2 stages of interviewing, The second interview was more technical than the first. Gave feedback afterwards. Everyone involved was very transparent, helpful and flexible. Very friendly and good vibes relatively formal interviewing.
General tech interview. Questions were mostly related to knowledge of C++. They were not too advanced, again, as expected when interviewing for a junior position. There were some questions on how would you solve Gameplay related issues like time tracking or Composition vs Inheritance.
Firstly it's C++ basic about memory management, virtual function, OOP. Then the interviewer gave a scenario about a game design, asked the interviewee to give an idea of the implementation
Interview questions [1]
Question 1
Do you know what does a virtual function do and when to use virtual functions? Do you know the difference between stack and heap?