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      Design Director Interview

      Jun 19, 2018
      Anonymous employee
      Santa Monica, CA
      Accepted offer
      Positive experience
      Average interview

      Application

      I applied online. The process took 2 weeks. I interviewed at PlayQ (Santa Monica, CA) in Nov 2014

      Interview

      The interview process was thoughtful and deliberate; thorough without being drawn out. It encompassed phone conversations, a 'take home' design assessment, and face-to-face interviews. I enjoyed meeting directly with the studio founders and being able to ask direct questions about the studio's ambitions, realistic roadmap, and structure. That conversation left me impressed with the capabilities, professionalism and ambition of leadership and, more than anything, was the deciding factor for me in taking the position. I spent about 6-8 hours on the take home assessment, spread out over a few days. I actually enjoyed it, as it was very open-ended and allowed for creativity in design and approach. My submitted assessment was used in the follow up interview - I walked through my responses, explained my choices, and listened to and incorporated feedback as it came. Overall, everyone I interacted with was amiable, professional and timely throughout the process.

      Interview questions [1]

      Question 1

      A number of questions centered around what I look for in hiring game / level designers and how I would go about building a team (as this would be part of my responsibilities).
      1 Answer
      2