Working at Avalanche Studios | Glassdoor

Avalanche Studios Overview

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Stockholm, Stockholm (Sweden)
201 to 500 employees
2003
Company - Private
Video Games
$25 to $50 million (USD) per year
Ubisoft, DICE (Sweden), Naughty Dog
Avalanche Studios is the original creator of the award-winning Just Cause franchise, and most recently released Just Cause 3 (published by Square Enix). Just two months earlier, it released Mad Max (published by Warner Bros. Interactive Entertainment). The studio has also ... Read more

Mission: Avalanche Studios exists to create worlds without limits.

Avalanche Studios Reviews

3.2
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Avalanche Studios CEO Pim Holfve
Pim Holfve
6 Ratings
  • Helpful (1)

    "Great place, capable of big things with small company resources."

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    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Recommends
    Positive Outlook
    Approves of CEO

    I worked at Avalanche Studios full-time

    Pros

    Avalanche has truly some of the most gifted people in the industry. They're all very smart, creative, passionate and capable of creating greatness with a small team. Working with such great people is exhilarating and fulfilling.

    The company is also small enough to have a family feel, but large enough to have access to satisfactory resources such that one never feels deprived of equipment, software, etc.

    Cons

    A lot of the senior staff haven't worked anywhere else, and don't know how things are done elsewhere. As a result, there can be a resistance to change and new ideas, which can be very frustrating.

    Advice to Management

    Beware of the cultural issues limiting change and new ideas. They will be very harmful in the long run, in terms of technology and possibly attrition.

See All 25 Reviews

Avalanche Studios Photos

Avalanche Studios photo of: In New York, we're based in the trendy Soho District, right on Broadway.
Avalanche Studios photo of: The jealousy is real! A winner during our Coney Island trip.
Avalanche Studios photo of: Practicing for vehicle design challenges ahead :)
Avalanche Studios photo of: Avalanchers headed for the roller-coaster at Coney Island.
Avalanche Studios photo of: The entire New York studio on a trip to Coney Island in 2017.
Avalanche Studios photo of: Building Just Cause 3 in New York City.
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Avalanche Studios Interviews

Experience

Experience
67%
0%
33%

Getting an Interview

Getting an Interview
100%

Difficulty

2.9
Average

Difficulty

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Average
Easy
  1. Helpful (2)  

    Environment Artist Interview

    Anonymous Interview Candidate in New York, NY
    No Offer
    Positive Experience
    Average Interview

    Application

    I applied online. The process took 1 day. I interviewed at Avalanche Studios (New York, NY) in December 2016.

    Interview

    Involved a lot of in depth questions regarding programs like Substance Designer (know the nodes) and bringing stuff through the pipeline. The skype interview was generally used to test know-how of PBR pipeline and workflow.

    Interview Questions

    • What are the fundamentals of PBR rendering?   1 Answer
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Avalanche Studios Awards & Accolades

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