Travis Gafford's Play Makers series is back. Meet Riot Games creative lead Matt Manarino.
Before he became a lawyer, Dan Nabel had dreams of becoming a professional Starcraft player. Learn how principal counsel turned his lifelong love of video games into a career. http://glassdoor.com/slink.htm?key=vMnaq
Passion for the game: How Anton Wiegert, a driven, self-taught Rioter, made his mark on the industry.
K/DA POP/STARS is a finalist for the Shorty Awards ! We're honored to be included on such an awesome list of nominees. Can't wait to find out if we're taking home a Shorty on May 5th! http://glassdoor.com/slink.htm?key=vMXSt
Our WARP team (Workplace Automation and Riot-Wide Process) at Riot Games had a team outing serving food with The People Concern.
Attention all bug hunters! Jane the #QA de-tech-tive reveals the story of the fearless technologists who saved the Worlds 2014 patches, and the tech behind the bugs they squashed... Welcome to the first article of our Bug Blog series on the #RiotTechBlog. http://glassdoor.com/slink.htm?key=vMXj2
"When we started on this journey, we wanted to build a path so that being a professional 'League of Legends' player was a credible dream to dream and a credible profession to pursue." Check out USA TODAY s article about the growth of esports. http://glassdoor.com/slink.htm?key=vMXc7
"Our goal during development was to create an inspiring prisoner who fits a darker and edgier thematic that is currently missing in Demacia." Check out the behind-the-scenes art from the development of Sylas on ArtStation.
Our Request For Comment system enables technologists across Riot to leverage the experience and insight of their peers to improve any widely-impacting systems they plan on building. Check out this article from 2015 on the #RiotTechBlog to learn more. http://glassdoor.com/slink.htm?key=vMCtz
One on one, 1v1. QA Analyst Chris Roberts chats with game designer @riotaugust about their work on the recent Kayle and Morgana update... while playing old Kayle and Morgana.