Working at Keen Software House | Glassdoor

Keen Software House Overview

Prague (Czech Republic)
1 to 50 employees
2010
Company - Private
Computer Hardware & Software
$10 to $25 million (USD) per year
Unknown
Keen Software House a.s. is an independent game development studio based in Prague, Czech Republic. Its main projects are the sandbox video games Space Engineers and Medieval Engineers (distributed on Steam Early Access) and the VRAGE 2.0 game engine.
Our portfolio ... Read more

Mission: We want to create games that are based on real science, real facts, real physics and real emotions. No magic & fantasy allowed.

If we step into sci-fi area - and we did this with Space Engineers and Miner Wars 2081 - we approach it from the ... Read more

Keen Software House Reviews

4.6
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Marek Rosa
7 Ratings
  • "An awesome experience that opened my eyes about the world game design."

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    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Intern - Intern
    Former Intern - Intern
    Recommends
    Positive Outlook
    Approves of CEO

    I worked at Keen Software House as an intern

    Pros

    An amazing staff and support team who all worked together extremely well.

    Cons

    The workload can get a little high when deadlines approach.

See All 13 Reviews

Keen Software House Photos

Keen Software House photo of: Space Engineers
Keen Software House photo of: Danube House - office
Keen Software House photo of: Danube House - office
Keen Software House photo of: Danube House - office
Keen Software House photo of: Danube House - office
Keen Software House photo of: Prague
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Keen Software House Interviews

Experience

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Getting an Interview

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Difficulty

3.0
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  1. Helpful (2)  

    3D Artist Interview

    Anonymous Interview Candidate in Prague (Czech Republic)
    Declined Offer
    Neutral Experience
    Average Interview

    Application

    I applied online. The process took 4+ months. I interviewed at Keen Software House (Prague (Czech Republic)) in November 2015.

    Interview

    Was given art test in two stages, got feedback after each one.
    The artist in charge of my art test was very helpful.
    After finishing art test got called in for an interview, the people from 3D department that were interviewing me were very cool and laid back.

    Interview Questions

    • Was asked about my ability to perform other art disciplines outside 3D art, such as concept art.   Answer Question
See All 5 Interviews

Keen Software House Awards & Accolades

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