Mission: We always prepare for tomorrow today. To allow our fans to play games anywhere, anytime, and on any digital platform, we surround ourselves with exceptionally talented people from across the globe and have built the world’s largest distribution network. This is also how we ...
I worked at Gameloft full-time (Less than a year)
-Excellent team of hard working individuals -Great communication between departments
-Too much bureaucracy between NY studio and HQ in Paris
I applied online. The process took 3 days. I interviewed at Gameloft in September 2015.
After sending an e-mail in regards to the application, I got a reply after 2 weeks with a producer-test. This test consisted out of 3 elements; write an extensive critique about 2 games, answer questions about producer-type situations and games and describe how you would create a 10-min demo. This was quite some work, and after handing it in I got a reply saying "the results were negative" - with no explanation at all. After my reply asking for more information in regards to why, I never got a reply.