I have been working at Edge of Reality full-time (More than a year)
Like most creative fields you get to work with a plethora of extremely talented individuals and Edge of Reality covers the gamut. From Artist, to programmers they house them all. My time there was enriched by the knowledge and skills I was able to glean from my co-workers.
Additionally they cover employee benefits for the hi-deductible plans. Health insurance, vision, dental, and 401k.
When crunch time comes: they'll cater in some delicious meals.
Breakfast tacos on Monday!
The company is top heavy. Many chiefs to a few Indians. Projects are often taken on tight budgets and even tighter deadlines which generally results in months of crunch. Often game decisions were made based on the wants of the Executives vs the wants of the game community and against the expert advice of designers, programmers, artists, etc.
Advice to Management
Cut the fat at the top, or liquidate and move on.
I applied online. The process took 1 day. I interviewed at Edge of Reality (Austin, TX).
You're taken into a conference room with about a dozen people. Many of these people have nothing to do with the job you're applying for and you'll never see them again. It's a free-for-all with no strategy as they bombard you with random questions. Prepare to walk away thinking, "What the hell was that?"
They'll low ball you, ask for twice as much, settle with splitting the difference.
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