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Reviews about "unpaid overtime"Return to all Reviews
- Former Employee★★★★★RecommendCEO ApprovalBusiness Outlook
-Studio has a fairly consistent stream of incoming projects to potentially join, and some are really desirable -Some great people; super hard-working, talented, and friendly -Studio's putting in effort to create positive company culture/community through events and such -My first project was a good learning experience; the second was quite tough, but I learned a lot through it -Some opportunities to potentially advance through leadership tracks if you'd fit those types of roles
Summary: There's a word a lot of Bardel employees associate with the studio but are scared to say out loud...sweatshop. -The culture the company's trying hard to create and project contrasts the reality, which is that employees are too overworked to take part in any of the fun community-building stuff. I would've loved to partake in it, but I was too busy putting in tons of unpaid overtime to meet unreasonable expectations for a tiny paycheck. -Experiences can vary REALLY wildly depending on your project/team. On my first project, expectations and deadlines were reasonable, I almost never worked overtime, and I made a small but livable wage. Second project we were all burning out fast trying to hit insane standards and making barely a livable wage in such an expensive city. Some of my friends were on projects so easy that they were bored out of their minds; others worked every single weekend for no extra pay and it was entirely expected of them to do so. -Unpaid overtime was presented as our own issue that we had the power to control; if we didn't want to work nights and weekends, we just had to magically work faster and better and be more organized, even if we were already doing those things to the best of our abilities. As if it had nothing to do with the studio leadership and the client. -Same thing as above applied to a quota-based paycheck; management acknowledged that the "base pay" that we were guaranteed every week for hitting quota was not a professional salary, and that it was up to us to go above quota enough to make a decent amount of money. That's okay when going above quota is actually doable, but for some projects, it's just not. Especially since footage-based pay and deadlines didn't adjust to different difficulty levels of scenes. -Studio is not set up to be conducive to socialization at all. The old Beatty Street location was, since it wasn't too huge and had a big common area for lunch and special events, but the way West 3rd is set up, it's hard to naturally have interactions with your coworkers. -You may have to work completely in the dark. Beatty was in a basement, and the first floor of West 3rd is like a big warehouse space with only windows in one little section. No natural light, plus they keep it dark for the 3D lighting teams, which should just have their own dark space to work in. -Low-key sexism which is kind of inescapable in this industry, but there was a certain degree of bro-y culture which definitely favored male employees and gave them more opportunities to rise through the ranks.Continue reading
Thank you so much for this review! Honestly! It is so helpful to know what your experience has been and to see the areas that are opportunities for us to grow as a studio. We hear you. We do care. And we truly value your feedback. We will do all that we can to respond to these concerns.
- Former Contractor, less than 1 year★★★★★RecommendCEO ApprovalBusiness Outlook
Great and amazing artists that you can learn from. Great artist community, every artist at this studio shares a common story.
Unpaid overtime, horrible management, refusal to admit to wrong doings.Continue reading
- Current Employee, more than 1 year★★★★★RecommendCEO ApprovalBusiness Outlook
-Consistent Work -Cool Projects -A rather well known Studio -Benefits cover half of MSP.
-A somewhat factory feeling -Company culture has changed since the Rainbow acquisition -If an issue arises, it takes forever to get fixed, if it gets fixed at all -Underbid on projects a lot -Lots of unpaid overtime required (working until midnight is pretty common) to keep up with deadlines, because they don't budget enough time for shows. -Working in the Kelowna Studio, it feels secondary to the Vancouver ones sites. -Employees seem to know nothing unless you're higher up. Often told that we're able to switch projects to some that are more interesting, but by the time you find out you're able to switch, the projects full. -Often ignores employee suggestion and issues. -Somewhat underpays compared to other studios. -CEO seems out of touch with what is actually happening in the studio. -Often have 1 to 2 hour meetings that waste time, only so an executive can show their face, and give an HR approved speech about how great the studio is, only to give no real information and answer no questions.Continue reading
- Former Employee, more than 1 year★★★★★RecommendCEO ApprovalBusiness Outlook
- Lots of exciting productions that you can work at - Tons of great people to work with, talent and personality wise
- Awful studio, very cramped - Awful pay, took advantage on foreign worker's pay when they extend their work visa - Awful pipeline hence, expect lots of UNPAID overtime - Unfair & very unreasonable pay riseContinue reading
- Current Employee★★★★★RecommendCEO ApprovalBusiness Outlook
Some fun animation projects, downtown studio close to Skytrain (Stadium). Christmas Party.
Too much work, not enough support. Bardel is growing, and is getting pretty cramped (not enough washrooms, desks, software licenses, server space, slow internet connection and lack of help) make it a lot harder to work than it should be. Some projects seem like they are running ok, others are serious overtime and weekends (unpaid overtime of course). Bardel never says no to any of their clients, so also expect tons of revisions.Continue reading
- Former Employee, more than 3 years★★★★★RecommendCEO ApprovalBusiness Outlook
Good leads and sups (depending on project) Studio atmosphere is pleasant. Decent number of shows Vancouver studio is in a nice location
unrealistic deadlines and quality expectations no work/life balance unpaid overtime is normal. low morale overall. people seem tired or disinterested. HR is slow and very disorganized. (once didn't receive a paycheque at least 3 times due to a clerical error.) bought by rainbow in 2016 (which imo is the reason the company is failing)Continue reading
- Current Employee, more than 3 years★★★★★RecommendCEO ApprovalBusiness Outlook
Nice location Fun projects, highly varied
Does not seem to learn from their previous mistakes. In regards to planning and scheduling Unpaid overtime is expected The pipeline is broken Quality is usually significantly dropped to due to teams being mostly juniorsContinue reading
- Former Contractor★★★★★RecommendCEO ApprovalBusiness Outlook
Lots of shows, usually up to date software.
Most artists don't know what they're doing, really bad pipeline, below average pay, lots of unpaid overtime, contract will most likely run out before HR responds to you.Continue reading
- Current Contractor★★★★★RecommendCEO ApprovalBusiness Outlook
If you can survive your first year/production you have the opportunity to learn from some really talented people. It also can provide opportunities for lateral movement across the industry.
The studio is disorganized and is often scrambling to regain its footing due to poor planning on all levels. They often demand unpaid overtime and are unwilling to address bad professional practices including sexism from stronger animators.
- Current Contractor, more than 3 years★★★★★RecommendCEO ApprovalBusiness Outlook
A variety of shows to work on, and many incredible artists to befriend!
Disconnect from management to the workers, outrageous amount of unpaid overtime to meet unrealistic deadlines, and everyone is crammed together. Keep higher ups protected from harassment claims by "low level" individuals.Continue reading