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DICE (Sweden) Reviews

Updated Jul 20, 2021

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Found 42 of over 51 reviews

3.5
65%
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  1. 5.0
    Current Employee

    Amazing place to work!

    Apr 16, 2017 - Anonymous Employee 
    Recommend
    CEO Approval
    Business Outlook

    Pros

    At DICE Los Angeles, they treat their employees like talent. Our opinions are valued. Work/life balance is extremely important.

    Cons

    The only con would be that housing near the studio is a bit pricey, but it's super close to the beach and in an extremely nice area, so that's to be expected.

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  2. 3.0
    Former Employee, less than 1 year

    Stay away unless you just want a paycheck

    Aug 16, 2019 - Artist 
    Recommend
    CEO Approval
    Business Outlook

    Pros

    No crunch! Some of the best work/life balance in the industry. Their goal is to be efficient with their time. Good pay/benefits - this is a given, it's EA... Nice location near the Marina but the rent is very high if you plan to live close to work.

    Cons

    Multiple failed projects. The studio has not been successful at anything other than supporting other studios. (DICE Sweden) There is a clique here that consists of people who have been here since before the studio took the "DICE" name... They are friendly to your face but ultimately only look out for each other and will turn on you if they feel threatened in any way. Unfortunately management allows this as they are part of it. Slow career advancement partially because of the issue above. Also they will tell you that you're getting a promotion for years before actually going through with it. Few transferrable skills as an artist - you are either strictly working with Frostbite or 3D art (mostly photogrammetry) and they don't really like it if you try to do both. So good luck going somewhere else only knowing how to do one of those things. Leadership is not great at decision making or being accountable.

    16 people found this review helpful
  3. 2.0
    Former Employee

    Stay away for the time being

    Aug 28, 2019 - Designer 
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Good work hours and pay. Production figured out a better alternative to crunching that is much easier on the body. Of course, sometimes overtime still has to happen but at least it was bearable (and unfortunately still mostly fell on the engineers). Mostly friendly co-workers that simply wished to make great games. Frostbite was pretty awesome to work with and co-workers were pretty good at helping you get up to speed on using it.

    Cons

    Cronyism and nepotism are huge problems. The previous generation of leadership is reaching retirement age and began passing the torch over a year ago. How they selected the current generation is not clear but it isn't working at all. What features make it into the game or get development time isn't dependent on how they'll improve the game but on who has your back. This is especially troublesome because current leadership, or rather the couple of people at the top, is obsessed with executing their vision at the expense of everything else. Being a visionary isn't necessarily a bad thing but they have failed to inspire confidence in that vision. Instead, they did the exact opposite by forbidding negative criticism and discussion as their way of addressing low morale and skepticism. This, among leadership's other consistently backwards ideas and policies, just reduced morale more and more. The worst part was that it wasn't hard to see why their vision wouldn't work. Leadership was just stubborn and refused to back down or admit that they're wrong even after negative reception from nearly all parts of the process. Instead, leadership chased their vision even harder. Leadership’s drive to fulfill their vision despite objections from multiple departments and people was disheartening and they were also very sensitive to anyone who didn’t “get with the program.” People who agreed with leadership were pulled out of the production process and instead helped promote leadership’s vision in public-facing materials. They did this to steer player perception in their favor and then used “champion the players’ view” to enforce a sense of legitimacy. Implementation of features was then handed to team members that already had other tasks on their plate. Gallows humor has been used to cope with how painful playtests of leadership’s ideas were. Leadership loved to manipulate data when there were creative disagreements. They cherry picked a limited subset of feedback from social media channels that aligned with their vision and insisted that it was actually from the overwhelming majority. It’s easy for them to do this since players parroted leadership’s propaganda. It hurt to be sidelined in favor of half-baked suggestions from strangers that mostly piggybacked off leadership’s already absurd ideas. It hurt even more watching the points of failure people indicated actually lead to the exact disaster they warned leadership about. To top it off, leadership drew terrible conclusions on where mistakes were made and will undoubtedly repeat them again. Design had become an almost entirely top-down experience. The ideas leadership came up with were designated MVP to shut down criticism and to prevent resources from going to other systems. This made it difficult for everyone else to implement their designs and even then, leadership demanded revisions and would not discuss their reasoning beyond simply not liking a specific part, nor would they approve the design until those revisions were made. Their cronies did not have to undergo nearly as much scrutiny. Needless to say, these political games are not the kinds of games the company and its employees should be playing. Despite the protests from the people below them, leadership slammed their decisions through with near fanatical conviction. Unsurprisingly, these antics and the overall general lack of confidence have led to dozens of people leaving. Those vacancies will inevitably be filled by people loyal to leadership, regardless of competence. If current leadership is allowed to continue, then the company has no future. Leadership isn't fooling anyone by insisting everything is alright and that we are consistently destroying our competitors. That kind of delusion simply made people's self-preservation instinct stronger and increased their urgency to leave an obviously sinking ship. Everyone was painfully aware of leadership’s lack of project management skills. Because of leadership’s visionary nature, massive scope/feature creep and overcomplication of normally very simple systems were a regular occurrence. Leadership already bit off more than it could chew and chose to add even more work to the pile knowing we did not have time. The whole ordeal was reminiscent of “Pentagon Wars” especially with the people in charge getting promotions even after everything blew up in their face. Making another blockbuster hit like past titles isn’t completely out of reach, but leadership is going in the exact opposite direction. Wait a few years for the current leadership and their cronies to be promoted to positions of irrelevance then consider coming here. If the company survives that far into the future, maybe producing wildly successful games will become possible again.

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    50 people found this review helpful
  4. 5.0
    Former Employee

    Great company to work for. Awesome team, comfortable work environment.

    Feb 23, 2015 -  
    Recommend
    CEO Approval
    Business Outlook

    Pros

    The work environment was very comfortable. People are efficient and organized and things get done.

    Cons

    No cons at all as far as my experience goes.

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    1 person found this review helpful
  5. 4.0
    Current Employee

    Great benefits, people and opportunities for growth

    Jul 20, 2021 - Senior Game Designer in Stockholm, Stockholm, Stockholm
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Benefits (bonus, stock, various other benefits) Big focus on diversity. Managers focus on personal growth, possible to move towards other disciplines.

    Cons

    Red tape (became too big)

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  6. 4.0
    Current Employee, more than 1 year

    Fun workplace, clunky engine

    Apr 26, 2021 - Software Engineer in Stockholm, Stockholm, Stockholm
    Recommend
    CEO Approval
    Business Outlook

    Pros

    The people at least in my team are excellent and fun to work with. The problems you face as an engineer are challenging and at the forefront of the industry. Working with something you like is fun.

    Cons

    The engine is very unstable, things break everywhere all the time. The infrastructure is a bit iffy, for example we just have 1 branch for a game, with everyone essentially pushing to master, and then the latest version to use isn't head (which is always broken) but rather the last successful nightly build which you get with a script. The career progression is slow, experience is measured by years in the industry rather than performance.

    1 person found this review helpful
  7. 4.0
    Current Employee, more than 3 years

    !

    May 27, 2021 - 3D Artist in Stockholm, Stockholm, Stockholm
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Friendly colleagues and atmosphere. Good benefits.

    Cons

    Top-heavy decision-making. Most of the time it feels like someone high above decided something and that is the law. When employees bring up feedback it's already too late because EA already signed off on it. Problem is that they tend to sign off on something completely overscoped.

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  8. 3.0
    Former Employee, more than 8 years

    EA takeover

    Jun 15, 2021 - Project Coordinator in Stockholm, Stockholm, Stockholm
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Salary and bonuses Projects Good people Job safety

    Cons

    Takes the fun out of making games US structures and heirarchies Pushes towards specialization Bad People and managers Believe it's own hype

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    2 people found this review helpful
  9. 3.0
    Current Employee, more than 5 years

    A good place to start, the positives barely outweighs the stress that comes with it.

    Apr 30, 2021 - Artist in Stockholm, Stockholm, Stockholm
    Recommend
    CEO Approval
    Business Outlook

    Pros

    You get to work with amazing and talented people, and if you are into war, the product is fun. The perks are also good of course but sometimes feel they are there to compensate instead of adding.

    Cons

    Heavily Political and multiple stakeholders are crippling creativity and innovation on a daily basis. This is however not exclusive to DICE, extending to EA as well.

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    1 person found this review helpful
  10. 4.0
    Former Employee

    Full of Potential

    Apr 1, 2021 - Designer 
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Great Company, great people, amazing benefits

    Cons

    Quite a lot of talent have left since joining.

    1 person found this review helpful
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