Updates

  • Avalanche Studios Group expands to Liverpool

  • We'll be at NYC's Game Convention #Playnyc on Aug 11-12, 2018 at the Manhattan Center. Get discounted tickets at See you!

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Avalanche Studios Awards & Accolades

Let us know if we're missing any workplace or industry recognition – Add Awards

Pledges & Certifications

Tech Hiring Commitment

Helping to train, hire and promote more technology workers

Diversity Commitment

Has programs that support a diverse and inclusive workforce

Pledge to Thrive

Taking steps to prioritize employee well-being

Fair Chance Pledge

Maintain hiring/training programs for those with criminal records as an opportunity for a second chance


Offer formal "internships" for mid-career people or those returning to the workforce

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