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Splash Damage Employee Reviews about "senior management"

Updated Nov 16, 2020

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Found 125 of over 125 reviews
3.8
75% Recommend to a Friend
93% Approve of CEO

Found 21 of over 125 reviews

3.8
75%
Recommend to a Friend
93%
Approve of CEO
Splash Damage Co-Founder and CEO Richard Jolly (no image)
Richard Jolly
48 Ratings

Top Review Highlights by Sentiment

Pros
Cons
  • "Low salaries(with promises of improvements 'soon')(in 21 reviews)
  • "Very low pay for an expensive city like London and no big difference in the pay between mid level and lead artists .(in 12 reviews)
  • "This is obvious from things such as senior management never playing or seemingly even caring about the actual gameplay, internal presentations being mostly about impressing with visuals as well as external marketing mostly trying to keep up appearances.(in 8 reviews)
  • "Especially those who are close to management, they will be protected.(in 7 reviews)
  • "Any decision will be done by comitee because remember, all decisions are done under the CEO so no one wants to take the responsibility of a decision that the people under the CEO won't like.(in 4 reviews)
Pros & Cons are excerpts from user reviews. They are not authored by Glassdoor.

Reviews about "senior management"

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  1. 1.0
    Former Employee, more than 3 years

    Poor Senior Management

    Mar 8, 2016 - Anonymous Employee 
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Great group of talented people working on inspiring projects.

    Cons

    Senior management is too disconnected from the rest of the company. The company is owned by one individual and it is his way or the motorway. The CEO is obnoxious, arrogant condescending and flamboyant. He loves bragging about his boat and Ferrari while the company pays below industry wages and struggles to advance.

    Continue reading
    10 people found this review helpful
  2. 1.0
    Current Employee, more than 1 year

    Shocking

    Oct 31, 2019 - QA Tester 
    Recommend
    CEO Approval
    Business Outlook

    Pros

    It's close to home and pastries on a Friday

    Cons

    Shocking company to work for. Long hours Low pay No promotions The CEO has no idea of what he is doing Poor communication from senior management Low morale HR doesn't care about it's people I would give this no stars if i could.

    18 people found this review helpful

    Splash Damage Response

    Senior Recruitment Manager

    We%E2%80%99re very disappointed to hear that you are not happy at Splash Damage. As an existing employee, we would urge you to raise your concerns via your line manager or through our internal feedback system so we can speak with you in person about the issues you have raised.

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  4. 4.0
    Current Employee

    Growing pains

    Sep 8, 2012 - Anonymous Employee in London, England
    Recommend
    CEO Approval
    Business Outlook

    Pros

    * Good projects and a lot of variety of work * Despite being independent the company seems to plan well financially. You don't feel like risks are going to be taken that could threaten staff pay. Senior management have made some big sacrifices in the past to benefit the team * Pay is fair * Atmosphere is good, there are some talented dev staff * High quality of art work, almost to the detriment of projects at times

    Cons

    * Damaging sense of entitlement among the dev team. A lot of junior staff who have joined the industry in the last few years show incredible arrogance towards colleagues, management and the company despite no success or experience. Many spend more time consuming coffee and setting the world to rights than they do on their projects. Some leads have the same attitude giving the impression this is acceptable and constructive behavior * Senior management make good strategic decisions but then fail to execute on them. The ideas rarely develop for long before direction changes, causing damage to schedules * Senior management are too detachedSenior management are too detachedSenior managementSenior managementSenior management are too detached from day-to-day development and the current generation of games players * Emphasis on design and gameplay is almost non-existent. A lot of weak designers on the team and lack of design leadership leads to no common direction on projects * Some unacceptable crunch periods, usually as a result of bad decisions at the top and frequent changes of direction

    Continue reading
    5 people found this review helpful
  5. 4.0
    Current Employee

    Some good, Some bad

    Jun 29, 2022 - Anonymous Employee in Bromley, England
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Get to work with some amazingly talented people. - Good benefits package, and extremely social team - Moved away from Work for Hire and working on their own titles - Working on some great projects - Regular 1-2-1's and team health checks - Takes mental health issues seriously

    Cons

    - No clear development/progression path for most disciplines - Finding it difficult with the transition from work for hire to our titles - Studio-wide communication issues from senior management and execs - Low wages compared to others and rare to see a raise unless pushed

    Continue reading
    1 person found this review helpful
  6. 3.0
    Former Employee, more than 5 years

    Talented people but mismanaged projects

    Aug 30, 2014 - Anonymous Employee in London, England
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Very strong artists. There is strong leadership here and a high quality bar that sadly sometimes got undermined because the tech side was under-resourced. Pretty strong programming team if a bit small. There are plenty of people you can learn a lot from here, not just in terms of knowledge but style/attitude, too. CEO is ambitious, not afraid to take risks to grow the business. This can make the company quite exciting to work at. CEO is also financially aware. Many studios in the UK fell under or had to beg for scraps as a result of the credit crunch but Splash Damage diversified and emerged relatively unscathed. While the studio does focus on multiplayer, it doesn't stick to doing the same thing over and over. Projects are varied, expect to tackle different genres within your career here. Senior management are very accomplished at building and maintaining strong studio-publisher relationships and generating high-profile business for the company. The Fireteam team and its tech are very strong assets considering the studio's multiplayer leanings, as are the in-house tools that have been built up over the years. The company culture is pretty good and there are plenty of opportunities for everyone to get together as a company. Teams give presentations on their projects and when this is happening regularly you feel well-informed on what's going on. Everyone is friendly and people regularly socialise inside and outside of work. While a bit distant from local amenities, the office is spacious and well appointed and will only continue to get better as time goes on. Central London is also only 30 minutes' away (10-minute walk, 20-minute train), so it's not out in the sticks like quite a few studios in the UK. Since I left, improvements have been made to employee remuneration, which was definitely a gripe of mine.

    Cons

    Certain projects undergo 'dead donkey flogging' without any regard to the impact this has on creatively-minded/motivated personnel. This means rather than everyone being able to celebrate their achievements together as a company, there is awkwardness and segregation between the projects. The company is quite top-heavy, leading to sluggish decision-making, 'foggy' ownership/accountability and impasses in career progression. Senior management had turned into a bit of an old boys' club, with very little accountability for failed projects and little visibility on their day-to-day activities, other than micromanaging inconsequential elements of a project. Some jaded game developers at the top end of the food chain have started to rest on their laurels because they've been burnt by crunch and underwhelming end products. Great game devs who are now 'lifers' because they're no longer being creatively challenged, just physically and mentally pressured to hit unrealistic deadlines. Lots of very progressive yet half-baked company cultural initiatives that aren't properly revisited, evaluated and nurtured to reach their full potential, e.g. 20% Time, Skills Matrix, Agile etc. These projects show promise of where SD could be if it were better managed. The CEO is incredibly distant from most employees, relying on an array of company-wide surveys to get feedback on how people are feeling. Only walks the dev floor if chaperoned by a visiting investor or publisher bigwig contingent. It's very difficult to feel in tune with a CEO who only ever talks at a crowd of you, and not to you on a personal level.

    Continue reading
    7 people found this review helpful
  7. 1.0
    Former Employee, more than 3 years

    Basically an outsourcing studio for Microsoft with no vision for the future

    Jul 16, 2019 - Senior Artist in London, England
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Nice talented people that will always help you with anything you need . You never have to do overtime if you don't want to .

    Cons

    Horrible senior management - no clear idea of what games they want to make in the current moment or for the future . Internal projects are never ever with a goal and are never finished but instead are just dragged in time for years and then canceled . Horrible middle management is not being layed off and talented people leave because of that . Constant turnover of talent and valuable people leaving constantly . Instead of working on games the studio seems to be turning into an activist social point with no game development actually happening . Very low pay for an expensive city like London and no big difference in the pay between mid level and lead artists . No real responsibility taken by anyone no matter how bad a project is going .

    16 people found this review helpful

    Splash Damage Response

    Senior Recruitment Manager

    We appreciate you taking the time to leave us your feedback, and we%E2%80%99re glad you had the opportunity to experience the friendly environment here at Splash during your several years with the studio. With our recently completed and shipped title in the shape of Gears 5 (Microsoft%E2%80%99s biggest launch of any Xbox Games Studios title this generation), and upcoming release dates confirmed and slated for both Halo: Reach and Gears Tactics, we%E2%80%99re still very much in the business of making and releasing world class games! These are titles that resonate deeply with both games professionals and consumers alike, and we%E2%80%99re very proud of our work and ongoing contribution to games of this magnitude. Yes, we%E2%80%99re under no illusions that these are indeed Microsoft titles, but we have significant creative control and access to the vast resources that a partner like Microsoft can afford us. We do hope that you enjoyed some aspects of your time with us, and sincerely wish you all the best in your future endeavours.

  8. 2.0
    Current Employee, more than 3 years

    Frustrating and uncommunicative

    May 14, 2020 - Designer in Bromley, England
    Recommend
    CEO Approval
    Business Outlook

    Pros

    * Your peers on the dev team are likely to be some of the nicest people you're going to work with * Good benefits such as health and dental care

    Cons

    * It's difficult to be recognised by senior management unless you're part of the in-crowd * Pay is well below what should be expected for the work you're asked to do * 45 hour weeks are mandatory * Splash Damage cannot secure funding for own-IP games * Career development is subject to the project you happen to be on; if you're not on a big/successful project, expect your career to stagnate * Lack of communication and reasoning for decisions made, even seemingly minor queries go unanswered

    Continue reading
    23 people found this review helpful
  9. 4.0
    Former Employee, more than 3 years

    Great people and interesting projects

    Mar 8, 2020 - Anonymous Employee in Bromley, England
    Recommend
    CEO Approval
    Business Outlook

    Pros

    Managers and studio leads have full trust in you and your ability to get the job done and thus are relatively hands off. Amazing culture and people. Flat hierarchy. Senior management and execs genuinely cares about you and your well being regardless of seniority. They will always make time to hear you out if needed. Relatively low crunch. Good company benefits. Don't do redundancies, but at the cost of lower than industry average salaries. Multiple projects at once, so tons of interesting things happening throughout the studio.

    Cons

    Studio is still trying to find its own identity. Unclear whether it wants to do its own games or work with others. It has built a reputation on doing a particular type of games but seems hesitant to go back to its roots. Pay is near identical for those in the same role so your performance and experience is mostly irrelevant. People can get away with barely doing any work at all and that's apparently fine. Each project have a few people that do the job of at least 5 others that the studio would not survive without. They spend a lot of time and money on initiatives that have nothing to do with making games, while its near impossible to get required hardware and software bought. Some support disciplines seems to be actively working against the dev teams and chasing their own agendas.

    Continue reading
    5 people found this review helpful
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