Mission: We always prepare for tomorrow today. To allow our fans to play games anywhere, anytime, and on any digital platform, we surround ourselves with exceptionally talented people from across the globe and have built the world’s largest distribution network. This is also ...
I have been working at Gameloft full-time
Work culture is great. Everybody is open-minded even to opposing point of views. I really enjoy our meetings because of this.
All decisions go back to the mothership (HQ) for approval and without that approval, you cannot proceed. In fear of committing insubordination, I've seen this system cause delays on what could have been a smoother workflow.
Advice to Management
Delegate decision-making. If more people have freedom to their ideas, it will help provide a more diverse game list.
I applied online. I interviewed at Gameloft (San Francisco, CA) in August 2016.
I applied online via LinkedIn for the San Francisco Location. First the HR headquartered in France gave me a questionnaire to fill out, after two weeks I was scheduled for a skype interview. During the skype interview the employer asked some basic background questions and also tests you on some knowledge of the field and metrics. Afterwards an onsite with a senior team member. Everything until this point was rather positive experience. However, after that interview I just never gotten a response back. I sent one email every week for 4 weeks to ask how the process is going but I never received a reply once. This was really unprofessional for an employer that already interviewed a candidate onsite and overall led to the negative experience.