Over 57.3 Million total Game Play! Check out our annual Egg Hunt event Breakdown for the year of 2018. http://glassdoor.com/slink.htm?key=vQ6hK
Excited to announce that our CEO, David Baszucki, will be speaking at Disrupt SF 2018! Check out the Agenda! http://glassdoor.com/slink.htm?key=vQ6u4
We build in service to our community. Our teams work tenaciously to delight our users and support our developers. We continue to grow very rapidly thanks to our community’s passion for the Roblox platform. We are seeking candidates who have achieved measurable results by building impactful products and teams in previous professional or academic endeavors.
Roblox CEO Named "Best for Diversity"
Comparably, one of the fastest growing compensation, culture, and career monitoring sites in the U.S., announced their selection of David Baszucki, CEO and Founder, as one of the Best CEOs for Diversity 2018 (Small & Medium Size Companies).
Roblox’s user and developer community continues to grow rapidly as the company builds innovative new tools and platform functionality. As an example, Roblox Studio IDE allows powerful and intuitive creation, published with a single click to the cloud, and instantly playable with your friends across PC, Mac, iOS, Android, Xbox One, Oculus Rift, and HTC Vive. Integrated matchmaking, persistence, and billing support provide developers rich functionality for building great games and experiences.
We are Robloxians. We are obsessively community-focused, and delighting customers is a never-ending goal. The opportunity to build a new category of entertainment for our community drives us, and every day at Roblox we strive to live up to our Core Values.
Help us build the future of play.
If you’re a passionate builder who enjoys helping their teams thrive and deliver the best user experiences, we want to meet you!
The best thing about joining Roblox is that you don’t just join our company. You join a huge, vibrant community of over 64 million monthly active users who will appreciate and applaud your talents and treat you like the rockstar you are. If contributing to the Roblox platform sounds like fun and you take play as seriously as we do, we’d love to hear from you. For all career opportunities, visithttps://corp.roblox.com/careers/.
One of our top priorities is the health and wellbeing of our builders and their families. To achieve this, we offer a robust and comprehensive program with a variety of options to best meet your needs.
I have been working at Roblox full-time (Less than a year)
The company already has amazing product-market fit and a killer growth trajectory, although since it's seen as a "kids product", it's very overlooked by tech media. Add to that, the CEO is the boldest thinker I have encountered in 10+ years in tech. He invests the long-term right thing to do over the short-term gimmick every single time, and it has paid off with sustained growth and remarkable technology. Add to that, since it's a "kids product" a lot of the people who work here are parents, which gives the whole place a very mature and work/life friendly vibe. I almost didn't work here because I worried it wasn't "A-list", but I'm very glad I took the offer. I wish I could give 2 thumbs up for the 6-month business outlook. Talent here & comp are just as good as better-known companies, and honestly the upside here is better than most.
It's a fast-growing startup, which means that everyone has to get their hands dirty, and process/org/priorities can change pretty quickly (like, overnight). It's a constant learning curve, and requires a certain amount of go-with-the-flow attitude. Some of the senior leaders are still growing into their level of responsibility.
Advice to Management
Keep focusing on the long-term and doing what's right for customers and employees.
I applied online. The process took a week. I interviewed at Roblox (San Mateo, CA) in April 2018.
Overall, a very positive experience! Roblox subscribes to the philosophy that "everyone is their own CEO", meaning that managers have wide latitude to define how their teams operate, including the interview processes for each team. That seems to be responsible for the widely varying experiences people have reported.
The process I went through was a series of phone interviews followed by a final round panel interview, discussing my management style, experience managing teams, thoughts on process and strategy, aspects of my personality, and a bit of coding and technical design. Unlike applicants for some other teams at the company, I didn't need to complete an online coding challenge, though I certainly wouldn't have balked at one.
What struck me most about Roblox was the passion everyone brought to their work - everyone from Karen, the office assistant, to the recruiting leads and the managers, directors, VPs, and CEO were super enthusiastic about working there and creating such a great content creation platform, and they expect the same of applicants! I was glad to see it, as that means they have a good handle on company culture and look for more than just passing a technical bar.
The process moved very quickly, as it should when hiring senior people in this area, and they turned around the offer in record time. My one complaint about the process was that it became a high pressure sell once the offer was in my hand. The offer expired within only one day of issuance, and they kept pushing me for a very immediate start date, which would have left me little time to wrap up my current work and move. Most companies I've worked at in the past hired for overall talent and allocated them where there was need shortly before the start date; the need to fill candidates on a predefined roadmap definitely seems like a downside of hiring for specific openings.
Timing issues and exploding offers aside, I'm really psyched by the passion everyone is displaying for their work and I'm excited to join them in it!