Working at Treyarch | Glassdoor

Treyarch Overview

Santa Monica, CA
201 to 500 employees
Activision
1996
Subsidiary or Business Segment
Video Games
Unknown / Non-Applicable
Treyarch is an award-winning video game studio, driven by the desire to create epic gameplay experiences that are enjoyed by as many video game fans as possible. It is an approach that has helped to make the studio behind the Call of Duty®: Black Ops series ... Read more

Mission: We are a work hard/play hard team, and foster a collaborative, fun and creative environment, where we enable our developers to do the best work of their careers. We invest and support in the growth and development of our people as a core value, and structure our teams so that ... Read more

Company Updates

  • On March 8, we got a little caught up in the excitement of announcing that Black Ops 4 was officially in development – we didn’t want you to think that we forgot about International Women’s Day, where we marked the day with a special guest speaker.

  • Treyarch’s A.G.R.O. Boardgaming group routinely gathers to play a variety of (mostly cooperative) board games. After playing a game, the AGRO group will create a presentation that summarizes the experience, outlining the rules, design, and fun of the experience, sharing their research with anyone that is interested in learning more. It is an exercise that expresses our collective love of the game.

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Treyarch – Why Work For Us?


ABOUT TREYARCH

Developing games since 1996, Treyarch is home to some of the industry's
best and brightest talent.

Prior to entering development for Call of Duty®: Black Ops 3, the studio’s Call of Duty: Black Ops 2 set world-wide launch day records, with its previous game Call of Duty®: Black Ops having also set an entertainment launch opening record (2010). Black Ops 2 continues to be one of the best-selling games of all time.
Treyarch is also the birthplace of Call of Duty's Zombies.

WHAT WE DO

We employ the world’s greatest engineering, design and creative talent

We give them the cutting-edge technology, tools and resources that they need to thrive creatively, both on their own and as teams.

WHY WE DO IT

It is our life’s passion to create epic gameplay experiences
that are enjoyed by as many video game fans as possible.

We are driven by a deep sense of pride, constantly striving to do the best work of our careers, so fans can have the most fun of their lives.

Treyarch Reviews

3.8
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Rating TrendsRating Trends
Recommend to a friend
Approve of CEO
Treyarch Chairman Mark Lamia
Mark Lamia
27 Ratings
  • Featured Review

    Helpful (1)

    "Great place"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Lead FX Artist in Santa Monica, CA
    Current Employee - Lead FX Artist in Santa Monica, CA
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Treyarch full-time (More than 10 years)

    Pros

    Treyarch has been like a second home to me. After more than 10 years here I can honestly say it is still the greatest place I have ever worked. While so many things have changed over those years, this place always adapts and evolves into an even stronger more exciting place to be. The people here are second to none, and I have built friendships that will last a lifetime.

    Cons

    The only con for me is the traffic to get from the valley to Santa Monica and back. The joys of the 405...

See All 68 Reviews

Treyarch Photos

Treyarch photo of: Welcome to Treyarch!
Treyarch photo of: Good food, good drinks, great WIGI event!
Treyarch photo of: Meeting folks at the WIGI Event
Treyarch photo of: Our first WIGI Insider Series Event!
Treyarch photo of: Treyarch representing at the 2016 WIGI event
Treyarch photo of: Zombies!
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Treyarch Interviews

Experience

Experience
77%
14%
9%

Getting an Interview

Getting an Interview
83%
9%
4%
4

Difficulty

2.7
Average

Difficulty

Hard
Average
Easy
  1. Featured Interview

    Helpful (1)  

    Accepted Offer
    Positive Experience
    Average Interview

    Application

    I applied online. I interviewed at Treyarch in April 2017.

    Interview

    All interviews I had were over Skype due to my non-local presence.

    Firstly there was an interview asking basic questions, mostly about linear algebra, C/C++ language features, small programming challenges (also in C++), and finally some more specialized questions about my interests specifically.

    Afterwards the second set of interviews involved a programming/general knowledge "written" exam, an actual programming test (writing actual code to be compiled based on specifications provided), and finally a series of additional in-depth interviews about programming, my specific interests, and general soft skills.

    Everything in the process went rather smoothly in my opinion other than it taking a good amount of time overall (which isn't necessarily a problem), and while local presence would likely have been better due to the moderate quality of the Skype call, the convenience of doing it remotely balances it out.

    Interview Questions

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Treyarch Awards & Accolades

  • 100 Best Companies to Work For, Fortune, 2017

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