Software Engineer applicants have rated the interview process at Speechify with 3.6 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 35% positive. To compare, the company-average is 53.3% positive. This is according to Glassdoor user ratings.
Candidates applying for Software Engineer roles take an average of 18 days to get hired, when considering 48 user submitted interviews for this role. To compare, the hiring process at Speechify overall takes an average of 19 days.
Common stages of the interview process at Speechify as a Software Engineer according to 48 Glassdoor interviews include:
Skills test: 39%
One on one interview: 21%
Phone interview: 16%
Background check: 9%
Group panel interview: 4%
Other: 4%
Presentation: 4%
IQ intelligence test: 2%
Personality test: 2%
Here are the most commonly searched roles for interview reports -
I applied through a recruiter. The process took 2 weeks. I interviewed at Speechify in Jan 2023
Interview
The interview consisted of multiple phases. I had an initial discussion with someone from HR where I was presented info about the company, what they do and their vision as well as how the product was born. Quite an interesting story.
After that there were two technical interviews: a coding one and a system design one.
Lastly, I had a short call with Cliff, the founder of Speechify where he wanted to know me a bit and talk about me and the company's vision
Interview questions [1]
Question 1
Excluding the technical interview, everything was more or less a discussion about my past experience, the work which I did, any interesting projects and based on what I heard about Speechify, if I think it will bee a good fit for my career.
I applied online. I interviewed at Speechify (Dublin, Dublin) in Jul 2026
Interview
Applied online through linkedin, instantly got an email about a technical interview that needed to be scheduled.
The initial technical interview is a screening interview where you are required to share your screen and use your webcam. There is nobody in the interview with you.
I was given 90 minutes to clone a repo, setup the local environment and then read through the task list of 5 tasks. The tasks themselves are essentially what you would be assigned as a ticket to fix bugs and optimize. However for someone who wants to figure out the codebase first before tackling tasks, having a 90 minute countdown is not helpful. They are essentially having you do the job of a developer but from day 1 with zero onboarding.
They did allow AI usage but I am not here to be tested on my prompting ability, so I left after 30 minutes and did not complete the assessment
Personally, its possible that this role was out of my capabilities, or it was just not meant for people who prefer to fully understand a codebase before making changes without relying on AI
The interview process started with an online assessment. It was a hands-on technical test focused on auditing an existing full-stack codebase. After that, there was supposed to be a technical interview with one of their engineers, followed by a final round with the CEO. The process felt structured and focused on practical coding and problem-solving skills rather than just theoretical questions.
Interview questions [1]
Question 1
Can you audit this existing codebase, identify root causes of the issues spanning performance, security, and tooling, and implement surgical fixes without breaking any existing functionality?
The 1st round is online assessment. You book a 90 minutes time slot, and do AI-assisted coding without interviewer. During the assessment, you are given access to a Github project containing a fullstack NodeJS project for a social media platform, including web frontend, api server, unit test, functional test. And you should find issues in the project, and submit fixes. Any AI tools are allowed.
You don't have time to look over the whole project, so you must use AI. It uses Protobuf and Playwright, so make sure your environment is prepared for that. Playwright is big in size, and Protobuf doesn't support all platforms.