Working at Gameloft | Glassdoor

Gameloft Overview

Paris (France)
5001 to 10000 employees
2000
Company - Private
Video Games
$100 to $500 million (USD) per year
Supercell, King, Electronic Arts
Join the Game! Our people are the secret of our success. Thanks to our teams, Gameloft has been a top innovator in mobile gaming since 2000. We are proud to have created games for all digital platforms and won more than 30 industry awards in the process. Even as a global company ... Read more

Mission: We always prepare for tomorrow today. To allow our fans to play games anywhere, anytime, and on any digital platform, we surround ourselves with exceptionally talented people from across the globe and have built the world’s largest distribution network. This is also ... Read more

Gameloft Reviews

3.2
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Recommend to a friend
Approve of CEO
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Stephane Roussel
77 Ratings
  • "Game Engineer"

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    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Recommends
    Positive Outlook
    Approves of CEO

    I worked at Gameloft full-time

    Pros

    Good Culture, Friendly with many event

    Cons

    Low salary and no other

See All 713 Reviews

Gameloft Photos

Gameloft photo of: Game designers at work
Gameloft photo of: Sao Paulo's office !
Gameloft photo of: Lead Artist Chris Lowrey
Gameloft photo of: Team meeting
Gameloft photo of: Programmers at work
Gameloft photo of: Mathias, Studio Manager, New Orleans
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Gameloft Interviews

Experience

Experience
63%
16%
21%

Getting an Interview

Getting an Interview
70%
11%
9%
5
2
2
1

Difficulty

2.8
Average

Difficulty

Hard
Average
Easy
  1. Helpful (3)  

    UI Developer Interview

    Anonymous Employee in New York, NY
    Accepted Offer
    Positive Experience
    Average Interview

    Application

    I applied online. The process took 2 weeks. I interviewed at Gameloft (New York, NY) in September 2013.

    Interview

    Very professional, technical and relaxing at the same time. I had a test to do within 3 days (a small flash game to develop) and the interview questions were good, they rely very well on the game test.

    Interview Questions

See All 173 Interviews

Gameloft Awards & Accolades

  • Top Developer(#1), PocketGamer, 2011
  • Apple Editor's Choice(Asphalt 7: Heat), Apple, 2012
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