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Electronic Arts Reviews

Updated January 22, 2018
1,502 reviews

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3.9
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Electronic Arts CEO Andrew Wilson
Andrew Wilson
484 Ratings

1,502 Employee Reviews

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Pros
Cons
  • Pretty bad work/life balance when it's crunch time (in 73 reviews)

  • I would say that the worst thing would have been the very long hours that I had to work (in 79 reviews)

More Pros and Cons

  1. Featured Review

    Helpful (8)

    "A great place to work"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Game Specialist in Galway (Ireland)
    Current Employee - Game Specialist in Galway (Ireland)
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Electronic Arts full-time (More than 3 years)

    Pros

    -Excellent wages + nice perks (Free games, ice cream, masseur on site, work events, raffles, meditation rooms to chill etc.)
    -Language bonus sweetens up the paycheck further
    -Constantly evolving training and workflow
    -EA fosters and supports its employees, offering options to improve and grow through various channels
    -Monthly 1 x 1 Meetings with Team Manager to stay on top of things
    -Very nice office building with great tech (Those new PCs are sweet!)
    -Interesting insight in how the gaming industry actually works, I was honestly surprised how like 75% of the EA hate is based on blatant ignorance/wrong information
    -Galway is a lovely place to live with reasonable rent

    Cons

    -Blackout periods for vacation periods during peak season
    -If you are working in T1 can have a rather monotone call centre quality whereas Specialist roles are scarce
    -Focus on yearly releases like FIFA, Madden etc. is dominant which can be disheartening if these aren't games you enjoy
    - Even though a Yearly Bonus Scheme exists based on performance, it's nothing special
    -Information takes time to reach Advisers/Specialists who then have to take the heat from players
    -

    Advice to Management

    Keep your employees in the loop more
    Offer game time to employees to gain hands on product knowledge
    Acknowledge that stats are highly biased and often out of the advisor's control due to issues only Studio can fix


  2. Helpful (2)

    "Director"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee in Redwood City, CA
    Current Employee - Anonymous Employee in Redwood City, CA
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Electronic Arts full-time (More than 5 years)

    Pros

    Very flexible and creative work environment. EA works as a loosely coupled entity of different studios around the world. I've had the opportunity to work in many studios with a wide range of games the exposure is amazing

    Cons

    Career growth might be limited. It really depends on a combination of how well you are doing, how well your product is doing, how well your studio is doing and how well the company is doing. If any of these parameters are sluggish, career growth might take longer

    Advice to Management

    Continue the drive to digital and focus on Live Services for sustainable growth

  3. "Comfortable place to work with insanely good benefits"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Devops Engineer in Orlando, FL
    Current Employee - Devops Engineer in Orlando, FL
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Electronic Arts full-time (More than 3 years)

    Pros

    Salary is competitive.
    Healthcare coverage is excellent.
    Maternity & Paternity leave (U.S.) is 10 weeks, paid.
    Free games.

    Cons

    Career paths (in my role) aren't super clear.
    Not enough focus on training / role development.


  4. "It doesn't get better in terms of perks, could be better in terms of business"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Marketing Manager in Redwood City, CA
    Current Employee - Marketing Manager in Redwood City, CA
    Recommends
    Positive Outlook
    No opinion of CEO

    I have been working at Electronic Arts full-time (More than a year)

    Pros

    EA will let you lead the lifestyle you want to lead.
    The free shuttles arrive at 9am and leave at 5pm so it's expected that you are NOT in the office outside of those hours, though it is appreciated if you come early or stay late.
    The gym is state-of-the-art with all of the fixin's.
    The 401k plan is amazing and EA will match up to 6% at about 100%, depending on how the business does.
    The benefits are great.
    Gas can be delivered to you car, car wash on campus, car repair, onsite dentist etc.
    Gift match (up to $5,000) if you donate to any charities
    Volunteer $ if you log 20 hours in a fiscal year
    Base salary below market, but generous stock options and bonus
    ESPP which allows you to defer up to 10% of your salary to purchase stock 15% below market
    Commuter benefits (pre-tax)
    Parking
    Subsidized food
    Awesome campus
    Free games
    $100 towards a console
    3,4,5 weeks of paid vacation (depending on how long you've been at EA)
    Onsite child care (ridiculously expensive)
    10 extra weeks of parental leave after 1 year of service
    Probably much much more...

    Look, it doesn't get better than this in terms of lifestyle. Only a handful of companies in the world do it better (Google, FB...) so if you have qualms with the comp packages, it's really a first world problem. Schedules are flexible, work from home whenever, offices around the globe if you're a traveler, large amounts of vacation, and plenty of money to help with retirement. If you are looking to start a family or to settle down, a big company is the way to go.

    Cons

    Okay, so you have great perks/benefits but you think about giving them up because work is rough. First off, work is always rough so look at the bigger picture. Specifically for EA here's the deal:

    Obviously, EA has made questionable business decisions. Google it. It's not a secret. It's hard to work for a company that is hated at times. Though, it's awesome to work for a company that's loved (when that does happen...) it just depends on which game you are on.

    The culture is not great. It's a bro culture. By that, I mean that women have to work 3x harder to get to the same place as a man. It's not blatant, but if you're a woman looking to join the video game industry or join a sports title, you'll have to prove yourself. A man does not. Both men and women acknowledge this happens. That being said, it's not a bro culture in the way that women feel unsafe in the workplace.

    EA is corporate. Politics are rampant. The people that make it to middle management are people that took credit for other people's work, played the game, backstabbed, etc. However, the people at the top are really smart, super nice, and humble. It's just the climbers/middle management that are a bummer and it is hard to work at a company that rewards those kinds of people.

    Overall, the biggest con is the culture, in so many ways. Day-to-day work is fine for most people. Coworkers can be hit or miss. EA is aware of their culture issues but I don't see it changing anytime soon.

    Advice to Management

    Obviously, EA should be player first. You know this. You're working on it.

    There's a big gap between execs and lower level people. Middle management is terrible so the execs don't ever get a clear view of the lower level people. Take the time to get into the weeds to see who is really driving the results. I always try to give my reports credit but many managers don't.

    The bro culture is still a thing. You go through the movements of supporting women without investing in them with actual time and consideration. It's better than nothing, but the bro culture won't be fixed unless you go the extra mile here.

    I would still recommend EA to friends. Overall, it's a great place to work.


  5. "Great place to work"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Recommends
    Neutral Outlook
    Approves of CEO

    I worked at Electronic Arts full-time

    Pros

    Great people and benefits, creative problem solving.

    Cons

    Heavy focus on short term monetization can take its toll on longer term strategic planning

    Advice to Management

    Stay focused on the player


  6. Helpful (1)

    "Great work/life balance"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Software Engineer III in Redwood City, CA
    Current Employee - Software Engineer III in Redwood City, CA
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Electronic Arts full-time (More than a year)

    Pros

    No pressure on the schedule and good reaction to feedback

    Cons

    Engineering bar is low, food is not free, no milk for coffee


  7. "Customer Support"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee in Austin, TX
    Former Employee - Anonymous Employee in Austin, TX
    Recommends
    Neutral Outlook
    Approves of CEO

    I worked at Electronic Arts full-time

    Pros

    Significant improvement to the tools provided to agents over the last several years.
    Beautiful office, great site amenities: Gym, Cafe, Etc.
    Solid management at the Team level.

    Cons

    Upper management seems to be disconnecting with the frontline agents.
    Constant change and reorganization

    Advice to Management

    Remember what it was like to be an individual contributor.

  8. Helpful (1)

    "Program Manager"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee in Austin, TX
    Current Employee - Anonymous Employee in Austin, TX
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Electronic Arts full-time

    Pros

    Challenging role requires a broad range of business and technical knowledge with a fast pace and need to be agile to respond to business needs

    Cons

    Dental Insurance is not the greatest


  9. "A Bittersweet Gig"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Associate Producer in Redwood City, CA
    Current Employee - Associate Producer in Redwood City, CA
    Recommends
    Neutral Outlook
    Approves of CEO

    I have been working at Electronic Arts full-time (Less than a year)

    Pros

    Wonderful, inspiring, and talented people, interesting challenges, industry-leading technical resources, recognizable brand, great way to learn industry standards.

    Cons

    Transparently (but not openly, if that makes sense) money-focused, often at the sacrifice of the player and the developer. Seemingly constant layoffs (although it's also easy to find people who have been with the company for over ten years.) Some studios have a crunchy culture with no interest in improving work-life balance (although some studios also have great work-life balance, you just have to find the right ones.) Promotion availability is based on studio performance as well as personal performance - a developer might be kicking butt consistently and very ready for a promotion, but if the studio hasn't been profitable enough (released a new game, sold enough copies, etc.) in the last year to get enough headcount or budget, then that developer might have to wait for a promotion or raise. This is also dependent on the entire company's profitability, but feels very bad when the company and the individual are doing great, but the studio hasn't released a new game, so the promotion cycle becomes stagnant.


  10. "Horrible Company"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Computer Programmer in Los Angeles, CA
    Former Employee - Computer Programmer in Los Angeles, CA
    Doesn't Recommend
    Negative Outlook
    Disapproves of CEO

    I worked at Electronic Arts full-time (More than 10 years)

    Pros

    None, Horrible Company to work for.

    Cons

    All, Horrible Company to work for.

    Advice to Management

    Quit.


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