Working at Glu Mobile | Glassdoor

Glu Mobile Overview

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San Francisco, CA
501 to 1000 employees
Company - Public (GLUU)
Computer Hardware & Software
$100 to $500 million (USD) per year

Zynga, KIXEYE, Kabam

Glu is headquartered in San Francisco, with development studio in San Mateo, CA and a global presence extending to Toronto and Hyderabad, combining for just over 600 employees.

Our studios are hiring bright, hungry, innovative developers who are psyched ... Read more

Mission: We strive to hire smart and motivated individuals and support their path to success. It’s important to us to take risks and evolve with our industry, so someone who sees mobile games as the future of entertainment is a great fit for Glu.

Join us ... Read more

Glu Mobile Reviews

  • "Come for the games, stay for the people and culture..."

    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee
    Approves of CEO


    The people and culture cannot be understated. The appreciation across teams, the leadership focus on the people, the process improvements to keep people at the top of importance are all key. Perks, benefits, food, fun, pay are all good.


    Vacation policy isn’t as good as other SF/Bay Area tech companies.

    Advice to Management

    Keep up the focus on people, and look into the vacation policy especially when compared to SF, other tech, and other gaming companies.

See All 226 Reviews

Glu Mobile Photos

Glu Mobile photo of: Summer Hike
Glu Mobile photo of: Collaboration
Glu Mobile photo of: Lights On
Glu Mobile photo of: Changing Lights
Glu Mobile photo of: 2nd floor
Glu Mobile photo of: BAR
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Glu Mobile Interviews



Getting an Interview

Getting an Interview





    Product Manager Interview

    Anonymous Interview Candidate
    No Offer
    Negative Experience
    Average Interview


    I applied online. The process took 3 weeks. I interviewed at Glu Mobile.


    Applied online. After a week with no response, I reached out to their recruiter. He got back to me a few days later and scheduled a 1:1 phone interview with the hiring manager for the next week.

    It was mostly an execution interview. Light on prioritization and communication/behavioral questions. One or two questions about game economy and monetization design. No specific questions about the product.

    Throughout the interview, it seemed to me that the hiring manager was asking rote questions and was looking for specific sorts of answers. At the same time, he seemed unsure what I would be doing in this role. These are red flags to me.

    Anyhow, I highly recommend to applicants at this stage to rehearse something staid. You probably won't get any points for authenticity or original thinking. Go for a safe answer.

    UPDATE: After three weeks, they finally got back to me. Seems they changed the role and went with someone else.

    Interview Questions

    • In one of your games, DAU is holding steady, but revenue is decreasing. How would you figure out why?   1 Answer
See All 68 Interviews

Glu Mobile Awards & Accolades

  • Crunchies Award, TechCrunch, 2015
  • Top 50 Developer, PocketGamer, 2015

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