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KingsIsle Entertainment Associate Designer Reviews

Updated Feb 15, 2022

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Found 9 of over 78 reviews
3.2
31% Recommend to a Friend
0% Approve of CEO

Found 9 of over 78 reviews

3.2
31%
Recommend to a Friend
0%
Approve of CEO
KingsIsle Entertainment Chairman and Chief Executive Officer Elie Akilian (no image)
Elie Akilian
4 Ratings

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  1. 5.0
    Current Employee

    Graphic

    Feb 15, 2022 - Graphic Designer in Houston, TX
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Easy schedule and great benefits

    Cons

    Not many cons for working at kingsile

    Continue reading
    Be the first to find this review helpful
  2. 4.0
    Current Employee, more than 1 year

    Great place to start a career

    Feb 3, 2014 - Associate Designer in Austin, TX
    Recommend
    CEO Approval
    Business Outlook

    Pros

    - If you are driven enough, there are a lot of opportunities to get where you want to go in this company. - Much of upper management is easy to talk to and get advice from. - People are friendly - Fun environment

    Cons

    - Unnecessary crunch time that is the product of poor time management on all levels, and the peons suffer for it. - Suggestions are listened to but rarely taken advantage of, even when the issue could have a large impact. - Lack of transparency on upper level

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    1 person found this review helpful
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  4. 2.0
    Former Employee, more than 5 years

    Learned a lot but executive hubris drove once profitable company into the ground.

    May 17, 2016 - Game Designer in Austin, TX
    Recommend
    CEO Approval
    Business Outlook

    Pros

    The people were amazing. Very little crunch. Good work/life balance. Creativity used to be king. But mostly the people are what made it a good place to work ... Excluding the execs.

    Cons

    Executives. The company is being run into the ground due to ego, hubris, and an inability to make decisions. They changed business models and left a profitable game out to dry while chasing dollar signs in the mobile market without any understanding of how that market worked. Good people got fed up and left or were let go because they didn't toe the company line. Yes Men were rewarded. Failure was rewarded. Pay was under industry standard and advancement next to impossible.

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    12 people found this review helpful
  5. 3.0
    Former Contractor, more than 1 year

    Good Place to Start a Career

    Jul 21, 2012 - Associate Designer in Austin, TX
    Recommend
    CEO Approval
    Business Outlook

    Pros

    -Mostly stable, privately owned company -A good place to get started in the game industry (especially if you're having trouble getting hired at other studios)

    Cons

    -Senior management has a hard time listening to lower level employees -Occasionally you will be put into mandatory crunch mode (whether your department actually needs to crunch or not)

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    2 people found this review helpful
  6. 3.0
    Former Employee

    Eggs in one Basket

    Apr 3, 2016 - Game Designer in Austin, TX
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Very easy work in environment that really had no necessary crunch. Low bar for what each department needs to contribute.

    Cons

    With their shift to only making mobile games, it is hard to see how this 200+ company can stay afloat for much longer. They also treat the departments like factory workers with very little way of moving up in the company.

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    9 people found this review helpful
  7. 2.0
    Former Employee, more than 3 years

    Great people, lots of talent, too much meddling from the top

    Feb 13, 2018 - Game Designer in Austin, TX
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Lots of talent, very friendly work environment, decent work/life balance. There were some very fun employee days, although those started to become less frequent.

    Cons

    Not enough trust from management and ownership, employees not empowered to go above and beyond, limited advancement.

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    12 people found this review helpful
  8. 4.0
    Current Employee, more than 5 years

    n

    Jul 28, 2019 - Associate Creative Designer II in Austin, TX
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Great people. Great work life balance.

    Cons

    Too many cooks often spoils the pot.

    3 people found this review helpful
  9. 4.0
    Current Employee, more than 1 year

    Would recommend

    Jan 6, 2016 - Associate Game Designer in Austin, TX
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Very Stable, relaxed work environment., short crunches.

    Cons

    Very much an office job.

    Be the first to find this review helpful
  10. 1.0
    Current Employee, more than 5 years

    Horrible. Don't ever try to get here. It's a sinking ship.

    Aug 21, 2019 - Game Designer 
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Talented people to work with, Creative team and of course a decent paycheck. They do have a flagship that is keeping the company alive and running on it's feet

    Cons

    - Management and CEO. Big ego. big big ego. They've killed their 2nd MMO named Pirate101 and neglected it completely after the project was nearly finished and moved right away to chase an unknown market they have no experience about just to chase $$$$$$. Completely greedy even after their 6 failed products. And not just that, They plan to release a couple more in the future. - Their flagship product (Wizard101) has been getting more focus only on the digital microtransactions and they're filling the in-game shop with useless offers, emotes and bundles to purchase to cover the fact that the game is declining in terms of fanbase and revenue/profit. - No straight direction at all. Someday they'll tell you it's time to work on a project, The other day they'll just go ahead and scrap it to work on an entirely different project. For example we were asked not too long to work on a new 5 levels expansion for Pirates then all of a sudden they've asked us to leave it entirely and just focus on making updates for the flagship game even though it was almost finished. - Thousands of unused assets for their 2nd MMO that'll likely never get to see the light. Completely unfortunate as you see hours of hard work from Art, Environment, Sounds and coding goes down the drains like that. - Management clearly doesn't listen to player feedback or even their employees. They want to do what THEY think is right.

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    17 people found this review helpful
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