Zynga - Unique place to work | Glassdoor
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There are newer employer reviews for Zynga

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"Unique place to work"

StarStarStarStarStar
  • Work/Life Balance
  • Culture & Values
  • Career Opportunities
  • Comp & Benefits
  • Senior Management
Current Employee - Senior Game Designer in San Francisco, CA
Current Employee - Senior Game Designer in San Francisco, CA
Recommends
Positive Outlook
No opinion of CEO

I have been working at Zynga full-time (More than 3 years)

Pros

Good pay, good benefits, excellent culinary department, but most of all great people.

Cons

You need to have an intense interest in social games. It's also still mostly driven by metrics and needs more emphasis on good game design.

Other Employee Reviews for Zynga

  1. Helpful (2)

    "No direction, broken practices, poor morale"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Doesn't Recommend
    Negative Outlook
    Disapproves of CEO

    I worked at Zynga full-time (More than 5 years)

    Pros

    - Blue Bottle coffee and meals for free
    - Working with creative people
    - Choice of technology

    Cons

    - The meritocracy is flawed between game teams. Two people doing the same position, with equal proficiency are awarded differently by how well the specific game does financially.
    - Too many bosses. Often a person reports directly to their manager, but has "dotted line" managers, who often conflict with the other manager, providing tension to everyday operations.
    - Long hours, exhaustion, some mandatory weekends that are arbitrarily chosen. For example, your game team may announce on a Monday that x amount of people have to work that coming weekend.
    - Hard to have an outside life. With the long hours and short notice for overtime, it's hard to plan a life outside the company.
    - The game teams do not communicate best practices with each other. A game will be made, the issues acknowledged and then a new group of people will make a similar game, without using the learnings from the last game.
    - Different technologies used on different games, sometimes changed mid-project.
    - After a game is launched, it goes into cadence. The detailed prep work to launch the game doesn't carry over into the life of the game.

    Advice to Management

    - Every manager should have to take manager training.
    - Do post-mortems of every project and actually implement changes in new projects.
    - Be honest with employees. Don't make inflated, broken promises.


  2. Helpful (1)

    "hard work, slow pace"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Software Developer in San Francisco, CA
    Current Employee - Software Developer in San Francisco, CA
    Doesn't Recommend
    Negative Outlook
    Disapproves of CEO

    I have been working at Zynga full-time (More than a year)

    Pros

    food. work like balance. vacations.

    Cons

    bad structure. low efficiency with high input.

    Advice to Management

    be smart.

There are newer employer reviews for Zynga
There are newer employer reviews for Zynga

See Most Recent

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