Mission: We have 2 missions: Build the world’s best mobile engineering team & Become a global leader in the mobile entertainment industry.
Nicholas Pezarro (Product Manager on War Dragons) discusses the importance of in-game events: http://glassdoor.com/slink.htm?key=vIJId
Chris Luhur (our Director of Marketing) explains the new world of marketing: http://glassdoor.com/slink.htm?key=vIJXS
Pioneering Mobile Games and Entertainment
Our strategy is driven by the belief that extraordinary results come from the creation of new categories, and we go after these opportunities fearlessly.
Our initial slate of games created the simulation genre on mobile, one of the very first successful categories. Over the past couple of years, we have been building on our legacy through the establishment of two new categories:
Storytelling in the form of an interactive mobile-first platform
Synchronous AAA-quality multiplayer 3D games
If you want to be part of building an incredible creative organization and enjoy a work environment that requires strong problem solving skills and independent self-direction, check out our open roles!
Life at Pocket Gems
What kind of games company would we be if we didn’t like having fun? Pocket Gems has something for everybody: great parties, in-office yoga, board game nights, Magic tournaments, open mics, and more. It’s not just about fun though. We also have a recurring lecture series, Pocket Gems University, where team members teach everything from stained glass design to effectively running a scrum.
As great as our office is, we don’t want you to spend all your time here. We believe strongly in a healthy work-life balance and encourage our team members to do the same. We also don’t keep track of vacation days and we work closely with parents to find flexible hours that make sense for them.
The perks are pretty awesome too. We have competitive salaries, a 401k plan, meaningful equity and commuter benefits to name a few. Plus, we cover 100% of employee health insurance premiums and 75% for partners and families. We also give every new hire $100 to contribute to something cool to the office. Recent purchases include a 3D printer, a Mahjong table, and a massage chair.
Pocket Gems is looking for the best developers in the world to join us in revolutionizing the mobile gaming paradigm!
As a mobile engineer for Pocket Gems, you will build games and features with rapid release cycles that have an immediate impact, allowing you to reach tens of millions of users instantly.
We are looking for talented engineers who want to:
We also offer some awesome perks and benefits:
Founded: September 2009
I have been working at Pocket Gems full-time (More than a year)
Pocket Gems is on the of best working environments I have experienced. I have interfaced with a lot of tech startups in Silicon Valley and a lot of them have a similar vibe - kind of a "bro-y" culture, where all they care about is revenue.
Pocket Gems is the total opposite - the people that work here are really hard-working and supportive of each other. At the end of the day, we just want to create fun and exciting games for people to play, and everyone has the same end goal. Not only that, but we do a lot of fun things around the office to get everyone to collaborate, such as themed lunches, game nights, and potlucks. We also have a Women's Network, which is a great way for women in the company to interact together!
Again, people here work hard. You are hired because you are talented and have a job to do and we ARE a startup, so this is not the right environment if want to rest on your laurels. You have expectations to perform your job and sometimes there are changes within the company that you need to adjust to. That being said, the CEO is really transparent and we have meetings to keep everyone informed of what's happening in the company, so you're not in the dark.
Advice to Management
Continue to be transparent and collaborate with your team. Continue to celebrate wins!
I applied online. The process took 2+ months. I interviewed at Pocket Gems (San Francisco, CA) in November 2017.
Applied on company website, contacted by HR the next day, had one comprehensive, short Q&A phone interview focused on graphics and 3D math, followed by 2 phone interviews on coderpad solving algo problems. Interviewers are nice and helpful, they ask follow ups to make sure you fully understand what you think you understand, but are pretty forgiving in general so it's not stressful. For coderpad coding you're supposed to build and run the program, so better be very familiar with the types of problems they ask.
Finally I was invited on-site where I had 4 rounds of 1-hour interviews, including one round of graphics and C++, two whiteboard algo and one OO design. Got verbal offer the next day and was asked for three references.
During the process their HR was very responsive and helpful, they gave thorough feedbacks from multiple interviewers after the on-site which can help you evaluate your performance. I feel that they value communication, bug-free, honesty and domain specific knowledges. Being able to understand the problems, communicate your idea and justify your decision is really important.