Kixeye Career Overview | Glassdoor

Kixeye Overview

San Francisco, CA
201 to 500 employees
2007
Company - Private
Computer Hardware & Software
$100 to $500 million (USD) per year
Unknown

Kixeye Reviews

3.1
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Kixeye CEO Will Harbin
Will Harbin
100 Ratings
  • Helpful (6)

    "Anonymous Employee"

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    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee in San Francisco, CA
    Current Employee - Anonymous Employee in San Francisco, CA
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Kixeye full-time (More than a year)

    Pros

    KIXEYE is filled with great people who are not only fun to work with but produce great work. I have been at KIXEYE for a little over a year now and have not had a day where I didn't learn something new. We are constantly evolving and improving what we do to make this already great company, even better. Our team works very hard but is also great at planning team building events so we can have some fun. Even with the casual atmosphere, everyone is professional. There are always opportunities to learn and grow. Schedule is very flexible.

    Cons

    Even though the schedule is flexible, we work with Australia so sometimes the short overlap in our business hours can cause unpredictable longer days.

See All 159 Reviews

Kixeye Photos

Kixeye photo of: KIXEYE HQ
Kixeye photo of: KIXEYE HQ
Kixeye photo of: KIXEYE HQ
Kixeye photo of: Canteen
Kixeye photo of: KIXEYE HQ
Kixeye photo of: Entrance
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Kixeye Interviews

Experience

Experience
45%
26%
29%

Getting an Interview

Getting an Interview
58%
26%
10%
6

Difficulty

3.0
Average

Difficulty

Hard
Average
Easy
  1.  

    Data Analyst Interview

    Anonymous Interview Candidate
    No Offer
    Negative Experience
    Average Interview

    Application

    I applied online. I interviewed at Kixeye in September 2017.

    Interview

    I applied online and was asked to solve a data challenge in 72 hours. I solved it and emailed the recruiter but never heard back about the results despite of emailing her multiple times. The test is based on evaluating game metrics such as MAU, DAU and some graphs are given.

    Interview Questions

    • In War Commander, you can produce units to join your army. Your army can hold a maximum of 100 units. Units cost time to build, and are produced individually by adding them to a build queue. Alternatively, you can spend gold to skip the wait for each unit produced. Gold is purchased with USD.

      After units are built, you can use them to attack other player bases, and any damaged units are added to a repair queue that works in the same way as the build queue (repairs cost time and can be accelerated with gold).

      Your product manager wants to increase the maximum number of units in your army from 100 to 150. Please answer these questions to help inform whether the unit increase is a good or bad idea:

      ● What data would you use to estimate the impact increasing units will have on revenue?
      ● How will increasing the maximum number of units change player behavior?
      ● What metrics might change related to unit production, repairs, and attacks?
      ● Is increasing the number of units a good idea?

      Assume that your data source is able to record all in-game transactions in any desired format. Focus on describing your process and how you would approach this problem.   1 Answer
See All 38 Interviews

Kixeye Awards & Accolades

  • Best Places to Work, San Francisco Business Times, 2013
  • Largest Bay Area Digital Entertainment Companies, San Francisco Business Times, 2013
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