I applied online. The process took 3 weeks. I interviewed at Ubisoft (Singapore) in Mar 2017
Interview
Applied for the job using SmartRecruiters through their website. Took a week until I was informed it was being reviewed.
I was contacted by a staff of the recruitment team via email two days following that to arrange an visit to their office for a Technical Test within two weeks (including the week I received the email).
On the day of the Technical Test, I was escorted by the same staff of the recruitment team to a small room to do the test alone. The test lasted 1.5 hours, and comprised of topics such as programming languages, math, algorithm, logic, and debugging.
Four days afterwards I was informed that they will not be progressing any further with the interviewing process.
Interview questions [1]
Question 1
What are exceptions and what are the advantages and disadvantages in comparison to error codes?
After the coding screening, I had in office technical round with the lead. It lasted for 2 hours and was very detailed technical discussion on C++. Apart from OOPS, ha asked me many questions on coding. Asked me to code small snippets of code as well and go dip every iteration.
Interview questions [1]
Question 1
How to retain local pointer information outside of a function.
XOR related question.
3 Stage process. Coding test, coding project, Interview.
Coding test was done online, coding project was given to the user to complete within 2 weeks. Final stage was the interview done on MS Teams.
I applied through college or university. I interviewed at Ubisoft (Manipal) in Oct 2020
Interview
Basic : basic problem solving, some theoretical questions. They are more interested in knowledge of C++ rather than Data structures and algorithms. There were about 3 technical rounds. In one of the rounds they check your projects, it helps to have done projects in Unity/Unreal as that shows them you have some idea of the game development pipeline.
Interview questions [1]
Question 1
1. Write program for binary search? 2. Some questions on Operating systems? 3. Some questions on stack, heap? 4. Pointer advantages, disadvantages? 5. Different types of constructors in C++?