1500 zombies, AI for show, and producers who just move pixels - Programmer Playrix Employee Review

1.0
May 8, 2026
Recommend
CEO approval
Business Outlook

Pros

Let's be fair — not everything was trash. The food in the offices was decent. The offices themselves were nice. Many of the people (not all, but many) were genuinely great colleagues. The company had no problem throwing money at everything — fancy perks, corporate events, you name it. That part, I'll miss. Unfortunately, that's where the positives end.

Cons

Title: "3,000 zombies, AI for show, and producers who just move pixels" Rating: 0/10 Layoffs for no reason The company has plenty of money. Yet they fired a couple thousand people — for no apparent reason. Some get severance packages, others don't. The justification changes: "failed performance review", "restructuring", "not a cultural fit". It's a lottery where the only prize is getting fired. Top management: "we know better than everyone" They copy Dream Games blindly, including the bugs. Any attempt to say "maybe let's fix this" gets the same reply: "We pay you, just do what you're told." Nobody cares about quality, about people, about common sense. AI integration — a complete circus No experts were hired. Someone up top just said "start using AI in your processes." And who has to implement it? The same developers and managers who know absolutely nothing about AI. They waste tons of time and money pretending to do something. Real output? Zero. But the Jira tickets look nice. Who lies and who's just useless Middle managers lie. They fake the numbers, downplay problems, paint rosy reports for leadership. Producers? They don't lie. They just… senselessly move pixels. Change a button color, change it back next week, redesign the interface for the fifth time. Work for work's sake. Motion for the sake of reporting. Zero value, a hundred percent busywork. Fear and burnout Everyone is afraid. Everyone hates management. Those who haven't been laid off have either already found another job or are deeply depressed. Overtime every day. Everyone is burned out. Nobody wants to work here. Hiring juniors as disposable pawns They bring in Junior QA by the dozens. They tell them straight to their face: "Test for six months and you'll become a game designer or a producer." Pure absurdity. The juniors burn out and leave after a couple of months, new ones take their place. An assembly line. Bottom line The company is morally dead. It's running on inertia and money that they're hoarding for no clear reason. If you got laid off — congratulations, you won the lottery. If you're thinking of joining — run. Even if you have nowhere to run. Just stand still and don't walk through that door.

Explore other reviews about Playrix

5.0
Mar 31, 2026
Recommend
CEO approval
Business Outlook

Pros

Involved early in development, not just endgame bug hunting. Automation is supported, team actually listens to QA feedback.

Cons

Internal profiler could use some improvements, would make debugging smoother.

5.0
Mar 29, 2026
Recommend
CEO approval
Business Outlook

Pros

Working on features that go live to a huge player base - you actually see your work in the game and can track real player feedback. Team is one of the strongest in the mobile gaming industry, genuinely experienced people around you. Good autonomy for senior devs, and the team is open to using newer Unity features when it makes sense. Compensation is competitive and reflects the level of work.

Cons

Roadmaps evolve during development, need to stay flexible with priorities.

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