Electronic Arts Overview

  • www.ea.com
  • Redwood City, CA
  • 5001 to 10000 Employees
  • 1982
  • Company - Public (EA)
  • Video Games
  • $2 to $5 billion (USD)

CompetitorsRiot Games, Google, Activision Blizzard
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At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity ...
Mission: We exist to inspire the world to play.

Glassdoor Awards

Best Places to Work: 2018(#56)

Electronic Arts Reviews

4.1
84%
Recommend to a Friend
91%
Approve of CEO
Andrew Wilson
Andrew Wilson
871 Ratings
5.0
Current Employee, more than 3 years

"Awesome place to work"

Jun 2, 2021 - Creative Copywriter in Los Angeles, CA

Pros

Great benefits, flexibility, perks and culture

Cons

Difficult to get promoted/move up once you're hired
See All 2,877 Reviews

Diversity & Inclusion at Electronic Arts

4.2
(226 Reviews)

Diversity Programs & Initiatives

We believe in the potential of every human being. We celebrate diversity of thought, cultural differences, lifestyle, age, background, experience, religion, economic and social status, gender identity and marital status. Building a culture of inclusion allows us to create experiences for our people
KEY NOT FOUND: diversityAndInclusion.alt

Diversity & Inclusion FAQs

All answers shown come directly from Electronic Arts Reviews and are not edited or altered.

How is diversity at Electronic Arts?

...Great diversity, great corporate culture...Read More

Read 7 more responses

Electronic Arts Photos

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Electronic Arts Interviews

Experience
Positive60%
Negative22%
Neutral18%
Getting an Interview
Applied online51%
Recruiter16%
Employee Referral14%
Difficulty
2.8
Average
HardAverageEasy

  1. Financial Analyst Interview

    Anonymous Employee in Canada
    Accepted Offer
    Negative Experience
    Average Interview

    Interview

    Went through 8 rounds of interviews with diff individuals. Was there for a total of 4-5 hours. It was draining. Would recommend them to do panel interviews because they asked very similar questions
    Interview

    What would you do if your business partner doesn't reply to your email/request in a timing manner

    Answer Question

See All 723 interviews

Company Updates

April 2, 2021
KEY NOT FOUND: company-updates.categories.careers
Head of Product Management, Isabelle Mocquard, was looking for a new adventure in her gaming career. Hear how she found it at our new studio, Full Circle. Their team is still growing! View their open roles @ x.ea.com/68202 #OurWorkIsPlay #WeAreEA
Shared image - Electronic Arts (EA) on LinkedIn: Full Circle Employee Spotlight with Isabelle Mocquard
Electronic Arts (EA) on LinkedIn: Full Circle Employee Spotlight with Isabelle Mocquard
www.linkedin.com
March 31, 2021
To close out #WomensHistoryMonth, we asked, what would you tell your 10-year-old self if you had the chance. Thank you to all of the women at Electronic Arts who contribute their voices and expertise every day. To the women of tech, join us to keep building a better future for women. x.ea.com/68205 #OurWorkIsPlay #WeAreEA
Women of EA | 10-Year-Old Self
www.youtube.com

Electronic Arts Awards & Accolades

  • Best Places to Work for LGBT EqualityHuman Rights Campaign’s (HRC) Corporate Equality Index2017
  • Achievers 50 Most Engaged Workplaces™ in North AmericaAchievers 502017

Popular Careers with Electronic Arts Job Seekers

JobsSalariesInterviews

Electronic Arts FAQ

(55 Questions)

All answers shown come directly from Electronic Arts Reviews and are not edited or altered.

See questions about:

What is paid time off like at Electronic Arts?

...For example we have generous regular quarterly payments to help with WFH during the pandemic and an extra 2 weeks of paid time off to take care of family....

February 16, 2021

Read more

See 7 more answers

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