Rockstar Games Reviews | Glassdoor

Rockstar Games Reviews

Updated March 7, 2017
47 reviews

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3.7
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Sam Houser
27 Ratings

47 Employee Reviews

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Pros
  • Very proud I am working a great project with great people (in 4 reviews)

  • If things come up in your personal life, you can take time off without having to fight for it (in 2 reviews)

Cons
  • No consideration for work/life balance (in 4 reviews)

  • Full-time employees get run down and pressured to work 50-80 hours on the weekly basis (in 4 reviews)

More Pros and Cons

  1. "Video editor and Director"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Manager in Dallas, TX
    Current Employee - Manager in Dallas, TX
    Recommends
    Neutral Outlook

    I have been working at Rockstar Games part-time (More than a year)

    Pros

    You are your own boss and get the necessary equipment to be a fully functional youtuber

    Cons

    You are in charge of your schedule and will not be reminded to upload

    Advice to Management

    Keep up the good work


  2. "world class people"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Senior Developer
    Former Employee - Senior Developer
    Recommends
    Positive Outlook
    No opinion of CEO

    I worked at Rockstar Games full-time (More than 5 years)

    Pros

    - Great people
    - Best-in-class products
    - Competitive compensation
    - Lots of freedom

    Cons

    - Lots of freedom can mean ambiguity at times
    - Hours can get pressing behind a release, nothing new to the games biz


  3. Helpful (2)

    "Gameplay Programmer"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee
    Recommends
    Positive Outlook
    Approves of CEO

    Pros

    Friendly Office
    Amazing People
    Very Talented Programmers, Designers, and Artists
    Amazing on-site Campus

    Cons

    Good to Bad hours depending on the month
    Stressful Time
    Random Management Switches

    Advice to Management

    Improve Management Overall


  4. Is this helpful? The community relies on everyone sharing – Add Anonymous Review


  5. Helpful (22)

    "Big egos, no hearts"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Doesn't Recommend
    Negative Outlook
    Disapproves of CEO

    I worked at Rockstar Games full-time (More than a year)

    Pros

    - Talented, dedicated team members.
    - Impressive tools infrastructure.
    - They pay you
    - They occasionally let you take time off without a huge hassle (but will sometimes threaten you if plan to, even if you don't have any pressing tasks)

    Cons

    - Insanity. (seriously, you're going to gave some fing crazy stories if you work here)

    - Huge design egos that cant back it up.

    - "butt in seat" mentality, unhealthy attitude toward work that is not rooted in performance goals or accomplishments.

    - Everything you do on your computer is actively watched remotely by various levels of management... yes, for real.. they even disable personal email to prevent personal privacy violation lawsuits.

    - If that isn't enough looking over your shoulder, one studio director likes to place large life-size stand up posters behind by peoples desks overnight, so that people come in to see the image of a person literally staring at their screen.

    Advice to Management

    - Fire your friends if they suck at their job.

    - Stop drinking so much.

    - Quit the micromanaging, big brother thing you got going on, it's not a good look.

    - DO NOT give creative control over a multimillion dollar project to a team of designers that have only worked on minigames and small components for your other games.

    - Provide credit and positive feedback when something is done well, don't rely on the leads to do it, they are afraid of their positions being usurped, since many of them are either your friends or were promoted since you deemed them loyal for working a lot and doing what you wanted... but they're not actually that talented.


  6. Helpful (3)

    "Rockstar Games"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Recommends
    Positive Outlook
    Approves of CEO

    Pros

    You get great 401k and amazing healthcare, you could rip your arm off and replace it for 1000!!

    Cons

    You work a lot, even at home.

    Advice to Management

    Make sure to keep up with your work and don`t get behind or you`ll stay behind, its hard but good work.


  7. Helpful (16)

    "Great games, great developers, poor management"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Doesn't Recommend
    Neutral Outlook
    No opinion of CEO

    Pros

    You will get to work on some of the most highly-anticipated, and highest-rated games in the industry. The art, design, programming and marketing teams are some of the best in the business. Work atmosphere is very relaxed with many of the employees being allowed to play games during lunch. All of the studios are filled with incredibly passionate, and talented individuals that just want to make great games.

    Cons

    You will get to work on some of the most highly-anticipated and highest-rated games in the industry, but will come at great cost to your personal life. Rockstar puts their work first and foremost and it is expected that every employee does the same. 50 hours is a minimum work week for many even outside of official crunch time. Work during the weekend or being on-call with a work phone for even non-senior staff is a regular occurrence as well.

    Tools still tend to be behind relative to other companies, with a lot of reliance on manual labor. Communication from management is also very minimal, and hearing about large amounts of work needing to done or redone immediately is a common occurrence. Much of the development philosophy is top-down, leaving many of the more junior developers little room for collaboration or input.

    Salary is also much lower than other tech companies, and on average lower than most other game companies, especially when non-paid overtime is factored in. Bonuses are fairly average, even despite the record-setting sales of their games. PTO is average as well but in many cases you will be expected to schedule your PTO around milestones. In some cases you will have your PTO denied if its near a milestone.

    Advice to Management

    Communicate more regularly with your employees. Hold regular stand up meetings to find out what your developers are struggling with. Communication is the number one failure of the company.

    Give your developers clear road maps for advancement, and check up on them multiple times a year to make sure they're moving in the right direction. One meeting a year during reviews is simply not enough. Developers that do get promoted do so by digging themselves out a pit, a process that they do not forget and do not think back on fondly. Many are disgruntled and unhappy with the process.

    Reduce the amount of crunch. Spreading six months of end-of-project crunch out across two or three years is a right step in the direction, but it's still too much, especially when it's expected that the end-of-project crunch will still be there. As soon as you ask your employees to crunch, you lose their respect. They do not view you as a leader, they view you as someone that has failed to their job. They will be less willing to work hard for you in the future. Use the crunch card only in absolute emergencies.

    Also, stop asking for large amounts of urgent work on the last half of a Friday. Your employees need rest, let them go home at a normal hour. They'll be more productive and more willing to work hard if they know that you respect their time. Show your employees respect, and they will do the same for you.


  8. "Good business"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Recommends
    Neutral Outlook

    Pros

    its fun to work here the people are awesome the breaks are good and the salary is fantastic. great place to work

    Cons

    salary might be bad for your field, it all depends on what you do

    Advice to Management

    go to college


  9. Helpful (35)

    "Makes for good Résumé material if nothing else"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Doesn't Recommend
    Neutral Outlook
    No opinion of CEO

    I worked at Rockstar Games full-time

    Pros

    Great Co-Workers- It was an office full of like-minded gamers that all got along swell, assuming you were on the same general level career wise.
    Name Recognition- Saying you work/worked at Rockstar Games was sure to make someone's eyes light up.
    The Work- The job was different than anything I had ever done and I really enjoyed it, despite the overall shortcomings of the studio and how it was managed.

    Cons

    The Hours- Brutal and unforgiving. 6-7 days a week, 9-14 hours a day depending on your deadlines or which upper changed their minds at the last minute and called for a redo on your project, causing your entire team to stay long hours (sometimes overnight) to meet your already tight deadline.
    The Upper Management- Not the greatest of dudes running that place. Never felt a decent connection to anyone above my immediate supervisor while I worked there.
    The Culture- There was a severe lack of work-to-life balance in the studio, particularly for those lower on the ladder. Rockstar Games does not value your family life, your personal time, or anything about you or your life that lies beyond their doors. They may ask about particular parts of your life, but it is usually to get a feel for whether or not you may be considering leaving/quitting.

    Advice to Management

    Consider that there are human beings working for you. Those human beings have needs, feelings, and generally enjoy spending time with friends/family/loved ones and appreciate having weekends to recuperate and get basic errands/life things done.
    Working said human beings like emotionless robots, knowing full well that once they burn out another young, eager face will gladly take their spot, is no way to sustain a happy, healthy company.


  10. Helpful (10)

    "Recruiter"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Doesn't Recommend
    Positive Outlook
    No opinion of CEO

    I worked at Rockstar Games full-time

    Pros

    Solid, strong company with a small group of tight upper management. Excellent pay, benefits & additional bonuses. You are either a fully loyal subject or your days are numbered.

    Cons

    Management can be extremely tight lipped and although this is expected in Games, where much information needs to be under lock & key, it seems to filter down into things need not be confidential. Large gap between upper management and staff in the trenches.

    Advice to Management

    Be as up front and cutting edge in your management as you are in making games.


  11. Helpful (24)

    "Fun People, Hard Work"

    Star Star Star Star Star
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee in New York, NY
    Former Employee - Anonymous Employee in New York, NY
    Recommends
    Positive Outlook
    Approves of CEO

    I worked at Rockstar Games full-time (More than 3 years)

    Pros

    Exciting office, friendly colleagues, good general environment. Lots of perks including a fully stocked kitchen, gym membership reimbursement and soccer on Wednesdays.

    Cons

    Very long hours, bad work/life balance. Sometimes you didn't know if you'd have the weekend off until 6 pm on Friday. Crunch time is incredibly stressful.



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