Avalanche Studios Careers | Glassdoor

Avalanche Studios Overview

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Stockholm, Stockholm (Sweden)
201 to 500 employees
2003
Company - Private
Video Games
$25 to $50 million (USD) per year
Ubisoft, DICE (Sweden), Naughty Dog
Avalanche Studios is the original creator of the award-winning Just Cause franchise, and most recently released Just Cause 3 (published by Square Enix). Just months earlier, it released Mad Max (published by Warner Bros. Interactive Entertainment). The studio has created ... Read more

Mission: Avalanche Studios exists to create worlds without limits.

Avalanche Studios Reviews

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Avalanche Studios CEO Pim Holfve
Pim Holfve
4 Ratings
  • "Avalanche Studios"

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    • Work/Life Balance
    • Culture & Values
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    Former Employee - Build and Release Engineer in New York, NY
    Former Employee - Build and Release Engineer in New York, NY
    Recommends
    Neutral Outlook
    No opinion of CEO

    I worked at Avalanche Studios full-time (More than 3 years)

    Pros

    Avalanche has an amazing team with a strong sense of community. Everyone is very intelligent and professional with a common goal of shipping great games.

    Cons

    The time difference between Stockholm and New York gives the team only a few hours during the day to connect with their colleges across the ocean. The short window to communicate can lead the site specific teams to feel isolated from one another. It requires a lot of initiative from the individual team members to forge cross studio connections.

See All 20 Reviews

Avalanche Studios Photos

Avalanche Studios photo of: In New York, we're based in the trendy Soho District, right on Broadway.
Avalanche Studios photo of: The jealousy is real! A winner during our Coney Island trip.
Avalanche Studios photo of: Practicing for vehicle design challenges ahead :)
Avalanche Studios photo of: Avalanchers headed for the roller-coaster at Coney Island.
Avalanche Studios photo of: The entire New York studio on a trip to Coney Island in 2017.
Avalanche Studios photo of: Building Just Cause 3 in New York City.
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Avalanche Studios Interviews

Experience

Experience
100%
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Getting an Interview

Getting an Interview
100%

Difficulty

3.0
Average

Difficulty

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  1. Helpful (1)  

    Environment Artist Interview

    Anonymous Interview Candidate in New York, NY
    No Offer
    Positive Experience
    Average Interview

    Application

    I applied online. The process took 1 day. I interviewed at Avalanche Studios (New York, NY) in December 2016.

    Interview

    Involved a lot of in depth questions regarding programs like Substance Designer (know the nodes) and bringing stuff through the pipeline. The skype interview was generally used to test know-how of PBR pipeline and workflow.

    Interview Questions

    • What are the fundamentals of PBR rendering?   1 Answer
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Avalanche Studios Awards & Accolades

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