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Mythic Entertainment

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A special plac - Software Engineer Mythic Entertainment Employee Review

5.0
Jun 13, 2014
Recommend
CEO approval
Business Outlook

Pros

Mythic was acquired by EA due to the huge commercial success of DAoC. Since then Mythic has done amazing things. Warhammer was a AAA mmo and without Mythic SWTOR could still be in production. While EA had all of its eggs in the SWTOR basket no investment was being made in future projects at Mythic. U4E became messy, a game originally intended for mobile and meddled with by both Bioware and the mobile group. Great things were being done at Mythic when we moved forward and launched Dungeon Keeper. Mythic had great leadership, creative minds, and very technically proficient people. It is a travesty that it does not exist anymore.

Cons

Lack of support from corporate. Warhammer Wrath of Heroes could have been a MOBA of the same caliber as League of Legends. Corporate would not market it and thus it did not get out of beta. This is just one example out of many of how there was no corporate support.

Explore other reviews about Mythic Entertainment

5.0
Jun 24, 2024
Recommend
CEO approval
Business Outlook

Pros

Entertainment improvement is advised as they are good

Cons

There are no downsides there

5.0
Mar 23, 2013
Recommend
CEO approval
Business Outlook

Pros

In the past year, Mythic has been revitalized, re-energized, and created a great new atmosphere for employees. As a small part of Electronic Arts, it has all the perks of the small indie studio atmosphere (flat management, personal attention to employee needs, and great camaraderie) with the benefits of a being a part of one of the biggest companies in the industry (the ability to work with people at studios all over the world, presence at the big game conferences in a big way, and great benefits). A combination of game studio veterans and those new to the business - Mythic supports the growth of individual employees and offers a lot of unique opportunities - while maintaining the kind of atmosphere that you would want and expect from a video game company.

Cons

We're not close enough to EA headquarters (which is both good and bad) but it means we're not always recognized like some of the bigger studios. Still have to deal with corporate bureaucracy, which manifests as a lot of paperwork - but not all that often.

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