Working at Bleacher Report | Glassdoor

Bleacher Report Overview

San Francisco, CA
201 to 500 employees
2007
Subsidiary or Business Segment
News Outlet
$100 to $500 million (USD) per year
Competitors

ESPN, Twitter

Bleacher Report, a division of Turner Sports, is the leading digital destination for sports content and real-time event coverage, and is one of the fastest-growing digital properties in the U.S. Bleacher Report’s editorial and video teams create hundreds of pieces of ... Read more

Bleacher Report Reviews

  • Helpful (2)

    "Great work life balance, sports & culture combined enough said"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Senior Designer in New York, NY
    Current Employee - Senior Designer in New York, NY
    Recommends
    Positive Outlook
    No opinion of CEO

    I have been working at Bleacher Report full-time (Less than a year)

    Pros

    Great work life balance, management trusts you to do you work without micromanaging and listen to your input and opinion, very relaxed work environment and people are nice to work with. Great perks since B/R is under Warner Media

    Cons

    Company would benefit from more established processes and better internal communication on projects, though efforts are certainly being made to improve and get better

See All 136 Reviews

Bleacher Report Photos

Bleacher Report photo of: Craig Sager visits Bleacher Report
Bleacher Report photo of: Young Athletes Elite 11 Event
Bleacher Report photo of: SXSW Panel Discussion with President Rory Brown
Bleacher Report photo of: Young Athletes Commitment Video
Bleacher Report photo of: Typical day in the San Francisco office
Bleacher Report photo of: Flag football outing with NYC team
See All PhotosSee All

Bleacher Report Interviews

Experience

Experience
48%
26%
26%

Getting an Interview

Getting an Interview
76%
16%
4%
4

Difficulty

2.5
Average

Difficulty

Hard
Average
Easy
  1.  

    IOS Engineer Interview

    Anonymous Interview Candidate in Nashville, TN
    No Offer
    Positive Experience
    Average Interview

    Application

    I applied through an employee referral. The process took 6 weeks. I interviewed at Bleacher Report (Nashville, TN) in January 2020.

    Interview

    1. ~20 min call with recruiter. Mostly a get-to-know-you.
    2. 30-45 min call with a technical team lead. Mostly questions on how you work on a team, remotely, processes, qualifications.
    3. They'll assign you a code challenge. It's not timed so you can take however long you want to work on it. There's requirements and then bonus elements you can add, but you can basically consider the bonus as required. Once you're done with this, you send them the link to the repo.
    4. Technical call (via Hangouts) with two seniors in the platform. A bit more of get-to-know-you, talk about processes. They'll ask some follow-up about the code you wrote (so make sure you can justify everything and know why you wrote what you wrote). This is followed up with generic technical questions. This call is about an hour.

    The process moves a little slower, but it's nice to not have a deadline on the code exercise. The only thing I was kind of confused about was that we barely touched on the code I'd written during the technical interview. It was just a couple questions like, "What did you use this model instead that model?" Being transparent about what you don't know is always the way to go, IMO. Although I didn't know the answer to some of the questions, I felt the interview was a poor representation of my qualifications for the job. I have 4 years of experience building iOS apps and felt well-prepared before the technical. I felt I'd written a good app for them to review, and then it was barely part of the discussion. I came away feeling I need to practice interviewing more, but also felt the interviewers question selections were not great for assessing someone's abilities.

    I'd recommend keeping any third party libraries to a minimum, be well-versed in threading and dispatch queues, and be prepared for at least a few mega-technical questions that you'll need to ask clarification on. Overall, everyone I spoke with was very kind and respectful.

    Interview Questions

    • What's the difference between object-oriented- and protocol-oriented-programming?   Answer Question
See All 28 Interviews

Company Updates

  • http://glassdoor.com/slink.htm?key=vIx0I

    With $100 million from Turner, Bleacher Report is building 35-person social content team - Digiday

    As a digital media property that's been around for a decade, Bleacher Report knows better than most that what worked on social media a year ago may well be old hat today. With its new $100 million influx of funding from parent Turner Broadcasting, the sports brand is planning to hire as many as 20 platform content creators.

  • http://glassdoor.com/slink.htm?key=vIx0G

    Bleacher Report's Race To Own The Social Graph (Before ESPN Does) | AdExchanger

    Turner-owned Bleacher Report is going all-in on social platforms because the chance to set roots in social broadcasting before ESPN does, whether or not reliable platform monetization is a mirage, is too tempting to ignore. Bleacher Report's future success will "key off our ability to leverage the social graph," said Rich Calacci, Bleacher Report's CRO...

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Bleacher Report Awards & Accolades

  • Outstanding New Approaches(Sports Programming - Nominee), National Academy of Television Arts and Sciences (NATAS), 2015
  • Best Ubiquitous Social TV Award, Sports Social TV Awards, 2014
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