Working at Electronic Arts | Glassdoor

Electronic Arts Overview

www.ea.com
Redwood City, CA
5001 to 10000 employees
1982
Company - Public (EA)
Video Games
$2 to $5 billion (USD) per year
Competitors

Riot Games, Google, Activision Blizzard

With over 300 million players around the world playing our games, there has never been a more exciting time to be a part of Electronic Arts.

We exist to Inspire the World to Play. At EA, we have an unprecedented opportunity to create amazing experiences for ... Read more

Mission: We exist to inspire the world to play.


Glassdoor Awards

Best Places to Work: 2018 (#56)

Electronic Arts Reviews

  • "Really nice and clean."

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Recommends
    Positive Outlook

    I worked at Electronic Arts part-time (Less than a year)

    Pros

    Really good workers and I can really fit in and do my best in everything

    Cons

    A lot of paperwork and really big space

    Advice to Management

    They are really good nothing thy can do better

See All 2,351 Reviews

Electronic Arts Photos

Electronic Arts photo of: EA Headquarters
Electronic Arts photo of: EA Vancouver
Electronic Arts photo of: EA Tokyo
Electronic Arts photo of: EA Tiburon
Electronic Arts photo of: DICE Stockholm
Electronic Arts photo of: Motive Studios
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Electronic Arts Interviews

Experience

Experience
61%
19%
20%

Getting an Interview

Getting an Interview
48%
16%
14%
13
3
3
3

Difficulty

2.7
Average

Difficulty

Hard
Average
Easy
  1.  

    Data Science Interview

    Anonymous Employee
    Accepted Offer
    Positive Experience
    Average Interview

    Application

    I applied online. I interviewed at Electronic Arts.

    Interview

    Overall a smooth process as HR was quick and responsive. I applied online and the entire process took roughly 2-3 weeks. The interviews themselves place an emphasis on problem solving and culture fit, as one of the rounds asked to walk through a data science project from beginning to end

    Interview Questions

    • Walking through a prior technical project in detail, from beginning (data collection) to end (model production)   Answer Question
See All 617 Interviews

Company Updates

  • “Downtown Orlando is still a bit of a blank slate in terms of what we can do. And we can come in and be game-changing for this area. And it will be game-changing for us. We will make great games and continue to innovate and hopefully bring in other companies.” -Daryl Holt, VP, Head of Operations - EA SPORTS & GM. There are great opportunities now at EA Orlando, see all of our open roles @ http://glassdoor.com/slink.htm?key=vMRtt

    Electronic Arts will move headquarters to downtown Orlando's Creative Village

    Electronic Arts plans to move its Central Florida headquarters from Maitland to downtown Orlando, potentially as soon as 2021, creating an anchor for what Mayor Buddy Dyer envisions will become a digital media hub. EA could reap as much as $9 million in property taxes under the deal.

  • Meet Lianne, Software Engineer at EA Vancouver!

    Meet Lianne Lardizabal

    As a lover of software development and creating art, EA's video game products undoubtedly sparked my interest in the company. I applied online for a Software Engineer role and went through the interview process shortly after. The next day, I was given a job offer! What do you do at EA?

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Electronic Arts Awards & Accolades

  • Best Places to Work for LGBT Equality, Human Rights Campaign’s (HRC) Corporate Equality Index, 2017
  • Achievers 50 Most Engaged Workplaces™ in North America, Achievers 50, 2017
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