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Capcom Employee Reviews about "crunch"

Updated Apr 23, 2018

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Found 4 of over 125 reviews

2.9
56%
Recommend to a Friend
68%
Approve of CEO
Capcom Chairman, President and CEO; CEO, Capcom USA and Capcom Entertainment Kenzo Tsujimoto (no image)
Kenzo Tsujimoto
16 Ratings
Pros
  • "Great people and many diverse challenges(in 9 reviews)

  • "That Vancouver dev sense is present in spades(in 7 reviews)

  • Cons
  • "lower salary than other studios(in 8 reviews)

  • "Upper management does not communicate, leading to a culture of fear(in 6 reviews)

  • More Pros and Cons
    Pros & Cons are excerpts from user reviews. They are not authored by Glassdoor.

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    Reviews about "crunch"

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    1. 2.0
      Former Employee

      Capcom Vancouver

      Oct 19, 2016 -  
      Recommend
      CEO Approval
      Business Outlook

      Pros

      Coworkers were fun to work with.

      Cons

      Year long crunch. Mandatory overtime.

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      11 people found this review helpful
    2. 2.0
      Former Employee, more than 1 year

      From negative, to terrible

      Apr 23, 2018 - Artist in Vancouver, BC
      Recommend
      CEO Approval
      Business Outlook

      Pros

      The company benefits package is pretty good. A lot of the people here are hard working and try to make a great product

      Cons

      - Low wages for most (compensation is well under the Vancouver average) - Seems management has no clue what they are doing. This has been echoed in almost every review. The management cannot seem to make up their mind. Projects change so much and so often, that an entire year is wasted and the team has to start from scratch (almost literally), and crunch because management has no foresight. Changes are common in video game development. But the number of large scale changes that happened at this studio, is more than very frustrating. Lots of changes one year, we're brought back in the following year. - There is a lot of blaming Capcom Japan for problems, instead of management taking responsibility for poor decisions. - People are leaving every week which is why the company is always hiring. Meetings are held to ask the question "why won't our employees stay", which says a lot about the mass exodus if meetings are held solely on this problem. - Management protects the people who don't raise concerns or complain. This was very apparent during the 50 people who were laid off in February. Lots of great talent was let go, and a lot of mediocre/lazy talent took their place. - Management divides the studio by calling out the work of certain disciplines as racist , in front of the whole studio. <--This is not an exaggeration

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      22 people found this review helpful
    3. 5.0
      Current Employee

      Great Company, Lots of Transparency

      Jan 16, 2017 -  
      Recommend
      CEO Approval
      Business Outlook

      Pros

      The best part about it is how inclusive they are. No matter which project celebrates a milestone or wrap, the whole studio is invited to join in for drinks and celebration. Outside of that, day-to-day work is challenging and exciting, and my teammates are positive. Capcom is socially diverse, with interest groups in playing music, sports, board games, and more. There's a video game lounge and pub for people to drink and play, and beers are $2-3. Food is also a big part at Capcom, with weekly bagels, daily fruit, cake day, and the volunteer social committee planning a food/social event every month.

      Cons

      Like most studios, crunch time can be tough. We'll work long hours and weekends, but will be given comp time after a milestone.

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      4 people found this review helpful
    4. 2.0
      Former Employee

      Great people, but no career growth

      May 6, 2016 - Anonymous Employee 
      Recommend
      CEO Approval
      Business Outlook

      Pros

      Lots of experienced staff who are willing to help others. Friendly and approachable people. Many teams for recreational activities such as board games, soccer, hockey, skiing/snowboarding, and cycling.

      Cons

      Actionable feedback for career growth is hard to get. Management strongly supports white knight syndrome and assumes anyone who is not always crunching overtime as being lazy or negligent. Lieu time is heavily dictated by how much overtime someone does, not by what they contribute to the project. Near constant crunch for months. Lower pay than the industry standard for most positions. Many staff deserving of promotions did not receive one and left because of that. They were then replaced by people with the title and position they should have been promoted into.

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      12 people found this review helpful
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