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Product Madness Overview

London, England (UK)
51 to 200 employees
Company - Private
Video Games
Unknown / Non-Applicable
Initially the brain child of two Stanford MBA friends, Product Madness was established mid-2007 as a response to the exciting eco-system that Facebook was offering. Our vision: To become a Social Casino Leader both on the Social Networks and in the Mobile ... Read more

Product Madness Reviews

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Recommend to a friend
Approve of CEO
(no image)
Lior Shiff
14 Ratings
  • Helpful (3)

    "Great opportunity"

    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee in San Francisco, CA
    Current Employee - Anonymous Employee in San Francisco, CA
    Positive Outlook
    Approves of CEO

    I have been working at Product Madness full-time (More than a year)


    Great opportunity to work in a fun vertical in a fun environment
    Management is very thorough in what they would like to accomplish and trying to succeed
    Most teams and team members get great visibility to senior management when they have done good work
    You get out what you put in. If you want a 9-5 job, you can do that, if you want to go the extra mile you are promoted and given a raise.


    Product development is pretty slow
    No free catered lunch, only groceries are brought in weekly
    Product and development team do not communicate well which is important when they are in London.

    Advice to Management

    Work better on turning out products faster - the vertical is competitive and we need to stay nimble.

See All 26 Reviews

Product Madness Photos

Product Madness photo of: Xmas Party 2015
Product Madness photo of: San Fran Xmas party
Product Madness photo of: Electric cinema Xmas party
Product Madness photo of: Graffiti team building day
Product Madness photo of: eGR 2015 Operator Award - Winners!
Product Madness photo of: Management team cooking day
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Product Madness Interviews



Getting an Interview

Getting an Interview




  1. Helpful (8)  

    Heart of Vegas Product Manager Interview

    Anonymous Interview Candidate in San Francisco, CA
    No Offer
    Negative Experience
    Average Interview


    I applied online. The process took 4 weeks. I interviewed at Product Madness (San Francisco, CA) in May 2016.


    It is a nicely done product, so the phone screen interview went well followed by a take-home test (which I mostly found a bit amusing, but okay, I get it, hiring is competitive these days). The in office interview however progressed nearly identical to the office manager's review, which frankly was a bit obnoxious since I had already completed a test which was quite similar at home a few weeks prior. I knew they were not really interested in hiring me, but interested in solving some real issues they were likely having when they started drilling me, and taking lots of notes. I never was asked anything about what I had done in my career previously, my achievements prior or even any questions about previous roles nor anything at all about my background, which was another clue they were not seriously interviewing me. Their in-person in office testing was also lacking most of the data to give anything more than a creative quess, and required more time to complete than the take home quiz.

    Interview Questions

    • Figure out what was happening with their in-game coin inflation, and how would I fix it.   Answer Question
See All 5 Interviews

Product Madness Awards & Accolades

  • EGR North America Awards, eGaming Review, 2016
  • EGR Operator Marketing & Innovation Award, eGaming Review, 2015
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