Ubisoft Company Updates | Glassdoor

Company Updates

  • Creative Director Jean Guesdon takes a look back at 10 years of Assassin's Creed!

    Ubisoft on the 10-Year Evolution of 'Assassin's Creed'

    Last year marked the tenth anniversary of Assassin's Creed, the popular Ubisoft franchise that spans multiple games and console generations. But as with the historical events they depict, the path to reaching that milestone had some twists and turns - as well as a few failures.

  • �� Congratulations to all the teams that worked so hard to bring Hope County to life!

  • See how our teams are leveraging AI to improve our games and the real world! Read on here >>

  • Introducing two new studios…. Ubisoft Mumbai and Ubisoft Odesa!

    Click here to get more information about the latest additions to the Ubisoft Family >>

  • Thanks to everyone who attended yesterday's Women In Games Rally during GDC. Congratulations to Xbox Canada & Ubisoft Toronto for such an awesome event!
    Check out below this quote from Ubisoft San Francisco's Lead Narrative Designer, Jolie Menzel.

    "The more diverse the people I can have working with me, the better, because they will have this sensitivity and will understand that it is important to have diversity in the content we create!"

  • To all our passionate players, fantastic partners and amazing teams around the world, thanks for all your support! #WeAreUbisoft

  • Going to GDC this week? Take a look at the awesome talks we've got lined up! >>
    http://glassdoor.com/slink.htm?key=vQw45

  • Creating the massive Wildlands of Bolivia was no easy task!
    Watch Nouredine Abboud's (Senior Producer at Ubisoft Paris Studio) GDC talk next week to get insight on how the Ghost Recon teams from around the world collaborated!

    GDC 2018 Flash Forward: The Production Challenge of Mega Projects

    Nouredine Abboud from Ubisoft Paris is the Senior Producer leading 'Ghost Recon Wildlands', a project 5 years in the making, involving 7 studios in 5 countries and closing credits with more than 3000 names. In this lecture, Nouredine will share his experience of AAA development, and specifically answer big production and management questions that big games pose: how do you foster creativity in large-scale projects?

  • Each year we bring teams from around the world together to meet in Montreal for the Ubisoft Developers Conference, a unique chance to learn, share and collaborate!
    http://glassdoor.com/slink.htm?key=vQjST

  • Red Storm Entertainment recently had the honor of helping make William's dream come true with a visit to the studio and the North Carolina Aviation Facility!
    Thank you to Agent William, MakeaWish and the N.C National Guard.
    http://glassdoor.com/slink.htm?key=vQjrv

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