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Zynga Reviews

Updated February 21, 2018
657 reviews

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3.6
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Zynga CEO Frank Gibeau
Frank Gibeau
70 Ratings

657 Employee Reviews

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Pros
  • Benefits - Free food, relaxed work environment, centrally located (in 96 reviews)

  • Many non-cash benefits such as free breakfast, lunch and dinner; as well as, free starbucks style coffee (in 37 reviews)

Cons
  • Since it's a gaming company there's literally no work life balance (in 61 reviews)

  • Most of them just pander to upper management to make it look like they know what they are talking about and contributing to the project (in 40 reviews)

More Pros and Cons

  1. "Fun PLace to work"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Recommends
    Neutral Outlook
    No opinion of CEO

    I worked at Zynga full-time

    Pros

    Easy lateral movement. Great employees. Lots of teams to choose from

    Cons

    Some bad leadership decisions. Sometimes slow to pivot.

    Advice to Management

    Great place to work with some fun projects and perks. Leadership can be questionable.


  2. "Fun place to work for the most part"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee in San Francisco, CA
    Former Employee - Anonymous Employee in San Francisco, CA

    I worked at Zynga full-time (More than 3 years)

    Pros

    Free food, fun culture, good benefits. I loved a lot of the people at this company. Feels like a scrappy start up at times, but the established franchises make for a good balance.

    Cons

    Even though most of the people were great, there were also a lot of massive egos. Many people were in management positions that shouldn't have been. You'll work really hard and may or may not be recognized for it. Depends on your team.

    Advice to Management

    Need a clearer promotional path. It seemed people were often arbitrarily promoted. I had never seen one learning or training in my 3 years there that set out any expectations for performance or growth.

  3. Helpful (1)

    "UX Designer"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - User Experience Designer in San Francisco, CA
    Former Employee - User Experience Designer in San Francisco, CA
    Recommends
    Positive Outlook
    Approves of CEO

    I worked at Zynga full-time (More than a year)

    Pros

    Good culture. Good company. Good food.

    Cons

    Small studio team. Less connection with other peers.


  4. "Good job"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Senior Software Engineer in San Francisco, CA
    Former Employee - Senior Software Engineer in San Francisco, CA
    Recommends
    Positive Outlook
    No opinion of CEO

    I worked at Zynga full-time (More than 3 years)

    Pros

    Zynga pays well and has good benefits. There's a lot of very talented people there.

    Cons

    Frequently heavy hours. PM driven company (maybe a positive depending on your point of view). Upper management is not good at picking the right games to develop. Your game may be cancelled prior to launch.

    Advice to Management

    Enable employees across all levels of the company to participate in solving problems and being a part of the creative process.


  5. "Gaining stability, less exciting opportunities"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Senior Software Engineer in San Francisco, CA
    Current Employee - Senior Software Engineer in San Francisco, CA
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Zynga full-time (More than 3 years)

    Pros

    - Amazing perks: gym, food, parties
    - Great culture - strong leadership/community of women, generally kind people, open atmosphere where you can bring up something if it's bothering you
    - CEO Frank is someone who I trust to do the right thing for the company

    Cons

    - Inconsistency across studios - cultures, practices, and goals are very varied across Studios, so it might be useful to meet with the team you are hired for before you make the decision to work at Zynga
    - Business model is stabilizing but still not as good for future SF HQ
    - Still lots of attrition - talent is leaving at a pretty steady rate

    Advice to Management

    - Focus on retaining talent
    - Hire the right people
    - Keep perks & culture right


  6. "Decent place to work"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee in San Francisco, CA
    Former Employee - Anonymous Employee in San Francisco, CA
    Recommends
    Neutral Outlook
    Disapproves of CEO

    I worked at Zynga full-time (More than 5 years)

    Pros

    Perks, games, dogs in the office, smart people

    Cons

    Lack luster future growth, games are constant up and down

    Advice to Management

    none


  7. "Product Manager"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee
    Doesn't Recommend
    Neutral Outlook
    Disapproves of CEO

    I have been working at Zynga full-time

    Pros

    Resources and perks of a large company, really great individuals, cool building, and lots of opportunities to learn

    Cons

    TONS, but they can be summarized with one word : management. A company's culture is very much affected by those at the top and the management here is terrible. Some managers are really nice, fun people, but the disrespect and under-the-table politics that managers and leads apply across their work at this company is appalling. This trickles down throughout the different bureaucratic tiers of the company and results in high churn, lots of confusion and unnecessary animosity between teams, and frankly inefficient product decisions. If you're willing to always be on edge or feel undercut, working here might be fine. Otherwise, take a different job.

    Advice to Management

    Start caring about poeple - both your teams and players. Stop acting like this is a political IRL Game of Thrones. We make silly games - it should be about fun, not power plays and all numbers.

  8. Helpful (1)

    "From High to Low"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Recommends
    Positive Outlook
    No opinion of CEO

    I worked at Zynga full-time

    Pros

    - Vibrant atmosphere
    - The projects you work on reaches the players(on production) and it is satisfying to see their instant feedback(on forums)
    - Can move internally to other teams
    - Variety of technologies to learn
    - Free breakfast, lunch, and dinner
    - Good Location

    Cons

    - The number of smart people you get to work with is constantly decreasing as lot of experienced folks are moving out of Zynga
    - Deteriorating business and hence decreasing perks and bonuses


  9. Helpful (2)

    "Constant budget cut, limited upward mobility"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee
    Current Employee - Anonymous Employee
    Disapproves of CEO

    Pros

    Good benefits. For example, company paid insurance premium, free food and snacks, onsite gym and nice building in sf, and good ESPP program

    Cons

    Teams are short staffed, budget cut every year, promotions and pay raises increasingly difficult, living one quarter at a time and hard to find funding for longer term investments. These all led to a very stressful environment. Unlimited PTO system doesn’t really work as dedicated people tend to take way fewer vacation days. Oh. And in terms of executive level diversity, out of 20+ vp/Svp/cstaff, all but one are white.

    Advice to Management

    None


  10. "Save your soul, Just walk away."

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Employee - Sandwich Artist in San Francisco, CA
    Former Employee - Sandwich Artist in San Francisco, CA
    Doesn't Recommend
    Neutral Outlook
    No opinion of CEO

    I worked at Zynga full-time (More than 3 years)

    Pros

    -Free food.
    -Dog friendly.
    -Liked most of the people I worked with (except mgmt).
    -Great benefits
    -All the vacation you could ever ask for b/c no one cares.

    Cons

    If you're a student right of school this place might be great!

    That being said, for the most part, this place is terrible if you've been in the industry as an artist….at all, anywhere. Don't let the free food and adorable dogs cloud your perspective. Poor communication and management skills are probably the number one offender here. Oh, and don't forget the raging office politics. Forget being skilled at your job title, everyone must be a Jedi at office politics to survive at this place.

    -Art Directors are all checked out, not creative, and theres a 90% chance they are not as talented/skilled as you. At some point you will probably be doing their job for them. Don’t expect to learn anything from them. Most of them just pander to upper management to make it look like they know what they are talking about and contributing to the project. They are often out of touch with what is appealing in art and design. They can be really picky over minor issues and have no clue/knowledge about the major issues.

    -Limited job growth for creatives. There are ZERO creative projects to work for at this company. They are only focusing on live games (casino games, bad looking ones at that) and only buying other companies to add genres to their portfolio. They have no interest in creating new IP, it scares the bejesus out of them. Even if they wanted new IP, they have proven that they are incapable of doing it, purely based on the number of projects they have canceled internally. They have had many beautiful projects, created by really talented artists, that have never seen the light of day b/c it was destroyed by incompetent management, designers and PM’s. It’s never about the art when a game dies.

    -That brings me to Project Managers, a.k.a Gods of Zynga. Forget every other job title on a game team. These are the people who actually design the games and dictate how they are made, whats made and when its made. A 25 year old kid, out of college who ‘loves’ games and can read a spread sheet will destroy your soul as an artist. If you’re lucky and can get on the good graces of a PM and pass your ideas off onto them, you might have a chance of getting a say into what you make, but beware, you won’t get the credit for it, or the bigger bonus.

    - Massive Attrition. People get a job here and realize what they have gotten themselves into and quit, if they can make it through the regular lay-offs. Everyone is aware that they could be laid off at any time and are often just working to try and not get laid off, making it hard to focus on your actual job and to enjoy it. When I left, you didn’t really have to worry about that as an artist though, there are not enough of them left at Zynga, only a handful.

    Bottom line as an artist here, you are a service. Nothing more, Nothing less.

    Advice to Management

    -Stop under estimating the actual talent that works at this company. You fester frustration and the people with any kind of creativity and talent get angry and leave.
    -Quit leaving all the decisions to people who have no clue what 'fun' in a game is and who don't have a single creative bone in their body.
    -Stop 'fast following' games. You're still doing it after all these years. Grow a pair and make an actual new game. You got the money.


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