Working at Chartboost | Glassdoor

Chartboost Overview

San Francisco, CA
51 to 200 employees
2011
Company - Private
Information Technology
Unknown / Non-Applicable
Chartboost is the the world’s largest mobile games-only platform, helping developers grow their audience, monetize, and make better data-driven decision. We work with 90% of the top-grossing iOS and Android game developers and are currently being leveraged by over ... Read more

Mission: To build an industry that empowers developer success in freemium economies.

Chartboost – Why Work For Us?


About Us:

Chartboost is the world’s largest mobile games-only platform, helping developers grow their audience, monetize, and make better data-driven decisions.  Founded in 2011, we're now 150+ 'Boosters' strong with offices in San Francisco and Amsterdam.

We work with 90% of the top-grossing iOS and Android game developers and are currently being leveraged by over 300,000 games, reaching 1 billion active players around the world every month.  We offer a simple SDK enabling cross promotion, direct deals, and a mobile ad network - all with 100% transparency and full control for our users, empowering them to run campaigns when, where, and how they want.

We are proud of the product we've built and appreciate the impact it has on other people's businesses and lives. We want to be surrounded by people who are always finding opportunities to try something new and grow. We love data and anything that helps drive intelligent decisions and always design with the user in mind.  Sounds like a fit?  Join us, and be part of the team that will change the future of mobile gaming!

A marketplace built by developers for developers:

Chartboost is on a mission to empower game developers to succeed. 

Monetize & acquire

Maximize revenue and capture new players with video and interstitial ads through our ad network, cross promotion or direct deals.

Rich experience

Fresh mobile ad experiences tailor-made for mobile games, including video, animated GIFs, playables, cinemagraphs and interstitials.

Control

Track and act upon performance metrics across all campaigns via one intuitive dashboard.

Transparency

See and control who advertises in within games, including where ads appear and how often.

Happy Hour at Chartboost!

Small Company, Big Impact

We're a rapidly growing startup, building a technology platform that helps mobile game developers acquire more users, monetize more effectively, and make data-driven decisions. Each month, we reach over 1 billion people and power 40 billion game sessions in every corner of the globe. We're looking for game changers who want to help others, tackle big problems, and have fun doing it.


 


In addition to competitive pay and equity in one of the most successful startups around, we offer:

  • Flexible vacation policy
  • $200/mo in commuter benefits to offset costs for parking or public transit.
  • 100% fully paid premiums medical, dental, and vision plans for employees and 95% paid for spouses and dependents (80% premium covered for dependent dental plan).
  • Catered lunches four days a week! Working late? Feel free to expense your dinner. Plus, fully stocked kitchens with snacks and drinks on every floor.

Our technology stack includes Hadoop, Hive, HDFS, HBase Spark, Scala, Python, Java, Jenkins, Scalding, multiple NoSQL storage systems, AWS, Git, Jenkins, and Puppet. Our developers own unit and integration tests to ensure high quality in our products. You have the opportunity to evaluate new technologies and use them to design better and more reliable systems.

We work at massive scale, handling 100,000+ events per second and work with petabyte-scale data.  Our products reach over 1 billion mobile devices around the globe every month so we have tons of great opportunities and challenges to sink your teeth into as an Engineer, whether your focus is Front End, Back End, Data Science/Machine Learning, Analytics or anything in between. 

Maria Alegre - CEO, Co-founder

Maria is the CEO and co-founder of Chartboost. Prior to founding Chartboost, Maria was an early employee at mobile game studio Tapulous (#1 music game on iPhone and acquired by The Walt Disney Company in 2010 to become Disney Mobile), where she oversaw product launches and marketing. Maria holds a B.A. in Business from the University of Michigan, Ann Arbor, and the ESADE Business School in Barcelona, Spain. She was named in Forbes Magazine “30 Under 30” in 2013 and 2014 as one of the top disruptors and innovators in marketing and gaming.


Sean Fannan - CPO, Co-Founder

Sean is the CPO and co-founder of Chartboost, where he is responsible for the technical strategy and direction of the company. Previously, Sean was the first engineer at mobile games studio Tapulous, where he managed the original server architecture for all Tapulous apps. Sean built and scaled the backend platform for the hit mobile game franchise Tap Tap Revenge from 0 to 20M+ users and coordinated the engineering side of marketing deals with Microsoft, Groupon, and Fox, seeing the company through its acquisition to Disney. Fannan holds a BSCE degree from UCSB.


Pepe Agell - VP of Business

Pepe leads Chartboost’s worldwide business efforts. In this role, he oversees the company’s business development, developer relations and support teams, to ensure the highest standard of service is provided to Chartboost’s partners around the world.

He holds a Mechanical Engineering degree from the UPC Barcelona and the ETH Zurich. Prior to joining Chartboost, Agell led product management and operations teams in both multinational (Hilti AG) and startups (3scale and Innovalley).


Richard Izzo - CFO & SVP Operations

Rich heads finance and operations at Chartboost, including talent, HR, business intelligence, IT and workplace functions. He has a wide variety of financial and operational experience, most recently in entertainment and online media. Rich has a BS from NYU, an MFA from the University of Arizona and is a California CPA.


Deepak Thakral, VP of Product and Engineering

Deepak leads the product and engineering teams at Chartboost, driving the vision and technical strategy of the platform. He’s spent his career focused on digital advertising products and platforms in the mobile and app space. Deepak previously was the Vice President of Monetization at Quixey, before that Vice President of Product Management and Leads Ad Products at Yellow Pages / AT&T Interactive.
He holds a Mechanical Engineering degree from the R.V. College of Engineering in Bangalore, a Software Engineering degree from the Birla Institute of Technology and Science in Pilani, and an MBA in Strategy Consulting from UCLA Anderson School of Management in Los Angeles.

Chartboost Reviews

3.6
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Approve of CEO
Chartboost Co-Founder & CEO Maria Alegre
Maria Alegre
26 Ratings
  • "Admitting Mistakes"

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    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Engineering Manager in San Francisco, CA
    Current Employee - Engineering Manager in San Francisco, CA
    Recommends
    Positive Outlook
    Disapproves of CEO

    I have been working at Chartboost (Less than a year)

    Pros

    There are some really amazing people at Chartboost, in the engineering organization and in the business and product teams.
    There is a lot of good work to be done at Chartboost, taking the company from its scrappy startup roots to a more sustainable position takes a lot.
    Work life balance is great (at least within engineering), hours are flexible, WFH is flexible, PTO is very flexible.
    Lunches are good.
    The office is decent, not nearly as colorful or fun as the old 420 Taylor office, that place was magical. At least we still have Buster the dinosaur in the lunch room (14ft tall statue of a t-rex).

    Cons

    The executive team touts transparency as a core value, yet they do a terrible job communicating what their plans are for the company until we're halfway through execution.
    Certain individuals were promoted far beyond their experience/abilities without the appropriate mentorship/support. One of them has recently left the company, hopefully the others will soon follow.
    Compensation is below market by about 20-40k for all engineering positions and levels.
    No 401k matching.
    Some perks were cut (Wednesday lunch, $200/mo in Lyft credits) and nothing was done to make up for it.

    Advice to Management

    Ask people before you make decisions that impact them.
    If you can't or don't want to their input on a decision, make sure you explain WHY you came to the decision. This will earn you the respect of your employees.

    Explain Why.
    If a project is put on the roadmap and you realize halfway through execution that it is not a good thing to do, you can't just cut it and sweep it under the rug. Own your decisions, tell people WHY you are cutting the project.

    Admit when you make mistakes.
    If something goes wrong, own it. Do your best to explain your understanding of why it happened and how you are going to learn from this experience and prevent it from happening again in the future. You have the chance to re-gain the respect of your employees, don't let it go to waste!

    Some bad hires were made, manage those people out before the cause everyone on their team to quit.

See All 35 Reviews

Chartboost Photos

Chartboost photo of: Chartboost HQ
Chartboost photo of: .
Chartboost photo of: Our rooftop work/fun space at Chartboost HQ
Chartboost photo of: .
Chartboost photo of: Chartboost Volunteer Club serving up breakfast at Glide
Chartboost photo of: Hosting the SF Scala Meetup at Chartboost HQ
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Chartboost Interviews

Experience

Experience
68%
15%
15%

Getting an Interview

Getting an Interview
36%
31%
21%
5
5

Difficulty

3.3
Average

Difficulty

Hard
Average
Easy
  1.  

    Senior Product Manager Interview

    Anonymous Interview Candidate in San Francisco, CA
    No Offer
    Positive Experience
    Average Interview

    Application

    I applied through a recruiter. The process took 3 days. I interviewed at Chartboost (San Francisco, CA) in March 2017.

    Interview

    They called me for an hour long interview with VP of products and after days I met with the team. The process was pretty good as I was interviewed by PMs, Director of engineers and Data scientist.

    Interview Questions

See All 21 Interviews

Chartboost Awards & Accolades

  • Career-Launching Companies list(Platform for game developers to market their products), Wealthfront, 2016
  • Top 10 Women Mobile and App Leaders - Maria Alegre, Busines of Apps, 2015
  • 11 of the Best Office Spaces in the US, Notable.ca, 2015
  • Best Places to Work in the Bay Area, San Francisco Business Times, 2014
  • Hall of Fame, PocketGamer, 2014
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