We're hiring Software Developers (and more)! Front-End, Engine, and Back-End roles available. Want to make mobile games? Want to work on a Disney game? Join us! More info and to apply: http://glassdoor.com/slink.htm?key=vQfBt
We're looking for talented Software Developers, Data Analysts, Digital Marketing Analysts, and more to join our team! Interested? Let's talk. Apply now: http://glassdoor.com/slink.htm?key=vQuEc
From our bootstrapping roots that began in our college apartments in 2008, we've grown to become a leading venture-backed mobile gaming studio with a talented team of 40+ employees. Fueled with the passion to build great products and entertain millions of people, we endeavor to change the world with fun and innovative mobile game play.
FREEDOM OF PLAY - We work hard and play hard! Our goal is to make sure everyone at PerBlue can do their best work possible and have fun doing it:
Our cross-functional and collaborative team brings experience from across the industry. We design, develop, publish, and support our suite of midcore mobile games. We have impactful roles in a number of different functional areas including:
Justin Beck (CEO)
Justin graduated from the University of Wisconsin with degrees in Computer Engineering and Computer Science. He is the CEO and co-founder of PerBlue. Previously he worked as a software engineer at Google and a program manager at Microsoft. He has grown the company from a few classmates in 2008 to 40 full-time employees today with a multi-million dollar revenue stream. Justin enjoys understanding markets, creating fun products and innovative business models, and making amazing technology.
Matt Ricchetti (CPO)
Matt is a seasoned studio executive for freemium, mobile, and social gaming companies. He joined PerBlue in 2014 where he serves as the Chief Product Officer and oversees product strategy and production. He previously lead worldwide studio development at Glu Mobile where he served as President of Studios, and lead the mobile division at Kabam as the Vice President of Mobile. He also held prior leadership roles at Zynga and EA.
Andrew Hanson (CTO)
Andrew graduated with a double major in Computer Engineering and Computer Science from the University of Wisconsin. He received many merit awards for his academic achievements, and has worked at Microsoft and Avid. From a young age he had a passion for making games and has never stopped. This passion is evident in his personal life where he enjoys playing board, card, and table top games. PerBlue is a product of his creativity and passion.
Forrest Woolworth (COO)
Forrest graduated with a double major in Computer Engineering and Computer Science from the University of Wisconsin. He worked previously at Cisco Systems and GE Healthcare. He has had many roles at PerBlue since joining the early founding team, where he currently serves as COO. He is a champion of all things entrepreneurial and has been named to the Madison Magazine "M List" which recognizes the top entrepreneurs and technologists in Madison, the Wisconsin Alumni Association's "Forward Under 40", and InBusiness Magazine's "40 Under 40".
I have been working at PerBlue full-time
Great working environment. Probably one of the best places I've ever worked in terms of that. Everyone is super friendly, decent benefits, and very little crunch if at all.
Some creative stagnation from a game development standpoint. You won't be pushing the envelope here, but you'll at least be making something effective in the mobile marketplace that you can be proud to have had a hand in.
I applied through an employee referral. I interviewed at PerBlue (Madison, WI) in March 2017.
The first step was to submit my resume and cover letter to PerBlue. I was then called in for an in person interview at the PerBlue offices in downtown Madison. I met with 2 people from the marketing / community management teams and they interviewed me together. I also met with the CEO briefly to meet him.