Working at NaturalMotion | Glassdoor

NaturalMotion Overview

Oxford, England (UK)
51 to 200 employees
Subsidiary or Business Segment
$10 to $25 million (USD) per year
Valve Corporation,
NaturalMotion is a leading games and technology company based in Oxford, London, Brighton and San Francisco.

We’re one of the fastest growing social mobile publishers on iOS and Android, and our middleware tools are used to create the biggest ... Read more

Mission: At NaturalMotion, we make games that wow people. We innovate to create experiences that previously were impossible and that would not exist without us. We take pride in making titles that reach a large audience and in creating communities that last.

NaturalMotion Reviews

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Torsten Reil
16 Ratings
  • Helpful (8)

    "Figuring out their role in the mobile market"

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    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee in San Francisco, CA
    Former Employee - Anonymous Employee in San Francisco, CA
    Doesn't Recommend
    Neutral Outlook
    No opinion of CEO

    I worked at NaturalMotion full-time (More than a year)


    *great people; the hiring process is VERY tough- very high standards in the talent they bring on
    *use of proprietary technology to use in mobile games
    *innovation is encouraged


    *no sense of company culture in the SF studio
    *seem to have a lack of directive in the company's overall mission when it comes to their mobile games in preproduction
    *breakdown in communication between Oxford headquarters and SF studio
    *very small (game) studio here stateside; projects are not given the manpower or resources they need, and the hiring process/ HR is very understaffed as they are split between UK and US needs.
    *minimal benefits (studio is so small, health and dental/vision options are very limited)

    Advice to Management

    Wish upper management had given the SF studio the resources and manpower it deserved and needed to properly make the games we had been assigned to make. Wish they had 1. had better organization and a solid plan moving forward with their games, and 2. had truly given the SF studio a fighting chance to succeed.

See All 27 Reviews

NaturalMotion Photos

NaturalMotion photo of: Our London studio featuring some very happy staff sporting cheesy grins before our big end of year party!
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NaturalMotion Interviews



Getting an Interview

Getting an Interview




  1. Helpful (1)  

    User Acquisition Manager Interview

    Anonymous Interview Candidate
    No Offer
    Negative Experience
    Easy Interview


    I applied through a recruiter. The process took 4+ weeks. I interviewed at NaturalMotion in April 2015.


    HR manager contacted me via Linkedin, he was very friendly and forthcoming: He and the hiring manager at NaturalMotion had deemed my profile interesting, a call was arranged. In said call, the hiring manager seemed regrettably uninterested in my profile and came across as rather preoccupied. The questions were quite superficial and I got the distinct impression he just wanted to get the call over with. Fittingly, I never got a response on the final outcome of the application process.

    Interview Questions

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Company Updates

  • DAWN OF TITANS is now LIVE on the iOS App and Google Play Store! Battle COLOSSAL TITANS and THOUSANDS OF WARRIORS in monumental wars on an epic scale, all controlled by you! A new era for the Action Strategy genre has arrived, download and PLAY FOR FREE now!

    Dawn of Titans | Launch Trailer

    Dawn of Titans is here! Download for FREE now on the App Store and Google Play Store: You've never seen a game like this before! Control COLOSSAL TITANS and THOUSANDS OF WARRIORS in STUNNING 3D wars! CAPTURE enemy lands, grow your army, and come to fight, because in Dawn of Titans you either GO BIG or you GO HOME!

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NaturalMotion Awards & Accolades

  • Best Technical Achievement - Dawn of Titans, 13th IMGA, 2017
  • Game Artist of 2016 - Dawn of Titans, 13th IMGA, 2017

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