Electronic Arts - Take the good with the bad | Glassdoor
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There are newer employer reviews for Electronic Arts

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"Take the good with the bad"

Star Star Star Star Star
  • Work/Life Balance
  • Culture & Values
  • Career Opportunities
  • Comp & Benefits
  • Senior Management
Former Employee - QA Test Lead in Baton Rouge, LA
Former Employee - QA Test Lead in Baton Rouge, LA
Doesn't Recommend
Negative Outlook
Approves of CEO

I worked at Electronic Arts full-time (More than 5 years)

Pros

There are tons of resources on hand to improve yourself if you look for them, tons of employee initiatives to be a part off, and they are very involved in the community.

Some of the best people I ever worked with in my life.

Cons

Things easily get swept under the rug, smaller projects are often ignored and given way less resources, there is no real training for new employees offered and you are often expected to work at a higher level but will not be paid for it.

Advice to Management

Actually have new hire orientation, reward successful people and more perks for your non-Dev QA.

Other Employee Reviews for Electronic Arts

  1. Helpful (2)

    "Life of a Senior Software Engineer II at Electronic Arts"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Senior Software Engineer II in Orlando, FL
    Former Employee - Senior Software Engineer II in Orlando, FL
    Recommends
    Neutral Outlook
    No opinion of CEO

    I worked at Electronic Arts full-time (More than 5 years)

    Pros

    You get a lot of respect at this level. You get to set the direction of the technology and invent new technologies.

    Cons

    Corporate politics play a big role in how things get done at Electronic Arts, although this was improving with the removal of the studio GM role.

    Advice to Management

    Continue the work of decentralizing management, and work toward creating independent game teams. Central technology groups should not exist and if they do it should be for the purpose of research and should serve as a "change of pace" for senior technologists within the organization. Great technology comes from great games. It is unrealistic to create technology in a vacuum and expect widespread adoption. Encourage communication amongst technologists across the studios, they will naturally end up sharing technology amongst themselves. Sr. Engineers are highly creative people, giving them free time to work on exercising that creativity will lead to game changing innovations.


  2. Helpful (1)

    "Good company to work for"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Software Engineer in Redwood City, CA
    Current Employee - Software Engineer in Redwood City, CA
    Recommends
    Neutral Outlook
    Approves of CEO

    I have been working at Electronic Arts full-time (Less than a year)

    Pros

    - Big name which is great for your career
    - Good compensation and benefits compared to most of other companies
    - Great learning opportunities in my team
    - Fun working environment, especially working in game studios

    Cons

    - Politics across teams, especially non-game positions like marketing/HR
    - Not much breakthrough in the past years
    - No free food

    Advice to Management

    Take more time thinking about EA's future, as game industry is not in a good state. EA needs breakthroughs as badly as making money

There are newer employer reviews for Electronic Arts
There are newer employer reviews for Electronic Arts

See Most Recent

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