BioWare - Unique experience on a cool product | Glassdoor
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There are newer employer reviews for BioWare

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Helpful (2)

"Unique experience on a cool product"

StarStarStarStarStar
  • Work/Life Balance
  • Culture & Values
  • Career Opportunities
  • Comp & Benefits
  • Senior Management
Former Employee - Associate Technical Artist in Austin, TX
Former Employee - Associate Technical Artist in Austin, TX
Recommends
Approves of CEO

I worked at BioWare full-time (More than a year)

Pros

Work with people very passionate about what they do.
Great perks, excellent benefits
Challenging work environment

Cons

Unstable future, your job is one failure away from being removed.

Advice to Management

Be more open to flexibility and listen to your employees as they give feedback. Sometimes ideas are just bad.

Other Employee Reviews for BioWare

  1. Helpful (5)

    "A stimulating company that focuses on quality of life over speed of production."

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Associate Designer in Austin, TX
    Former Employee - Associate Designer in Austin, TX
    Recommends
    Neutral Outlook
    Approves of CEO

    I worked at BioWare full-time (More than a year)

    Pros

    Food, comfort, and happy people. BioWare is a comfortable place to work and a happy environment. You must find a healthy place in the corporate structure where creativity is allowed to thrive and corporate needs are sheltered by strong leads. There are some really creative people at BioWare, and it is an absolutely amazing environment to wet one's feet or season one's skills.

    Cons

    The large corporate mogul of EA opens doors but closes independent thought. Only on the micro-level may creativity thrive, for revolutionary ideas that can be iterated on rapidly in a small company setting turn into months-long trudge of certification, documentation, and stagnation. Long "assembly-line" like production pipelines turn great ideas into watered-down results, quashing the desire for creativity into production, as the outcome of both becomes identical.

    Advice to Management

    Decrease employee turnover to perfect their skills instead of firing and re-hiring temporary workers. Eliminate work-flow pipeline issues by seasoning your people and unifying your technology. It should not take 6 months for a new designer to learn the ropes, and another 6 to master them. That's 4 and 8 months too long, where employees are gratuitously unproductive in comparison to seasoned veterans. On top of that, the forced turnover rate eliminates many of the seasoned workers before they can share their wealth of accumulated knowledge, leading to a downward spiral of production that can only end in one way.


  2. Helpful (10)

    "Management needs to get their act together + EA = Not Good"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee in Austin, TX
    Former Employee - Anonymous Employee in Austin, TX
    Doesn't Recommend
    Negative Outlook
    Approves of CEO

    I worked at BioWare full-time (Less than a year)

    Pros

    Relaxed atmosphere, got to work with some brilliant people

    Cons

    Really makes me sad to see what's happened to this company. Only worked there for a short time before the layoffs started, but long enough to see what the problems are. Marketing is driving the business into the ground, making initiatives that make no sense. It's as if they don't realize their audience is gamers, and that's a fail right there.

    Management simply doesn't listen to the brilliant folks there. I don't know how many times I walked from a meeting shaking my head in complete confusion as to why rational common sense ideas were thrown out in favor of what the marketing head thought was best.

    I don't believe all game companies are run like this, even BioWare's other branches. But when you have EA looming over your shoulder insisting to see immediate increases in subscriber numbers yet cutting funding in all departments, coupled with horrible management, all the while listening to the marketing department instead of your core audience... yeah. You can see where that's going.

    Advice to Management

    Listen to the very vocal, and very talented, people who AREN'T management. Take their ideas to heart and realize that not only are they your workers, but they also are your audience. Realize marketing has its place, but its place is NOT in making decisions that shape the company.

There are newer employer reviews for BioWare
There are newer employer reviews for BioWare

See Most Recent

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