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Eidos Overview

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London, England (UK)
1 to 50 employees
Unknown
Subsidiary or Business Segment
Video Games
$100 to $500 million (USD) per year
Unknown
Raiding virtual tombs has proven to be both a popular pastime and a profitable business line. Eidos develops interactive video and computer games such as the popular "Tomb Raider" franchise. "Tomb Raider" has ... Read more

Eidos Reviews

  • "Manager"

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    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Eidos part-time

    Pros

    All is well and perfect

    Cons

    There is no con whatsoever

    Advice to Management

    Nothing

See All 5 Reviews

Eidos Interviews

Experience

Experience
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Getting an Interview

Getting an Interview
100%

Difficulty

3.0
Average

Difficulty

Hard
Average
Easy
  1.  

    Production Executive Interview

    Anonymous Employee in Wimbledon, England (UK)
    Accepted Offer
    Positive Experience
    Average Interview

    Application

    I applied through an employee referral. The process took 1+ week. I interviewed at Eidos (Wimbledon, England (UK)) in October 2008.

    Interview

    First round of interview was with who would be my line boss and also the HR lady. General knowledge questions about the games industry and the company to begin with. Then asking about past work experience and skills that i had listed in my C.V.

    Second round of interviews was with the director of the department and again my line boss. This interview was more casual and i was informed i could dress "normally" if i wished. General chat about the department and what they required from someone. Then a few general knowledge questions again about the industry and my skills.

    Interview Questions

    • The questions were general knowledge such as "what would you do if there was a delay in a delivery"   1 Answer

    Negotiation

    As the salary was fairly competitive I did not negotiate at the time.

See All 1 Interviews

Eidos Awards & Accolades

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