Bungie Reviews

Updated Jun 4, 2020

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4.0
64%
Recommend to a Friend
97%
Approve of CEO
Bungie CEO Pete Parsons (no image)
Pete Parsons
31 Ratings
Pros
  • "Bungie works hard and plays hard; some teams do crunch but that is the reality of the game industry(in 5 reviews)

  • "Longer-term contracts with full-time benefits was a rare find for the end of Destiny's development(in 5 reviews)

Cons
  • "Crunch falls more heavily on certain departments, than others(in 8 reviews)

  • "Systems were built pre-Destiny and for the most part are still being used(in 8 reviews)

More Pros and Cons
  1. "Good Place"

    5.0
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Compensation and Benefits
    • Senior Management
    Former Employee - Anonymous Employee 
    Recommends
    Positive Outlook
    Approves of CEO

    I worked at Bungie full-time

    Pros

    Good benefits and good people.

    Cons

    Upward mobility can be tricky.

    Bungie2020-03-12
  2. "The tools are extremely outdated as is the leadership."

    1.0
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Compensation and Benefits
    • Senior Management
    Current Employee - Artist 
    Doesn't Recommend
    Negative Outlook

    I have been working at Bungie full-time for more than 5 years

    Pros

    Obviously Destiny is a beautiful game but this is primarily because of the concept art teams. The company has an amazing concept art team and always has. However the content you see is built by massive teams. Each artist has to spend 10 times as long adjusting lighting, materials, and setting up engine specific files just to get anything to work. Artists are not happy with the quality but imports can take 20-40 mins just to see the smallest adjustments.

    Cons

    Artists thinking of coming to Bungie DON’T. The tools are extremely outdated as is the leadership. The majority of the leadership hasn’t built game content since before Halo Reach. Leadership knows so little about modern pipelines and workflows that the tools feel like they are from the 2000s. You will not be able to make modern art at this company. Even if you believe Destiny is a great looking game it doesn’t matter. It can take days to take a final textured asset and get it set up in the engine and working. Adjustments and troubleshooting will be the majority of what you do. Then leadership will claim the tools are improving but basic engine features can take 3-5 years to be built and by the time they are built they are already outdated. Bungie has one of the worst engines in the industry. Artists should not come here. The company is slowly losing it’s best people and relying more on outsourcing because they would rather outsource their problems than actually fix the engine.

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    Bungie2020-06-04
  3. Helpful (17)

    "Exploitive Hot Air Factory"

    3.0
    Former Employee - Anonymous Employee 
    Doesn't Recommend
    Negative Outlook
    No opinion of CEO

    I worked at Bungie full-time for more than 3 years

    Pros

    - If you are looking for a steady paycheck, nice Christmas present, and strong health benefits - you'll get it. - Usually not very crunchy. - Some talented developers remain. - Company name carries weight in the industry. - If you excel at schmoozing, you will thrive here. Being able to talk, and talk frequently is what is valued. You will be among kindred spirits.

    Cons

    - Bureaucracy - Pervasive culture of manipulation. - Micromanagement, micromanagement, micromanagement. - Frequently features will be required to be edited after vague feedback from directors that never speak with you, only to have those features later revert back to their original form, or worse, ship in a state that no-one is thrilled with. - You'll move to a city that is dark and rainy all the time. Seattle has been rated the worst city in the United States to date for two consecutive years. - Given stock options as a reward. But... these stocks cannot be sold. It's fake Monopoly money. - Dedication, hard work, and meaningful value-added contributions do not matter. Your career will progress at the same rate if you just sit in your desk and do the minimum. - Repeated tendency to "solve" situations and complaints by firing top-quality employees. - Exceptionally poor allocation of engineering resources. Like, really bad. - When you tour the company you'll see a grand office with lots of long banners, but where you will likely work is either down in the "gauntlet" or across the street in a conventional skyscraper with 360 degree HD cameras mounted on the ceiling every few desks...

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    Bungie2020-03-02
  4. Helpful (14)

    "Potential and enthusiasm weighed down by leadership, workflow, and process"

    3.0
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Compensation and Benefits
    • Senior Management
    Former Employee - Software Engineer in Bellevue, WA
    Doesn't Recommend
    Neutral Outlook
    No opinion of CEO

    I worked at Bungie full-time for more than 3 years

    Pros

    - Excellent health benefits - Good employee perks (i.e., commute, cell phone, Christmas gifts) - Making strides with changing senior leadership, bringing in people to help the company mature - Employees really are fans of the game, and care deeply about how the community perceives it, and the changes they want made

    Cons

    - Lack of formal sick time, PTO policy out of line with technology industry - At heart a content/creative company, technology and engineering are not given the craft and attention needed - Dev group structure makes cross-team efforts incredibly difficult - Leadership is afraid of making difficult decisions, will generally over-analyze and defer decisions until time pressures make it for them - HR processes and career growth are very immature relative to other mid-size companies - Recruiting/staffing overly complex, too difficult to close candidates as a hiring manager and back-fill positions - Tooling and workflow are the soft underbelly. Systems were built pre-Destiny and for the most part are still being used. Leadership talks about the game as a service, but not willing to make changes, take downtime for infrastructure, or provide budget that would speed up the release cycle - Lack of ownership around tooling makes it difficult to make changes. Teams who technically own a tool still deal with the original creators of it who are resistant to change. Tools that don't have a formal owner or support are not shut down, reducing burden to engineers who do their best to keep something going, at the expense of features or other improvements - Salary not competitive for engineering roles

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    Bungie2020-02-09
  5. Helpful (13)

    "A great company going through really hard time right now."

    3.0
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Compensation and Benefits
    • Senior Management
    Former Employee - Product Owner in Bellevue, WA
    Doesn't Recommend
    Negative Outlook
    Approves of CEO

    I worked at Bungie full-time for more than 8 years

    Pros

    -Amazing Benefits -Aspirational 10 year plan -Studio President is personable and cares

    Cons

    Things have changed quite a bit at Bungie since their split from Activision. I had been with the company since shortly after Halo Reach (almost a decade). While some aspects have improved, such as reduced crunch, the studio seems to have lost a lot of appreciation for veteran talent. Out of necessity, Bungie needs to learn and hire a lot of the publication roles Activision provided, and studio leadership has definitely let the fox guard the hen house in this time because of it. As a result, crunch has become a regular occurrence again, and burnout of the Destiny franchise is real. Many veterans are leaving to other studios formed by Bungie alumni or going elsewhere in the Seattle game dev scene. Those roles are not being backfilled, but rather replaced with a "do more with less" attitude, filling roles instead with contractors rather than full time talent we had been clicking on full cylinders with between the Taken King and Forsaken releases. These factors have led to the poorest morale I've seen at the company, which has been declining since late 2018. Leadership says they understand, and will do better, but still keeps leaning into not backfilling jobs and waiting to align on a direction before it's too late to deliver. This has been most obvious on the Narrative and QA teams. Not seeing any improvement in sight, I sadly left the job I thought I would retire at.

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    Bungie2020-01-12
  6. Helpful (4)

    "Company cares deeply for employees, still tremendous product quality bar"

    5.0
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Compensation and Benefits
    • Senior Management
    Current Employee - Middle Management in Bellevue, WA
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Bungie full-time for more than 3 years

    Pros

    * Strong benefits and culture shows that company really cares about its people, sometimes to its detriment * Refuses to lower the bar for quality, which helps to create one of the best products in the industry * I never feel like the smartest person in the room, I am continually astounded by the intellect and talent of the people around me * When employees are not meeting the quality bar, management is willing to manage people out vs. sitting idly by. Did not happen for a while, but it has been increasingly willing to do so over the past couple years * Following Forsaken, the game and business has turned around substantially. It's exciting finally seeing the game and company firing on all cylinders after a rough 2018

    Cons

    * Tools aren't up to industry par * High number of deliverables - DLCs, monthly releases - with no breaks to catch your breath * Destiny is just too big. 500+ people working on one title means a lot of overhead in meetings and makes us very slow to pivot * Work life balance can be fine in some groups, less fine in others. Unfortunately there's no easy solution to stop delivering releases, which means some - I think few - teams are consistently underwater.

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    Bungie2019-12-02
  7. Helpful (1)

    "Excellent culture with career growth in mind"

    5.0
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Compensation and Benefits
    • Senior Management
    Current Employee - Associate Software Development Engineer In Test 
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Bungie full-time for more than 3 years

    Pros

    Benefits, events, community, career growth opportunity

    Cons

    Still working on diversity

    Bungie2019-11-11
  8. Helpful (1)

    "Lead"

    5.0
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Compensation and Benefits
    • Senior Management
    Current Employee - Anonymous Employee 
    Recommends
    Positive Outlook
    No opinion of CEO

    I have been working at Bungie full-time for more than 8 years

    Pros

    Amazing company to work for. People, benefits, games, community.

    Cons

    Production environment is still challenging.

    Continue reading
    Bungie2019-08-23
  9. Helpful (4)

    "Damn Good Company to Work at. (2009 - Now)"

    5.0
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Compensation and Benefits
    • Senior Management
    Current Employee - Systems Engineer in Bellevue, WA
    Recommends
    Neutral Outlook
    Approves of CEO

    I have been working at Bungie full-time for more than 8 years

    Pros

    There are many pros to working at Bungie. 1. Fantastic people. 2. The culture, it's one that you just don't find at any other company in the game industry. 3. Your co-workers are constantly friendly towards you, they are willing to help with anything. 4. 5. Dave Samuel

    Cons

    There are however a few cons that come with working here. 1. Management, management, management. 2. Upper people will comstantly check on you to see if you are satisfied with your working conditions or work/life balance, although they aren't really willing to do anything about it. 3. The work/life balance can be awful at times depending where the current development of the game is currently at.

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    Bungie2019-06-26
  10. Helpful (20)

    "Bungie Values"

    1.0
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Compensation and Benefits
    • Senior Management
    Current Employee - Content Creator in Bellevue, WA
    Doesn't Recommend
    Negative Outlook
    Approves of CEO

    I have been working at Bungie full-time for more than 10 years

    Pros

    Pete Parsons is a really nice dude. Bungie at its core is still an amazing and creative place to be. Jason Jones is also a cool guy and easy to talk to. The culture that Bungie works hard to have is one where game development and life-balance go hand-in-hand...but

    Cons

    Not everyone supports the "Bungie Core-Values" and it's most evident in their Marketing Department also known as VizD. Teams are stronger than heroes Player experience first Strong ideas loosely held Closing is an everyday practice Widen your perspective Keep it fun Put a dent in the universe The VizD Marketing Department is very well known throughout the studio as being the hardest department to work for. Mostly due to its management or lack of. People are expected to work late hours with little-to-no notice, they work through lunch every day, weekends, through holidays, with no leadership, no communication and no direction on projects. You like those ViDoc’s on YouTube? That’s great because the team that makes them is slowly dying. Yes it's a job and yes it's a competitive industry however it's not the “Bungie” way…or is it? In fact I would go so far to say that the Marketing for Bungie which is now 100% Bungie is more like that of Activision and less like Bungie. There is very little regard to showing people they are of value or are creatively part of the process. The Management for VizD is the most awful I've ever experienced. People treat each-other like garbage and it comes from the top down. It is acceptable and tolerated. Three of the past senior artists were fired for various "reasons" and several others were placed on pips or “Performance Improvement Plans” however they’re some of the most productive and positive people on the team. Bungie HR is either completely clueless or completely incompetent and no help what-so-ever. There is no support for this team. Several members of the team have been with VizD for years, yet they’re still not considered FTE and thus have no medical or dental insurance, they pay for their own parking and walk to work in the rain or snow. Vendors/Contractors are strung out for years with the hopes of being hired full-time. During that time they work long hours and receive none of the “Perks” or benefits that the Bungie employees receive. No one speaks up on the VizD Team as they’ve seen so many people come and go and they fear reprisals from management. As much as I love what Bungie says it stands for – I’ve sadly only seen them watch quietly as peoples lives are destroyed.

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    Bungie2019-07-16
Found 53 reviews