I applied online. I interviewed at Unity in Jan 2018
Interview
Sent in CV, cover letter and portfolio. Was then contacted and had an interview with a recruitment manager to discuss the position. Was asked about my work at university, talked about what the job would entail and what working at Unity would be like.
Then had an art test with a follow-up interview. Was ultimately not selected to get further in the process as they wanted someone with more experience with the engine, but I believe the next stage would have been an in-person interview in the studio I was applying for.
I applied through a recruiter. The process took 2 weeks. I interviewed at Unity in Dec 2022
Interview
I had 5 rounds of interviews for the position which seemed a bit much, I asked them the simple question "what does a normal day look like" and they didn't had no idea what kinds of things I would be doing. It was very vague.
Interview questions [1]
Question 1
It varied from technical questions about rigging and python to questions about my approach to problems.
I applied online. The process took 2 weeks. I interviewed at Unity in Aug 2022
Interview
First, the first interview is the team leader-level second peer interview and the third director-level interview. The team leader interview asked technical questions and the peer asked if he was suitable as a colleague. I considered all the interviews of the head of the division and asked the overall questions.
I applied through a recruiter. I interviewed at Unity (Burnaby, BC) in Aug 2022
Interview
Their recruiter contacted for the base interview before setting up interview with the supervisor and some people form the team. The interview was about 30 minutes, started with introduction about the team.