Working at DoubleDown Interactive | Glassdoor

DoubleDown Interactive Overview

Seattle, WA
51 to 200 employees
2009
Subsidiary or Business Segment
Information Technology
Unknown / Non-Applicable
DoubleDown Interactive is a social and mobile game company located in Seattle, WA. Known for our fun and collaborative culture, we’re a group of talented software engineers, game designers, artists, producers, marketers, analytical experts, and more. We move quickly ... Read more

DoubleDown Interactive – Why Work For Us?


WELCOME TO THE FASTEST GROWING GAMING COMPANY ON THE PLANET.

DoubleDown Interactive is the leading provider of "fun to play" casino games on the Internet. DDI's flagship product is the wildly popular DoubleDown Casino™ found on Facebook. 

IT’S NEVER A DRAG TO GO TO WORK

Our culture and work environment are very important to us. We take the time to think about and ensure everyone here is getting what they need to do their best work. It’s sometimes hard to explain so we thought we’d just show you. Check out what it’s like to spend a day with us here at DoubleDown!



 


 


 


Will Daugherty - SVP & General Manager

WILL DAUGHERTY
SVP & GENERAL MANAGER

Will leads the DoubleDown team, bringing more than 20 years leadership experience in the e-commerce and mobile industries. Before joining DoubleDown, Will served as Vice President of Amazon Payments. Prior to Amazon, Will was President of Destination Services and Expedia Local Expert for Expedia Inc. Previously, Will also served as Vice President of Distribution for AT&T Wireless and as a partner at McKinsey & Company. Will holds a BA from Princeton University and an MA from Columbia University.



John Clelland - VP of Marketing

JOHN CLELLAND
VP OF MARKETING

John leads our marketing and business development teams and is on a mission to make DoubleDown Casino famous around the globe and the next great consumer brand. He is a consumer marketer with a track record of building brands and businesses from the customer up. From fabric softener to fried chicken to wireless, he has created and developed new brands like Sidekick and T-Mobile, while revitalizing tired but venerable brand names such as KFC. With over 25 years of experience in multiple categories and countries, John has built and led marketing, communication and innovation teams at Pepsico, Colgate-Palmolive, YUM Brands and T-Mobile. Joining Voicestream, a small regional wireless carrier, he led the effort that rebranded and built T-Mobile into a household name and one of the 'Big 4' wireless carriers. John has a Bachelor of Commerce in Marketing and Finance from Queen's University.

Karen Schulman - VP of Operations

KAREN SCHULMAN
VP OF OPERATIONS

Karen has been in the games industry over 20 years. She has great depth of experience in casual games and was a Co-Founder of Pogo, one of the first casual game sites in North America.  Additionally, Karen was a Senior Vice President & General Manager at Electronic Arts and ran the casual games division for over six years. She was also a Co-Founder of EA Sports, the leading interactive and video game sports brand. In 2007 Karen left EA, moved to Seattle and worked at Microsoft as the GM of the Windows Gaming division.  At Microsoft she revamped the overall strategy to attract more visitors and increase revenue. In 2009 Karen left Microsoft for startup ventures focused on games and social causes, including working as CMO at Razoo.com, a crowd-funding site for charitable causes.

Jim Veevaert - VP of Games

JIM VEEVAERT
VP OF GAMES

A 20-year veteran in the industry, Jim is excited to now be driving a cross-platform vision for IGT’s DoubleDown Casino. Previously, he established the Zynga Seattle Game Studio, where he spent two and a half years as General Manager. In 2009, he co-founded Jerry Bruckheimer Games in Santa Monica, CA, where he spent two years as President of Production. During eight years as a Microsoft executive, he oversaw the Xbox 360’s biggest franchises, executive produced Halo 3, and brought the Epic relationship along with Gears of War franchise to the Xbox platform. He also held a VP position at Vivendi, overseeing the Half-Life franchise, including Counter-Strike. 


 

SEEKING THE BEST DEVELOPERS IN THE WORLD. REALLY.

We are building some of the coolest social casino games in the world, and are releasing them multiple times per month. Which means you see the fruits of your labor every week. But more importantly, we offer a great environment for work and play. We have a commitment to incredible work and keeping the people doing that work sane and inspired. Come join our team and enjoy the environment we've created while you work with a group of passionate, talented people.

WE'RE ALL IN AT DOUBLEDOWN. ARE YOU?

Ready to make a wager that we’re the perfect next step in your career? Check out our open positions, then check out our benefits. Sure, we’ve got all the perks that most places have. But our real ace in the hole is your work will go live about three months after you start. How do you like those odds?


WE'VE GOT TALENT IN SPADES.

It’s a sure bet you’ll love working at the world’s most popular gaming company. Why? Just take a look in the mirror. Our team members are a lot like you. First, they’re damn talented. Second, our developers are fun to be around because our business is creating fun for others. And, finally, they’re cool because we all live in one of the planet’s coolest cities. If you’ve got Java or JavaScript chops, we’re interested. If you’re an HTML 5 whiz, we’re really interested. So stop gazing in the mirror and come join our gang!

BENEFITS & PERKS

  • HEALTH BENEFITS

    Comprehensive medical, dental and vision benefits. We want you to be healthy!

  • OTHER PAID BENEFITS

    DDI covers the cost of Life, Short-Term and Long-Term Disability protection.

  • VACATION TIME

    We encourage our employees to take vacation and get some rest. Every new employee is provided 15 days of vacation, 5 days of sick and 11 paid holidays per year.

  • 401K

    DDI sponsors a 401(k) retirement plan and company match.

  • FREE SNACKS

    True genius must be well fed! We keep our kitchen stocked with snacks and beverages that are free to all employees to ensure we keep the creative juices flowing.  If that isn’t enough, we’ll give you a free gourmet breakfast every Wednesday! How’s that for starting your day off right?

  • ON-SITE MASSAGE

    Our amazing massage therapist visits us weekly to give employees free 15 minute massages.

  • TRANSPORTATION CREDIT

    We are conveniently located at one of the city’s main transportation hubs, King Street Station, in the International District. To make it even easier, we offer free Orca passes or $100 transportation credit.

  • COOL STUFF

    The benefits we reap on a daily basis as employees pale in comparison to the amount of fun we have, here at DoubleDown Interactive. Here is a small list to whet your appetite:

    • Summer Day Cruises
    • Private Viewings of First-Run Movies
    • Mariners Games
    • Ping Pong Tournaments


DoubleDown Interactive Reviews

3.2
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Recommend to a friend
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Joe Sigrist
12 Ratings
  • "Great place to work!"

    StarStarStarStarStar
    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee

    I have been working at DoubleDown Interactive full-time (More than a year)

    Pros

    The people are fantastic and there is a lot of flexibility to learn and try new things.

    Cons

    Like with every workplace sometimes information is in silos between the groups - but there are a lot of people actively working on this problem.

See All 47 Reviews

DoubleDown Interactive Photos

DoubleDown Interactive photo of: DoubleDown Interactive Elevator Lobby
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DoubleDown Interactive Interviews

Experience

Experience
37%
37%
25%

Getting an Interview

Getting an Interview
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  1.  

    Software Engineer Interview

    Anonymous Interview Candidate in Seattle, WA
    No Offer
    Negative Experience
    Easy Interview

    Application

    I applied through a staffing agency. The process took 5 weeks. I interviewed at DoubleDown Interactive (Seattle, WA) in December 2015.

    Interview

    Total waste of time and an insult to my intelligence! Spoke with three people onsite who mostly asked fairly unimaginative questions already listed by other reviewers here. Fully engaged the interviewers in interactive discussions, and solved all the problems given to me either adequately or better. The next day I get an email from the recruiter telling me it's a pass despite me having done very well technically, because supposedly they didn't think I would be a good team player... WTF? There were absolutely no discussions of collaboration styles to give them any indication I wouldn't work well on their team. Nor did I say anything abrasive to anyone at any point. The only thing I can think of that could have possibly set me back is I used a laptop for coding question rather than the whiteboard, in which case it's truly the most idiotic reason to pass on a candidate.

    Interview Questions

    • Elevator design, card game coding question, sequential number processing etc.   Answer Question
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