Engaged Employer
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Pros
Experience in the games industry
Cons
Not much career growth and slow promotions
Pros
Worked on globally recognized titles like GTA V, RDR2, and GTA Trilogy – a great name to have on your resume Structured QA processes and exposure to game development pipelines Access to experienced teams and the chance to learn from some of the best in the industry Strong brand reputation and job security in a well-established company Decent benefits and workplace facilities
Cons
Limited upward mobility, especially for QA staff Work-life balance can be challenging during crunch periods Communication between departments can sometimes be siloed Creative input is minimal for non-design roles Internal recognition and promotions could be more transparent
Pros
- Excellent QA standards, well organised - Build QA foundations with veteran QA professionals
Cons
- Advancement ceiling is low, do not expect rapid career growth
Pros
The work culture and network is very good and opportunities are bunching out like anything
Cons
The pay is little low as per the work load ig
Pros
Good company culture clear growth opportunities
Cons
A lot of work leaving too little family time
Pros
Plenty of benefits and flexible hours
Cons
Slow career progression but stable
Pros
Working under the Rockstar brand was initially exciting, and being part of global IPs like GTA and Red Dead Redemption 2 added prestige to my resume. Some team members were genuinely collaborative and supportive, especially at the peer level. Got hands-on experience in game security, cheat detection, and backend tools.
Cons
Politics and favoritism run the place. It’s not about performance – it’s about who you’re close to. Promotions, recognition, even basic visibility all depend on internal alliances. Zero transparency from leadership. You’re left in the dark about decisions that directly affect your role, team, or future. Toxic, outdated workplace culture. It’s shocking that in a global tech company, juniors are expected to serve tea and snacks to managers like it’s the 1980s. No accountability for bad behavior. Those who speak up are ignored or sidelined. HR feels more like a formality than a resource. Career growth is a dead end if you’re not part of the inner circle. Hard work alone isn’t enough to get noticed here.
Pros
Good place to settle down, career progress and huge projects
Cons
Scottish cold weather and food
Pros
- Work at one of the highest-regarded AAA studios in the world - Strong bonds (unfortunately forged through trauma) with great teammates and ICs - Fun office environment, social events, work perks - In good years, the bonus was fantastic - You're building the most anticipated franchise sequel in the world
Cons
- In bad years, the bonus is low can't make up for low base salaries - Lots of red tape/silo-ing/secrecy between teams - Very top down - little-to-no autonomy for middle management - Expectation of little-to-no work-life balance + 5 days/week in office with minimal flexibility - Promotions are often based on time in role and deals made with leadership rather than performance - this is not a place for career growth. - Bro culture is alive and well here - Never saw the CEO or executive leadership once in over 2 years. CEO or executive leadership never addressed the company in over 2 years of working there.
Pros
The medical benefits are fantastic, knowledgeable coworkers, just about everyone is excited, and working on the same goal - making the best product we can.
Cons
I previously left & re-joined Rockstar with high hopes and enthusiasm, believing it would be a stepping stone for my career growth. However, my time back at the company turned out to be the biggest regret of my professional life. The company's primary focus appears to be solely on stakeholders/revenue, with little regard for the well-being of its employees. The lack of value placed on both internal and external stakeholders is evident in every aspect of the organization. One of the most glaring issues is the disorganized structure of the company. The communication and updates are shockingly poor, leaving employees in the dark about crucial information. Teams feel demoralized, slighted, lied to (especially after the 5/day a week RTO mandate). Some were hired with the promise of a hybrid schedule, only to be told they have to work weekdays in the office resulting in a noticeable lack of desire to excel in their daily tasks. The leadership team, unfortunately, is both inexperienced, unorganized, and sometimes grandfathered in (from "the before-times" as some have called it). Their approach is not only tone-deaf but also sloppy, leaving employees feeling unsupported and undervalued. The head of our department didn't talk to many of us until it was time to have a chat about my depature, and end of the year bonuses which they read off a list like we are simply numbers/task. Very impersonal. This stark contrast in expectations and actions highlights the lack of empathy and understanding within the leadership team. Communication breakdowns are rampant, with political games playing a significant role in day-to-day operations. This creates an unhealthy work environment, contributing to the overall dissatisfaction among employees. There are zero company townhalls for the upper manager to get a feel of how the coworkers are dealing with things, barely any coworker gatherings to get to know others from different departments, no Summer Fridays are non-existent, but they rely on "Core Hours", "CRUNCH" does still exist, and to top it off there aren't many places to eat your lunch which makes you feel like you eat/work at the same time at your desk. Zero common areas outside of your workspace. Compared to other companies, I'm shocked to see this. There is also a palpable lack of trust in employees. Every project is ran through the ringer with multiple people critiquing actionable items which confuses you which feedback you're suppose to follow. In conclusion, my experience at Rockstar has been nothing short of disappointing unfortunately. This move, which I had initially looked forward to the most in my career, turned out to be a profound letdown. Amazing games, but I'd rather stay a fan than work for the company. The company's prioritization of revenue over its 'Rockstars', combined with its organizational and leadership issues, make it an undesirable place to work or collaborate with.