Check out your Company Bowl for anonymous work chats.
We’re proud to share that we’ve ranked third on Fast Company’s Fourth Annual 100 Best Workplaces for Innovators list. Over the last year, our team has made groundbreaking advancements like layered clothing for avatars, setting a new standard for digital wardrobes, and a materials upgrade that has enhanced the visual quality of our entire library of materials to make them look and feel even more realistic than before. Our culture seeks to empower our teams to be responsible, take the long view, and get stuff done – all while respecting our global community of millions of creators. Congratulations to the amazing Robloxians who are leading this cutting-edge work every day. Learn more about innovation at Roblox: https://blog.roblox.com/2022/08/roblox-ranks-3-fast-companys-fourth-annual-list-100-best-workplaces-innovators/ Explore open roles: https://careers.roblox.com/ #FCBestWorkplaces
Product Director Josh Anon shares the latest advancements to our materials system. Learn how materials on Roblox not only define the surface appearance of a 3D object but also have physical properties, which influence how the object behaves.
How do we scale innovation? Learn about the exciting yet challenging problems Roblox engineers tackle everyday while building the metaverse, and discover opportunities across our technical teams. Tomorrow, Wednesday, June 8th. #innovation
“The recent launch of Layered Clothing has been a giant new area of growth and enabled me to create so many new types of pieces. The digital avatar is a boundless reflection of our true identity.” FashionUnited spoke with Digital Fashion Designers, Samuel Jordan and Vivian A. on how Roblox has supported their careers, digital fashion, and the future of #VR creation.
On Wednesday, June 8th, Head of Economy Engineering, Kavita Kanetkar and other engineering leaders will share insights into how Roblox is tacking the challenge of scaling an immersive shared-experiences platform. RSVP now. #economy #engineering
Richard Sim is the Senior Director of Product, Economy. In this blog post, he dives into the work that his team is doing to maintain a successful economy on Roblox and the ways in which they support our developer community.
VP, Global Brand Partnerships, Christina Wootton recommends brands get to know their digital communities. Watch Christina talk about the collaborative, social audience in Roblox, online identity, and how to use branded items at Fresh Takes.
"Seeing how our product became a beacon for our users when they were isolated makes me hopeful for how our platform can continue to improve the lives of our users in the future, and I am excited to be a part of it." Software Engineer, Justin Park spoke with us about his experience working on the Avatar Marketplace team. #softwareengineer
"It’s not enough to just recreate reality, we must utilize the full potential of the metaverse to create a truly unique moment." Head of Product, Music, Brands & Education, Morgan Tucker shares Roblox's '5 Principles to Guide Design in the Metaverse' as a part of CoinDesk's #metaverseweek.
On Wednesday, June 8th, join Senior Engineering Director Antoni Choudhuri and other engineering leaders for our first Roblox Tech Innovators event. We’ll be discussing innovation at scale across our technical teams and developer community. RSVP: