Find the right fit for you - faster

Get tailored insights about working at Improbable in one quick step.

Improbable Snapshot

3.3
based on 215 ratings

46% would recommend to a friend

avatar

Herman Narula

46% approve of CEO

Mission Build the virtual worlds revolutionising the real one.

If your ambitions are high, we’ll give you the tools, support and culture to take them even higher.
Description Improbable was founded in 2012 by Herman Narula and Rob Whitehead. As Cambridge University computer science graduate students, they shared a love of games and an ambition to make bigger, better multiplayer worlds than were technologically possible.

Today, we’re headquartered in London and have employees around the world. We’ve received over $600m in funding from some of the most reputable investors in the world, including the SoftBank Vision Fund, Andreessen Horowitz, Horizons Ventures and NetEase.

Many of the people at Improbable have credits on some of the most successful video games in history. Others have come from a range of high-tech industries outside of game development. This breadth of talent means we’re able to bring the widest possible range of capabilities to bear on the most difficult problems that multiplayer developers face.

Life at Improbable

Glassdoor gives you an inside look at what it's like to work at Improbable, including salaries, reviews, office photos, and more. This is the Improbable company profile. All content is posted anonymously by employees working at Improbable.