Check out your Company Bowl for anonymous work chats.
Some heroes die hard. Others draw first blood. Get the intel on both 80s action heroes dropping in to #BlackOpsColdWar and #Warzone, the action begins TODAY!
Take a peek behind-the-scenes with producers who helped bring Crash Bandicoot 4: It’s About Time to next-gen consoles and Switch.
This Women’s History Month, we’re celebrating the mentors and role models who have helped some of our trailblazing women designers and artists find their calling in gaming. Sledgehammer Games’ Ashlee Hynes points to Grazyna Domanska for her compassion and self-accountability: “I feel understood and supported by her in a way that does not diminish my own self-confidence. She offers me a perspective that I often lean on when I find myself facing difficulties in feeling heard." Learn more about the incredible leaders who have helped our people reach their potential.
It has been an incredible first year for Call of Duty: Mobile. Hear from Call of Duty: Mobile's General Manager Matthew Lewis about what makes the game so special
New Call of Duty roles are live on our job board! Teams are hard at work on both live support across the franchise and what's to come. We're actively hiring within Design, Production, Engineering, Art, and Business Operations. We continue to work remotely and hire globally, so take a look through our latest openings and apply, we'd love to hear from you.
Honored to be named among Built In's Best Places to Work in LA 2021. Shoutout to Activision Blizzard and everyone else on the list, we're in great company!
Happy 20th Anniversary to Beenox! We reflect with Co-Studio Head Thomas Wilson on Beenox’s journey from a small apartment in Quebec to developing the Best Sports/Racing Game of 2019, as well as welcome in new Co-Studio Head Nour Polloni. Congrats everyone on two brilliant decades, and to many more!
“I have no problem leaping out of bed every morning and coming to work. This is the longest I’ve ever worked anywhere and I don’t feel restless because the commitment from the company is real, and the people I work with are fantastic. I can’t even think of a time when someone said, 'sorry I don’t have enough time or I’m not interested.' Activision Blizzard employees are deeply respectful of and engaged with the cause. There is not a function I can think of in the company—legal, marketing, PR, the developers in the studios, IT, HR, artists, sales—who have not found ways to add real value. It’s people coming in and solving specific problems with a super high level of engagement." - Dan Goldenberg, Executive Director/ Call of Duty Endowment
Sharing some scenes from our #Spyro Reignited Trilogy Launch Party at HQ today. Thank you to all our teams who worked so hard to do our beloved purple dragon proud. #GoTeamPurple #ATVILife #ItsTheGames #ItsTheTeams #ItsThePeople #WeHeartDragons
Santa Monica HQ kicked off our annual employee #CallofDuty Multiplayer Tourney this week! We're excited to see which team will be crowned the victor and have bragging rights for a whole year. #CallofDutyBlackOps4 #ATVILife #WorkWithHeroes