Working at LucasArts | Glassdoor

LucasArts Overview

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San Francisco, CA
501 to 1000 employees
Unknown
Subsidiary or Business Segment
Video Games
$50 to $100 million (USD) per year
Electronic Arts, Activision, Infogrames
Not so long ago, in a galaxy not so far away, filmmaker George Lucas founded a software company to entertain audiences with something other than movies. Lucasfilm Entertainment (which does business as LucasArts) produces games for computers and home video game consoles. Much of ... Read more

LucasArts Reviews

3.8
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Recommend to a friend
Approve of CEO
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Kevin Parker
11 Ratings
  • "QA Tester"

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    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Recommends

    I worked at LucasArts full-time

    Pros

    Beautiful Campus, good, passionate people, Star Wars

    Cons

    lots of work and grueling hours, worth it!

See All 46 Reviews

LucasArts Interviews

Experience

Experience
50%
33%
17%

Getting an Interview

Getting an Interview
50%
25%
25%

Difficulty

2.4
Average

Difficulty

Hard
Average
Easy
  1.  

    Senior Software Engineer Interview

    Anonymous Interview Candidate
    No Offer
    Average Interview

    Application

    I applied online. The process took 2+ months. I interviewed at LucasArts.

    Interview

    During a chat with the recruiter we scheduled an online test. I was given a set of math/programming questions and 3 hours of time I believe. The questions were relatively hard to finish in the allotted time as some of them (rendering ones) needed a fair amount of explanation. The next round was a phone call with technical lead, and then an onsite interview, which had a common structure - pairs of people (programmers, rendering people or tech artists) asking various questions (sometimes with white board).

    Interview Questions

    • One of the interviews went uncomfortably deep on C++ idiosyncrasies.   Answer Question
See All 7 Interviews

LucasArts Awards & Accolades

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