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Found 29 of over 30 reviews
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Top Review Highlights by Sentiment
- "The leadership is EXTREMELY egotistical." (in 5 reviews)
- Former Employee, more than 5 years★★★★★Nov 1, 2021 - Senior Vfx ArtistRecommendCEO ApprovalBusiness Outlook
Ready at Dawn is a studio that makes you feel like you're part of the family. The team works together closely and thankfully, they're a great group. If you are a team player looking to set the standards of what it means to make a great game for VR, this is the place for you.
VR Development isn't for everyone.
- Former Employee, more than 1 year★★★★★Sep 19, 2021 - Game ArtistRecommendCEO ApprovalBusiness Outlook
-Tight-knit Team with Excellent Rapport. Strives for greatness, despite problems with management. Never been easier to find friends at a workplace. -Excellent Compensation -Easy workload -CEO is very easy to talk to, even if other managers are not.
-Creative Leadership are Unfortunately Cynical and Business-Minded, will not rise to meet your enthusiasm, seek out input, or strive for improvement. Managers were also decidedly passive aggressive and uninterested, especially during exit interviews, and tried to shift blame onto me, instead of rising to meet the issues they were presented with. This is problematic for managers who are close friends with one another, most of whom face no threat of termination and will never choose leave the studio. -Disconnected Pipeline, Unclear Direction, and Arbitrary and Enigmatic Decision-Making. It's easier to keep your head down and listen to instructions on a micro scale than try to collaborate on the big picture. Your input will not be sought out, and unless you create friction by protesting leadership, your expertise will not be heard. At times, you will feel like a reluctant tool, and not a collaborator. Not a healthy place for creatives. -Too relaxed; everyone will spin their wheels trying to communicate through disjointed pipelines, and by the time work needs to ramp up, nobody has any kind of plan or logic to follow to the finish. -Culture is clique-oriented, for better and for worse. Some joking goes on behind other's backs, and there's a clear lack of transparency between seniors; work will often be ignored or omitted without proper conversation. Clique culture makes accepting other voices more difficult, people working through cultural and language barriers are often ignored or unheard. -I inquired about a leadership position with the hopes of solving some of the issues above, but was discouraged based on the assumption that I was only interested in having more control. The conversation was embarrassing for me, and cast a lot of doubts with leadership.Continue reading
- Current Employee, more than 1 year★★★★★Apr 7, 2020 - QA Analyst in Irvine, CARecommendCEO ApprovalBusiness Outlook
Excellent development team culture, lots of comradery and passionate. Not too crunch-oriented, very diverse and inclusive. Free work gym courtesy of the Irvine Company, a fully stocked kitchen, and a relatively relaxed PTO/sick time expectation.
Lower than average pay, even for the games industry. Communication between production and the dev team can be strenuous and at times absent. Lots of growing pains between departments.
- Current Employee★★★★★Dec 28, 2019 - ProgrammerRecommendCEO ApprovalBusiness Outlook
Work life balance is great
There can be a rigid structure and at times hard to bring change
- Current Employee, more than 3 years★★★★★Aug 1, 2019 - Associate ProducerRecommendCEO ApprovalBusiness Outlook
Making great games with passionate people - The employees of RAD are all dedicated to looking at what makes games fun in a variety of different ways. Sometimes it may come off a little chaotic but they are willing to take their time to insure the quality of the end product. Studio Culture - It has been very clear since day 1 that the admins/founders of the company are fully dedicated to the team. I always rolled my eyes before when people brought up co-workers being like family but the culture they have instilled here is very much a family. There may be some arguments (really just part of the creative process) but at the end of the day everyone is moving toward the same goals and able to hang out after work. Hard Work = Pay Off - Since starting at RAD I have not only looked at my current task list, but other places that I could help out. The idea of a team is very strong here and when people find ways to help one-another it comes through in the final product. By keeping this mentality in mind, I have managed to move up at least once a year. Hard work truly is rewarded at RAD. Pushing the Industry forward - RAD is very focused on finding and bringing in new talent. They may have high standards for those they bring in but that is only because the culture is built around being on the cutting edge. - Everyone who works here takes great pride in their work and wants to not just make the best looking/feeling product for now, but something that also will be the best 5/10 years from now.
Strong Personalities - Feels like, to be fair, I should mention that there are some very strong personalities roaming the halls at RAD. I personally view them as a challenge to improve myself (especially since creation/passion go hand-in-hand). But I can also understand how this fact may be off putting to some.Continue reading
- Former Employee, less than 1 year★★★★★Apr 18, 2019 - Artist in Irvine, CARecommendCEO ApprovalBusiness Outlook
There are a lot great people at Ready at Dawn. Snacks and coffee are plentiful. They make really pretty looking games.
There are also a lot of difficult people at Ready at Dawn that seems to take all the fun out of making games. There are folks there that have been there for 7-10 years and they don't have interest in collaborating with the new employees. Meetings are constant and overbearing and decisions aren't made quickly. This is why you see so many reviews here on long hours and crunch. They wait till the last minute to decide on something and we have to pay for it in long hours. I've worked at 5 gaming companies and this one was definitely the worst. While they came up with a cool game, it was shame how miserable the journey was.
- Former Employee, less than 1 year★★★★★Mar 12, 2019 - QA Tester in Irvine, CARecommendCEO ApprovalBusiness Outlook
Great people, great work! Loved working there, the culture was awesome, the environment and office was great. Everything was pretty much perfect when crunch wasn't happening.
Crunch happened, like it does in any video game company unfortunately. I understand that it's a fact of life, but that doesn't make daily 12 hour days + weekends any more fun. They did compensate well with free food and overtime pay though, so that was nice.
- Current Employee★★★★★Jun 20, 2018 - Anonymous EmployeeRecommendCEO ApprovalBusiness Outlook
The Studio allows you to grow and try new roles and challenges over the years (I.E. wear multiple hats). Ready is filled with passionate and very smart/talented individuals. Primary focus is on making great games (not a ton of drama). Many lessons were learned after the Order (Going from PSP to the PS4 was a harsh transition). Pod structures are now formed with directors just providing guidance which allows team members to have a greater sense of ownership. That combined with new blood has allowed RAD to become a better place. It is still a place I'm proud to work at. Work in VR where you can't (and should not) take player control away, has helped prioritize player agency. Improved transparency on where the company is going and what managements thoughts/plans are. Culture club, Coffee club, MTG league, can play computer games at your desk (after hours/lunch), and beer Fridays. Great people and friends who all love games. Stability. Leading the charge in VR games. Serious about making and shipping great games. Strive and push to make AAA games. Swords earned at 10 years.
Crunch and overtime still happen more than it should, but most of the time it can be minimized if you prioritize a work/life balance. It's also better than it used to be, many years ago. Directors often get attached to a concept/idea too early and stay fixated to it for too long (while it is still a con, I feel like they are getting better at listening to non-director feedback). Design team has been understaffed over the years but it seems like that is improving. Reviews and promotions are often very late or delayed.Continue reading
- Former Employee, more than 3 years★★★★★Mar 8, 2017 - Artist in Irvine, CARecommendCEO ApprovalBusiness Outlook
... Great studio for entry-level/go-getter type people. The studio facility is great, with wide open floors and natural sunlight. There are a few very talented people around in tech and art (they are getting less these days, though).The studio space is fairly new (2 yrs) and most of the tech and furniture setup are brand new with a smooth European-designed look. Management has a high bar for aesthetics and company presentation.
They told the team to write positive reviews on Glassdoor, which should tell you a lot about the type of mentality coming from upper management. The studio is poised filled with dishonesty and has a heavy testosterone driving work culture. Best ideas always win? Unfortunately that's not the case here. During The Order 1886 the core team didn't want any team members to bring in ideas to the IP and its ongoing development. Directors were (and still are today) out of sync with each other lacking a true vision for their current games and the broader future of the studio. Leads are filled with arrogance (since both owners are super-rich and like to show it) and mainly stick around because they have weird personalities incompatible with other dev. teams. One of the owner wears many hats (CEO, Creative Director, HR) which makes it impossible to understand a clear direction for the games developed there. The actual CEO (off-site) is never at the studio and only shows up at Christmas parties! Review and performance cycles for employees are missed and or delayed most of the time.Continue reading
- Former Employee, more than 1 year★★★★★Mar 2, 2017 - Artist in Irvine, CARecommendCEO ApprovalBusiness Outlook
Clean studio, good kitchen, Irvine is a clean area
no respect for their employees, they are so rude and they really don't value their employees as humans, you are just a part of their business.Continue reading
Ready At Dawn Studios Reviews FAQs
Ready At Dawn Studios has an overall rating of 3.4 out of 5, based on over 30 reviews left anonymously by employees. 60% of employees would recommend working at Ready At Dawn Studios to a friend and 54% have a positive outlook for the business. This rating has been stable over the past 12 months.
60% of Ready At Dawn Studios employees would recommend working there to a friend based on Glassdoor reviews. Employees also rated Ready At Dawn Studios 3.0 out of 5 for work life balance, 3.8 for culture and values and 3.2 for career opportunities.