I applied through college or university. I interviewed at Hasbro (Pawtucket, RI) in Aug 2020
Interview
They want to know who you are as a designer.
They want to know what your strengths and weaknesses are.
They want to know how your skills translate to open vacancy.
I applied in-person. The process took 2 weeks. I interviewed at Hasbro (Pawtucket, RI) in Nov 2014
Interview
Asked to interview after meeting a hiring manager at an event, was asked to bring a portfolio and any work prior examples. Two managers met with me to interview and we discussed my past experiences, with a focus on what I was comfortable with in regards to skills, whether they were hand, machine or digital skills. In my case I have examples of all 3, and this seemed to help. From there discussed past experiences and tried to relate to what I assumed were the needs of the department. One manager then took me on a tour of the shop and reviewed their full range of capabilities while also introducing me to the different workers I could be potentially working with. After the tour we had briefly met again, reviewed the jobs requirements and told me they'd call me within a week to let me know whether they would be hiring me or not.
Interview questions [1]
Question 1
How comfortable are you with managing multiple projects and tight deadlines?
We directly serve all the creative departments through the company at varying stages of development, do you have any experience in product development?
What kinds of machines or tools have you used in your professional career? CNC, Laser, RP, etc