Working at Electronic Arts | Glassdoor

Electronic Arts Overview

www.ea.com
Redwood City, CA
5001 to 10000 employees
1982
Company - Public (EA)
Video Games
$2 to $5 billion (USD) per year
Riot Games, Google, Activision Blizzard
With over 300 million players around the world playing our games, there has never been a more exciting time to be a part of Electronic Arts.

We exist to Inspire the World to Play. At EA, we have an unprecedented opportunity to create amazing experiences for ... Read more

Mission: We exist to inspire the world to play.


Glassdoor Awards

Best Places to Work: 2018 (#56)

Electronic Arts Reviews

3.7
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Electronic Arts CEO Andrew Wilson
Andrew Wilson
625 Ratings
  • Helpful (3)

    "Solid Place to Work Making Games"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Development Manager in Austin, TX
    Current Employee - Development Manager in Austin, TX
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Electronic Arts full-time (Less than a year)

    Pros

    *Different studios are different, this is just my experience in my studio
    - Pays above industry average
    - Has a lot of perks, potential for stock/bonuses depending on studio/company performance
    - Executive management is working on making it a better place across the organization

    EA gets a lot of crap from the outside, but overall as an organization they do a decent job and are genuinely taking steps to make things better from a corporate level

    Cons

    - Some studios could do a better job managing people and being honest with their project's statuses
    - There are some 'stars' who become detrimental to their teams because of personalities and ego
    - Their healthy snack selection is limited

    Advice to Management

    - Hold your studio leadership accountable. Be there to help them, be the people who they turn to when they are in trouble NOT just the people who come down on them when they are in trouble
    - Continue giving your studios resources for employees to be able to give feedback and make their locations better places to work
    - Provide healthier snack options :)

See All 2,110 Reviews

Electronic Arts Photos

Electronic Arts photo of: EA Headquarters
Electronic Arts photo of: EA Vancouver
Electronic Arts photo of: EA Tokyo
Electronic Arts photo of: EA Tiburon
Electronic Arts photo of: DICE Stockholm
Electronic Arts photo of: Motive Studios
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Electronic Arts Interviews

Experience

Experience
62%
19%
19%

Getting an Interview

Getting an Interview
48%
16%
14%
13
3
3
3

Difficulty

2.7
Average

Difficulty

Hard
Average
Easy
  1. Helpful (4)  

    Community Manager Interview

    Anonymous Employee in Los Angeles, CA
    Accepted Offer
    Positive Experience
    Average Interview

    Application

    I applied through a recruiter. I interviewed at Electronic Arts (Los Angeles, CA) in April 2017.

    Interview

    Structured, very formal and professional. Make the applier feel welcomed and at home. No stress included, but yet held their head high. Thank you EA for such a good experience!

    Interview Questions

    • What experience do you have with working with a large community.   1 Answer
See All 568 Interviews

Electronic Arts Awards & Accolades

  • Best Places to Work for LGBT Equality, Human Rights Campaign’s (HRC) Corporate Equality Index, 2017
  • Achievers 50 Most Engaged Workplaces™ in North America, Achievers 50, 2017
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