Infinity Ward - One of the best companies I have worked with yet | Glassdoor
There are newer employer reviews for Infinity Ward
There are newer employer reviews for Infinity Ward

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Helpful (2)

"One of the best companies I have worked with yet"

StarStarStarStarStar
  • Work/Life Balance
  • Culture & Values
  • Career Opportunities
  • Comp & Benefits
  • Senior Management
Current Employee - Quality Assurance Systems Engineer in Encino, CA
Current Employee - Quality Assurance Systems Engineer in Encino, CA
Recommends
Neutral Outlook

I have been working at Infinity Ward full-time (Less than a year)

Pros

Fun people, Great work environment, Good hours, Opportunities to advance

Cons

Hard to get a job with, Temps have very little influence

Other Employee Reviews for Infinity Ward

  1. Helpful (9)

    "Great learning experience but terrible creative environment"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Project Lead in Encino, CA
    Former Employee - Project Lead in Encino, CA
    Doesn't Recommend
    Negative Outlook

    I worked at Infinity Ward full-time (More than 5 years)

    Pros

    Fantastic compensation, good advancement opportunity to those willing to grow and learn, and plenty of resources and budget to get the job done. High profile studio name and franchises to work on that allow for good experience on large budget / large audience games. Free food in the kitchen and great studio amenities for the team (large kitchen, game room, theater, gym).

    Cons

    Creative culture is lacking due to projects confined to specific genres and mechanics and determined by publisher. Decisions, business and creative, are decided by committee on publisher level (too many cooks in the kitchen syndrome). Highly political environment focused on profit margins rather than design innovation. No freedom of expression in design, concepts, or new ideas. Business focused management out of touch with the creative and passionate side of the industry. Frequent crunch periods.

    Advice to Management

    Encourage creative innovation through open design exploration, game jam teams, experimental feature lists, and break off groups for new IPs or concepts. Listen to employees and creatives regarding creative fatigue and allow those employees an outlet for their creative frustrations.


  2. Helpful (2)

    "Interesting projects, need clear direction early"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee
    Recommends
    Positive Outlook
    No opinion of CEO

    I have been working at Infinity Ward full-time

    Pros

    The compensation and benefits. Freedom to give feedback interdepartment. Location has a fair cost of living for the income. Project has breadth and depth, thus interesting challenges. Free food. Relaxed feel when not crunching.

    Cons

    The leadership does not seem confident of decisions made. Lacking clear direction in early projects. (Mostly art, some design) Lacking communication of vision thus lacking buy-in from implementers. Micro managed to some degree in the single player design department. Long crunches last year of each project.

    Advice to Management

    Wish directors have higher CoD IQ and tastes that's more in line of core audience. At the same time, should understand what is tiring to the audience and what needs advancement. Better interdepartmental planning to share assets, smart not brute forcing production.

There are newer employer reviews for Infinity Ward
There are newer employer reviews for Infinity Ward

See Most Recent

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