Working at Konami | Glassdoor

Konami Overview

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Tokyo (Japan)
10000+ employees
Unknown
Company - Public (KNM)
Media
$10+ billion (USD) per year
IGT, Electronic Arts, Sega Sammy
Konami hopes you find its business amusing. The company is a diversified entertainment company making video games for PCs and dedicated consoles, token-operated arcade games, pachinko and slot machines, card games, and toys and hobby products. Konami software includes titles ... Read more

Konami Reviews

2.8
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Rating TrendsRating Trends
Recommend to a friend
Approve of CEO
Konami Chairman, President, and CEO Kagemasa Kozuki
Kagemasa Kozuki
6 Ratings
  • "Konami's art designer"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee in Las Vegas, NV
    Former Employee - Anonymous Employee in Las Vegas, NV
    Recommends
    Positive Outlook
    Approves of CEO

    Pros

    Interesting job for a person who works on this work, if you do something like that this offer match perfectly for you.

    Cons

    The job extension is only restricted to the area of Gambling & Casinos.

    Advice to Management

    That's a good way to get young people into the team. Let's the doors open to hard workers professionals.

See All 12 Reviews

Konami Photos

Konami photo of: Photograph at headquarters main entrance of Konami corporation.
Konami photo of: E3 Expo 2012 - Konami booth
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Konami Interviews

Experience

Experience
66%
33%
0%

Getting an Interview

Getting an Interview
33%
33%
33%

Difficulty

2.7
Average

Difficulty

Hard
Average
Easy
  1. Helpful (3)  

    Programmer Interview

    Anonymous Interview Candidate in San Mateo, CA
    Declined Offer
    Neutral Experience
    Easy Interview

    Application

    I applied through a recruiter. The process took 1 day. I interviewed at Konami (San Mateo, CA) in July 2012.

    Interview

    The interview process was probably one of the fastest I have ever had. I sat down in front of two programmers and a producer and went down every point of my resume from games I had worked on in the past. Occasionally someone would ask me how I implemented X or Y for a feature, but otherwise it was just me talking. Within 30 minutes the interview was over.

    Interview Questions

    • Given a game X that would play out in a certain way, how would you make the class structure to make this game run.   Answer Question

    Reasons for Declining

    Insultingly low offer for the Bay Area, especially for one that was going to move into the city. Among all the companies I have been to from SF to San Jose their office seemed to be the most dead and uninteresting.

See All 4 Interviews

Konami Awards & Accolades

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