Mission: We have 2 missions: Build the world’s best mobile engineering team & Become a global leader in the mobile entertainment industry.
Nicholas Pezarro (Product Manager on War Dragons) discusses the importance of in-game events: http://glassdoor.com/slink.htm?key=vIJId
Chris Luhur (our Director of Marketing) explains the new world of marketing: http://glassdoor.com/slink.htm?key=vIJXS
Pioneering Mobile Games and Entertainment
Our strategy is driven by the belief that extraordinary results come from the creation of new categories, and we go after these opportunities fearlessly.
Our initial slate of games created the simulation genre on mobile, one of the very first successful categories. Over the past couple of years, we have been building on our legacy through the establishment of two new categories:
Storytelling in the form of an interactive mobile-first platform
Synchronous AAA-quality multiplayer 3D games
If you want to be part of building an incredible creative organization and enjoy a work environment that requires strong problem solving skills and independent self-direction, check out our open roles!
Life at Pocket Gems
What kind of games company would we be if we didn’t like having fun? Pocket Gems has something for everybody: great parties, in-office yoga, board game nights, Magic tournaments, open mics, and more. It’s not just about fun though. We also have a recurring lecture series, Pocket Gems University, where team members teach everything from stained glass design to effectively running a scrum.
As great as our office is, we don’t want you to spend all your time here. We believe strongly in a healthy work-life balance and encourage our team members to do the same. We also don’t keep track of vacation days and we work closely with parents to find flexible hours that make sense for them.
The perks are pretty awesome too. We have competitive salaries, a 401k plan, meaningful equity and commuter benefits to name a few. Plus, we cover 100% of employee health insurance premiums and 75% for partners and families. We also give every new hire $100 to contribute to something cool to the office. Recent purchases include a 3D printer, a Mahjong table, and a massage chair.
Pocket Gems is looking for the best developers in the world to join us in revolutionizing the mobile gaming paradigm!
As a mobile engineer for Pocket Gems, you will build games and features with rapid release cycles that have an immediate impact, allowing you to reach tens of millions of users instantly.
We are looking for talented engineers who want to:
We also offer some awesome perks and benefits:
Founded: September 2009
I worked at Pocket Gems full-time (More than a year)
Nice people! Company skews toward the younger side, but the people are still super nice and very enthusiastic about games. Lots of opportunities and challenges. You will learn a lot and have a ton of responsibilities. Great perks. No strict hours and face time isn't valued as highly as many places. Very tolerant of different personality types. Tolerant of mistakes as long as you learn from them.
You do work very hard (but you do learn a lot). The company isn't always run as well as you'd like, but it's small. Training is mostly by fire. Pay is lower than more opportunities out there, but the responsibility you get is pretty amazing. Career progression can vary dramatically and stalls for some while accelerates for others.
Advice to Management
Consistency from management would be appreciated. I left, but love the place. Please keep the door open.
The process took 5+ weeks. I interviewed at Pocket Gems (San Francisco, CA).
I had 2 phone screens that I felt went well. I had business cases during each phone screen. After the second phone screen, I was asked to do a take home exercise. This was a very time consuming exercise, but I did it anyways and I put a lot of effort into it. About a week after I submitted the exercise, I emailed to follow up. Instead of responding via personal email, they responded with a generic rejection email from a ‘no-reply’ email address. Interesting way to deal with a candidate who spent over a month interviewing and hours on a take home exercise. Definitely left me with a bad taste in my mouth.