Working at Treyarch | Glassdoor

Treyarch Overview

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Santa Monica, CA
201 to 500 employees
Subsidiary or Business Segment
Unknown / Non-Applicable
Treyarch is an award-winning video game studio, driven by the desire to create epic gameplay experiences that are enjoyed by as many video game fans as possible. It is an approach that has helped to make the studio behind the Call of Duty®: Black Ops series ... Read more

Mission: We are a work hard/play hard team, and foster a collaborative, fun and creative environment, where we enable our developers to do the best work of their careers. We invest and support in the growth and development of our people as a core value, and structure our teams so that ... Read more

Treyarch Reviews

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Approve of CEO
Treyarch Studio Head Mark Lamla
Mark Lamla
19 Ratings
  • "The best game developer I had the pleasure to work for!"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee in Santa Monica, CA
    Current Employee - Anonymous Employee in Santa Monica, CA
    Positive Outlook
    Approves of CEO

    I have been working at Treyarch full-time (More than 5 years)


    • Treyarch is a place where we work and play hard. When it's time to get serious and get work done we have the right ingredients to crack the most challenging problems. We do this with professionalism and a great desire to achieve perfection.

    • For those that leave a great mark on a project, there is often lucrative compensations depending on how the game was received. It's a great incentive, and it feels great that your manager looks at all your contributions when that time comes.

    • Treyarch IT and Operations department are proactive and try to serve you as much as they can. Sometimes they go out of their way to fulfil your requests.

    • Treyarch feels like an extended family to me, and I love coming to work to this place full of the top creatives in our industry.


    • Although there are very few negative things I can things of about the Studio, We can get better at identifying potential risks that will end up in re-works or extended hours committing to clean up or changing direction. Sometimes we ignore the lessons of the past with the desire that it will work better this time around, and sometimes it just doesn't.

    Advice to Management

    • Management should pay a little more attention to the feedback of employees that have already gone through similar challenges to minimized repetition of same mistakes.

See All 54 Reviews

Treyarch Interviews



Getting an Interview

Getting an Interview





    Game Design Interview

    Anonymous Interview Candidate
    No Offer
    Positive Experience
    Average Interview


    I applied online. The process took 4 weeks. I interviewed at Treyarch.


    First step was a video questionnaire about your design methodology, who I was and what not. Step 2 was a moderately lengthy (finished was about 7 pages) design test involving many level/balance/systems design questions. I assume step 3 was a phone interview then on site interview.

    Interview Questions

    • One question was to draw a rectangular level layout with certain dimensions given.   Answer Question
See All 20 Interviews

Company Updates


    Activision: Black Ops 3 Sales #1, More Than Any Title in North America Since 2013

    Call of Duty Black Ops 3 Sales Shortly after the November 2015 NPD report came out and revealed Call of Duty: Black Ops 3 as the #1 selling game, Activision announced that it saw the biggest release of any retail title in North America since 2013.


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Treyarch Awards & Accolades

  • 100 Best Companies to Work For, Fortune, 2017

Treyarch Locations

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